I am an italian anarco-syndicalist, with a stupid and really sad ^^ passion for some video-games (Total-War series, a few FPS, etc.), especially if they can be changed, modded. Between a revolt and the other (in the head or in the streets), between a readings and the other, willingly I lose a few hours with a games that amuses me. [And... I'm sorry guys, I do not speak English, I know just a few words and the most common and easiest syntactic structure :L ].

Comment History
Teseo
Teseo - - 17 comments @ Chiappa Rhino 60DS revolver v.1.2

The Mateba MTR-8 is less known but has a very strange shape, it would also be a great success I think.
Mine are solicitations without aggression, eh :)

(At the author of the beautiful 'Literally You In Drive', given the similarity of the NPC with the actor Ryan Gosling, I suggested the creation of a mod that introduces the three characters of Tarkovsky's film "Stalker" in the game: the Stalker the Writer and the Scientist - I came to Stalker Anomaly out of love for that film, and despite not being a gamer I ended up falling in love with this game: wandering around the Zone with those three characters would be overwhelming. These are just things thrown out there, without any pretense ^^).

Good karma+1 vote
Teseo
Teseo - - 17 comments @ Chiappa Rhino 60DS revolver v.1.2

A questo punto metti anche la Mateba (basterebbe moddificare 'n pochetto questa) che a potere evocativo non ha eguali nella dimensione "spettacolare" ^^

At this point also add the Mateba (it would be enough to modify this a little), which has no rivals in terms of evocative power.
What we see here is truly remarkable, congratulations; I'll try it now.
A hug ^^

Good karma+1 vote
Teseo
Teseo - - 17 comments @ Dynamic Mutants v1.42

The modification is very beautiful. Meeting the neutral fauna (foxes, wolfdogs, chickens) is really very pleasant, and the many new mutants are a nice surprise (I enjoy watching them fight each other). But I'm not interested in continually clashing with mutants as the modification dictates. However, I would really like a mod that only counts neutral fauna.
A hug.

Good karma+1 vote
Teseo
Teseo - - 17 comments @ [1.5.2] BAS SMOL AK FIXES, FDDA ARM WAVING FIX, REANIMATION

I went crazy with this thing before realizing that it 'only' affected the weapon I used, and not knowing how to fix it. I think I love you, I love you deeply ^^

Good karma+1 vote
Teseo
Teseo - - 17 comments @ [1.5.2] BAS SMOL AK FIXES, FDDA ARM WAVING FIX, REANIMATION

I went crazy with this thing before realizing that it 'only' affected the weapon I used, and not knowing how to fix it. I think I love you, I love you deeply ^^

Good karma+1 vote
Teseo
Teseo - - 17 comments @ Beef's NVG, Improved (upd. 5)

Damn, thanks for the directions, you're very kind. Of course the combination of modifications loaded by each one of us makes this very complicated. The "blackout" thing has been resolved, but now the night vision doesn't work at all (and I also tried disabling both, Heatvision and the patch - thanks for that -, as well as your modification, in different combinations of uploding: yours and not heatvision, heatvision+patch and not yours, without them all, each time deleting the shaders, but nothing, the night vision no longer works; beefs - like yours mod - of course it's after EnhancedShadersColorGrading and before ShaderDrivenScopes2d, ScreenSpaceShaders and Atmospherics; nh, I don't understand...).

Good karma+1 vote
Teseo
Teseo - - 17 comments @ Beef's NVG, Improved (upd. 5)

I'm already going crazy because I can't fix the animations of turning on the lamp in my head which have gone crazy (the arms quickly go up in vain before carrying out the correct action; a mess...).

Good karma+1 vote
Teseo
Teseo - - 17 comments @ Beef's NVG, Improved (upd. 5)

When I load the game with this mod active everything goes dark except the hud. I had to turn it off (I'm not a geek).
-.-

Good karma+1 vote
Teseo
Teseo - - 17 comments @ Literally You In Drive v1.1.2

Really nice (very very nice). I loaded it, but I was away from Agroprom and continued my things. In fact, I had forgotten about it and when I met him on a mission to Agroprom the surprise in meeting him was very sweet. Later he got killed by a pseudogiant. He had a gun (a revolver, but with the shape like a Blade Runner gun ^^) that I always carry with me now.
The resemblance to the actor is truly remarkable, congratulations: I thought... if I were capable there are at least two characters I would include in the game: the stalker and the writer of the Tarkovskij's film ^^ (also, wanting, the scientist); hanging around the Zone with this three caracter would be amazing, maybe overwhelming :)
(I think it would become one of the most loved modifications among those - like me - who approached Anomaly for the film rather than because they are gamers - actually I'm not, yet I'm in love with Anomaly).

Good karma+2 votes
Teseo
Teseo - - 17 comments @ Atmospherics | ANOMALY - GAMMA - EFP

I tried and tried following your instructions - I mean the instructions in the video -, finally it worked. Thank you bro. A hug ^^

Good karma+1 vote
Teseo
Teseo - - 17 comments @ Atmospherics | ANOMALY - GAMMA - EFP

Damn, it all works, but I can't get the puddles to appear (which are a notable sight in the mod). I did many different tests (but let's be clear, I'm a poor "nub" at these things) (I reinstalled ScreenSpaceShaders with the essentials, with some, with all the options - not the ice one - but nothing), many different tests rudimentary, but I couldn't get the puddles to appear (but I hear footsteps on the water in the puddles and I see the surfaces of buildings etc. wet).
I put the mods in the prescribed order before all the others differents mods, after all the others. I do not know how to do...

Good karma+1 vote
Teseo
Teseo - - 17 comments @ Exosuit Differences V2 (READ DESCRIPTION!)

Fantastica Mod. Grazie.
Fantastic Mod. Thanks ^^

Good karma+1 vote
Teseo
Teseo - - 17 comments @ Localizzazione Italiana Completa - [IT] Texts for Anomaly

Grazie. Ti voglio bene ^^

Good karma+1 vote
Teseo
Teseo - - 17 comments @ [1.5.2] Weapon Cover Tilt (WCT) (UPDATE 14)

Davvero una "piccola" fantastica mod.
(Truly a fantastic "little" mod).

Good karma+1 vote
Teseo
Teseo - - 17 comments @ [1.5.2] Weapon Cover Tilt (WCT) (UPDATE 14)

Bellissima! Bellissima Modificazione!

Good karma+1 vote
Teseo
Teseo - - 17 comments @ SMOD: Tactical

I have changed the text on gameinfo.txt by changing the "SteamAppId" from 220 to 215, like explained by Hellmonkey1982 (great Hell ^^) and work. Is a wonderful modification.

Good karma+1 vote
Teseo
Teseo - - 17 comments @ DayHard

Vacca cane... ^^ I remember having played DayHard when it was proposed by the magazine The Game Machine (the magazine that you see in the room of the protagonist, at the beginning of the video), many, many years ago. The humor and music, alone, make this a great, lovely, mod.

Good karma+1 vote