Comment History
The_Muffin_Man_1067
The_Muffin_Man_1067 - - 9 comments @ Conquest De Europa

Why are some units using 18th century uniforms? Why is there a US Foreign Intervention? I have no problem with seeing the US in this mod as long as they're in the United States fighting Britain, with proper uniform and not revolutionary war uniforms. The US had no way whatsoever to be a "Foreign Intervention" force at this time. They barely had the ability to defend themselves from Britain. As much as I hate to say it, Britain kicked our ***** in the War of 1812. Don't mistake this for dislike, because I appreciate the work going into this, but why? This is insanely anachronistic.

Good karma+4 votes
The_Muffin_Man_1067
The_Muffin_Man_1067 - - 9 comments @ War of the Samurai

the map looks about three times bigger at least, there are more factions, and to be honest if it fixes the emissary bug from gekokujo i am switching to this

Good karma+1 vote
The_Muffin_Man_1067
The_Muffin_Man_1067 - - 9 comments @ Peurotsiil: Yellondian Wars

dont make athena green, please... she always made me cringe

Good karma+1 vote
The_Muffin_Man_1067
The_Muffin_Man_1067 - - 9 comments @ [Deprecated] Medieval Conquests V2 Patch

For some reason, when I send emissaries, they never return? Why is this?

Good karma+1 vote
The_Muffin_Man_1067
The_Muffin_Man_1067 - - 9 comments @ A Clash of Kings (Game of Thrones)

I have a problem. when it finally gets to the "Loading Setting Data" area it freezes and stays there. I waited 30 minutes, nothing. I alt tabbed and it said I had a runtime error, then it crashed. This is after a fresh install of 4.0. It was happening in the older version too. Any fix?

Good karma+1 vote
The_Muffin_Man_1067
The_Muffin_Man_1067 - - 9 comments @ Nova Aetas - v4.1

Couple things. One, this is easily the most well made mod I've played in a while.
Two, I really enjoy the entire concept and how it is executed. Three, the Zendar port is, to be blunt, bugged. I've noticed during the campaign that the AI tends to go sailing so get somewhere easier, then when they try to go to Zendar in particular, they never dock successfully. The result is a huge amount of lords just kinda... floating outside Zendar. In one case this actually ruined my entire campaign as the King of Swadia ****** off to go to some Sarranid city and once they got there they set sail for Zendar. I knew this as I constantly kept in contact with the AI lords asking where he was. I finally confirmed he was "Near Zendar" and so I went to Zendar. He was nowhere. I even bought galleons to put my army on and looked for him at sea. He was nowhere to be found. I did find several Swadian lords stuck on cliffs though. As a result, I couldn't get to him to swear vassalage and had to restart the campaign. I'm really hoping this issue gets fixed because the concept of this mod is amazing. If you can perhaps offer a solution as well that would also be great. Thanks for a great mod and thanks for your further development.

Good karma+2 votes
The_Muffin_Man_1067
The_Muffin_Man_1067 - - 9 comments @ The Elder Scrolls: Total War

It's in Russian for me?? How do I make it English?

Good karma+1 vote
The_Muffin_Man_1067
The_Muffin_Man_1067 - - 9 comments @ Westeros: Age of Petty Kings

I couldn't find that folder? more detailed description?

Good karma+1 vote