Level Designer, Writer, Producer, 3D Modeller. Among other things.
If they'd asked, I'd have made them a new Classic Vault Door and a new Logo for free. They could even use our sick license plate.
And I'd ask, Valjean, why didn't you take the candle sticks? Did you forget them?
NMM has a bad habit of misfiring. FOMM works better and our install scripts will work too.
I mean, ideally you can have both. :p Just not right now, and not in our current situation. After the mod tho, we'll make our own games, and we can love to get paid to do what we love, for you.
This is the coolest **** I have ever seen.
After our next merge this week I'll announce the sign up process. You'll need to be experienced with reporting bugs and sending in save games.
All you'll have to do is: submit your request to join the bug hunt in the form of a bug report.
If you don't know what that looks like or can't figure out what to say, I won't let you in. :p If you are fun to read and show you know what you're talking about and DON'T GET FRUSTRATED AND HARASS US, you're in.
Yeah, FNC requires noting but the 4GB extender and a mod mnager. Doesn't require DLCs or any other mods.
And as for the worry about FNC affecting other parts of your game -- no.
We were very careful not to **** with the core game. We install and uninstall clean.
If your PC sucks, you will not want to run our 8GB textures. You'll want our 2GB textures. Easy as that, no problem. Smaller download size, easy.
But if you want the full res textures and have a crap ton of mods that are dirty and under optimized, I can't help you and that isn't my fault that it breaks your game. Other people's irresponsibility is not my responsibility. We've planned for it, we've anticipated it, and the best we can tell you is to not break your game with a bunch of insane out of spec mods that are not our problem to manage.
It wouldn't just be hard, it would be exceedingly difficult.
And I have zero confidence Zenimax would ever release the source code we'd need to fix that to literally anyone not under explicit contracts within the company. And even then they would have a gun to your head and need round the clock security and access to your work to make sure you don't "misplace" those files.
So I never see that happening. but it would be very cool.
You can play from the Prologue as an enclave agent from the beginning til the end and get a unique ending, yes.
I get a comment like this at least once week, and it's always worried that we cut it or don't have it.
Why are you guys so worried about this? :p You KNOW we have it in there, we talk about it, we post about it: what exactly is it about the Enclave you guys are so longing for that makes you want to join them?
That is... when release day is. Yes.
We'll have a low res version with an additional object culling pass to help with toasters, but if your C struggles with New Vegas as is it'll absolutely struggle certain places in New California.
The Pass is the Cajon pass in real life. We're out in the desert north of San Bernardino our entire story.
Give me a AAA budget and let me assemble my own team, and I'll give you a world that encompasses large metro areas.
Dialogue and terminals mostly. And snark comments. :p
"Patrolling the Pass almost makes you wish you were on the Frontier."
Yeah, that's a long walk.
Some of um. The Boulder dome team mentions us and we mention them, The Frontier team mentions us and we mention them. Same with the cancelled San Fransisco mod from TrickyVein.
We're closer to 1 and 2, within a reasonable context. The player character can try their best to be decent, and there are good people out there, but everyone wants something. No one is truly so good they don't have some flaw, no one so bad they don't have some use. Even the raiders, super mutants, and enclave have some valid points that make sense in their own version of the world. The NCR isn't innocent either; arguably they're the villain as much as the mob or the raiders.
The only Lawful Good characters are at the start, The Wasteland Scouts, and they openly admit they made mistakes that helped bring about the situation you'll find yourself in during FNC's story.
We don't have any depravity for the sake of titillating depravity, but if you're openly a pure human supremacist and want people to know it, that'll factor into to the minority of like minded characters who agree with you versus the majority who think you're a ********** and will undermine you if they can. Just like in real life, you're allowed to hold those opinions. Doesn't mean you're entitled to a good time though, and when someone comes to wreck your **** and shockingly no one seems to care about your plight, you did this to yourself. Have fun climbing out of the hole you dug.
So there is no sense of "morality" in FNC other than in the heads of characters who hold those opinions. Which is what morality is -- your opinion.
But there is definitely a strong sense of choice and consequence, and very few of them are black & white.
Nexus will be down til release day. You can always help with genuine beta testing with a past history of QA reporting that's reliable and diligent, and that starts in July.
Half of June. July. August. September. October. That's 131 days. That's 4.2 months.
If you can negotiate the licenses and do all the crazy technical stuff to make that happen, sure. As it stands that is far beyond our scope.
There is one that's about 1/3rd of the way done. The team lead for it was going strong for a while, but has not responded to messages in a couple months.
We might just surprise you.
Why? We're almost done. Release is finally realistically in sight after all this time.
Part of it, yeah. Not the part you see in the DLC but the middle of the Pass is the 138-15 interchange.
That is outstanding, I love this.
Love you too man.