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Comment History  (0 - 30 of 218)
Starwarsfan8
Starwarsfan8 - - 218 comments @ Edain Mod

Thanks for the reply but if I may ask. Why have heroes be unrevivable in the campagins. Isn't that a bit unnecessary extra difficulty? Especially since heroes can be one shoted pretty easily.

Good karma+2 votes
Starwarsfan8
Starwarsfan8 - - 218 comments @ Edain Mod

I am playing the most recent version of Edain 4.6. I've played both Good and Evil Campaigns, i've noticed in both campaigns you can't revive Heroes for whatever reason. Is it a glitch or intentional?

Also if I do side objectives in the Evil Campaign, the Mouth of Sauron and the Nazgul don't always gain levels when I complete the side objectives.

Also Gloin being level 3 at the end of mission one in the good campaign doesn't carry to mission two. He reverts back to being level 1.

Good karma+3 votes
Starwarsfan8
Starwarsfan8 - - 218 comments @ The Minas Twins 1.3

Would it be possible to give the second Mordor player a building where they can recruit Rhun units and replace the Rhun spellbook power with something else?
Like reinforcements from Khand, specifically the Variags which have been noted to participate in the Battle of Pelennor fields in the books.

Good karma+1 vote
Starwarsfan8
Starwarsfan8 - - 218 comments @ Upcoming New Star Wars Legends Characters

This is fantastic, I am so happy to see Darth Caedus finally get added to the mod.

Good karma+2 votes
Starwarsfan8
Starwarsfan8 - - 218 comments @ Major changes!

From the Orgy of ***** Baggins:

In the middle of the earth, in the land of the Shire
There's a brave little hobbit whom we all admire
With his long wooden pipe, fuzzy woolly hoes
Lives in a hobbit-******* and everybody blows him.
*****, *****! Dilbo Baggins
His pipe is only three feet long,
*****, *****! ***** Baggins
The ******** little hobbit of them all.

Good karma+6 votes
Starwarsfan8
Starwarsfan8 - - 218 comments @ The Eriador Outpost

This looks awesome, glad to see that the Eraidor outpost is no longer a clone of the Dale Village outpost.

Good karma+1 vote
Starwarsfan8
Starwarsfan8 - - 218 comments @ The Strategy and Tactics Submod

Fantastic!

Good karma+1 vote
Starwarsfan8
Starwarsfan8 - - 218 comments @ The Strategy and Tactics Submod

Not to rush you guys, but any plans on releasing another article listing one of the changes for the submod?

Good karma+1 vote
Starwarsfan8
Starwarsfan8 - - 218 comments @ Middle-earth Extended Edition 0.975

I am fine without the campaign, but I would prefer to play the mod when the AI for the remaining factions are added.

Good karma+3 votes
Starwarsfan8
Starwarsfan8 - - 218 comments @ Oblivion Overhaul Mod

Sounds interesting, I imagine if you beat the main questline and because the Hero of Cyrodil, you'll get a lot more customers and free press for your business.

Good karma+1 vote
Starwarsfan8
Starwarsfan8 - - 218 comments @ Oblivion Overhaul Mod

I am happy to hear your implementing new changes like that. Personally I am not a big fan of the story because of how railroady it feels specifically how you have to give away the Amulet of Kings to Jauffre earlier in the game to progress the main questline, instead of negotiating with him to keep it., or the fact you can't even go the non-canon route and betray the Septims and join Mehrunes Dagon. Regardless I can understand wh you wouldn't want to change the actual story because of how much extra work it would be.

Regardless, more options to approach questlines is always a good thing IMO, even in a limited capacity with the vanilla Oblivion storyline.

Good karma0 votes
Starwarsfan8
Starwarsfan8 - - 218 comments @ Oblivion Overhaul Mod

Can you rework the main questline? Give the player more choices and roleplaying opportunities, that kind of thing.

Good karma+1 vote
Starwarsfan8
Starwarsfan8 - - 218 comments @ King Kong sound effects

I have a lot of nostalgia for the game.

Good karma+1 vote
Starwarsfan8
Starwarsfan8 - - 218 comments @ The Strategy and Tactics Submod

If I may also ask, are you guys considering keeping the economy changes or the Citadel CP boost from 4.5? Since it's one of the most positively received features in the new patch.

Good karma0 votes
Starwarsfan8
Starwarsfan8 - - 218 comments @ "This is Jedi Master Luke Skywalker. He is a legend!"

A Jedi Master, but unfortunately not a Grand Master according to the new Canon.

Good karma+5 votes
Starwarsfan8
Starwarsfan8 - - 218 comments @ The Strategy and Tactics Submod

Thank you for your reply.

Good karma0 votes
Starwarsfan8
Starwarsfan8 - - 218 comments @ The Strategy and Tactics Submod

Are you guys making this submod based on the current Edain patch or do you plan to make it compatible with the changes being made for the future Edain 4.5 patch, which includes new powers, siege mechanics, etc?

It would feel weird trying to play this submod knowing that the Edain team has made a new patch that answers a lot of the other issues in the current mod.

Love the way you guys are approaching balancing though, keep up the good work. :D

Good karma+2 votes
Starwarsfan8
Starwarsfan8 - - 218 comments @ Edain Mod

Nice to see good ol' J.R.R got some love in movie form.

Good karma+10 votes
Starwarsfan8
Starwarsfan8 - - 218 comments @ Movie Duels: Battle Of The Heroes - Anakin Defeats Obi-Wan

I always was a fan of this mission, although I wish we got a proper Palpatine vs Anakin boss battle.

Good karma+2 votes
Starwarsfan8
Starwarsfan8 - - 218 comments @ Newborn Uruk-hai

No wonder they are angry all the time, their junk is missing.

Good karma+11 votes
Starwarsfan8
Starwarsfan8 - - 218 comments @ Movie Duels: Gen. Grievous' animations

I love how you guys reference the Clone Wars Micro Series with the General's moves, a series which has the definitive verison of General Grievous IMO.

Good karma+3 votes
Starwarsfan8
Starwarsfan8 - - 218 comments @ BFME: Reforged Update №3: Spellbook and New Forum

Any thoughts on possibly keeping the spellbook costs and structures of the Edain mod instead of the vanilla tree? I always thought it made a lot more sense to have offensive short term powers on one side and defensive long term powers on the other side of the tree. Rather than a power randomly being connected to another power which changes the strategic aspect of choosing of power from which serves your game plan better in the moment and in the long run, to simply picking a power because you want another power later in the tree. It makes the aspect of choice feel less impactful IMO.

Good karma+2 votes
Starwarsfan8
Starwarsfan8 - - 218 comments @ Movie Duels: Vader's Redemption revamp

Never been a big fan of this mission. Feels very forced and out of place compared to the other missions

Good karma+2 votes
Starwarsfan8
Starwarsfan8 - - 218 comments @ Movie Duels Intro

Glad to see the Force Unleashed get some love in the new intro.

Good karma+1 vote
Starwarsfan8
Starwarsfan8 - - 218 comments @ Wallpaper12

(buried)

"The circle is now complete."

In all seriousness though, how are you going to be able to make a compelling mission out of the worst lightsaber duel in movie history. Hell, the duel in Spaceballs was better than this.

Good karma-8 votes
Starwarsfan8
Starwarsfan8 - - 218 comments @ The Road to Edain 4.5: Spellbook of Angmar

Just curious why don't you make Bastion of Winter only target friendly buildings so you don't accidentally make the enemy buildings invulnerable?

Good karma+1 vote
Starwarsfan8
Starwarsfan8 - - 218 comments @ Angmar Spellbook

I respect your intentions, but quoting Gandalf. A wizard who could have saved the fellowship a lot of grief if he told them to contact the Eagles sooner as compared to right when he was on the brink of falling into the depths of Khaz-dum. It makes it difficult for me to take the quote seriously.

Good karma+2 votes
Starwarsfan8
Starwarsfan8 - - 218 comments @ Angmar Spellbook

Alrighty then.

Good karma+1 vote
Starwarsfan8
Starwarsfan8 - - 218 comments @ Angmar Spellbook

Like those American politicians.

Good karma+2 votes