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Comment History
Stalvar
Stalvar - - 24 comments @ Wolfenstein - Blade of Agony

Hello there! After year or two of my last time playing BoA I'm amazed by the progress You did guys! This is so fun to play, yet much more refined! But ofc, there are some problems, besides what other ppl are reporting, I feel some kind of, idk, mouse lag? Sometimes it seems very sluggish, yet the sensitivity stays the same. It's very irritating and limiting in terms of using skill in gunfights. Also I'm playing on Vulcan with gaves me mixed results in terms of fps. It varies from as high as 150 to as low as 60 on GTX 1080Ti and Ryzen 2600 4.1GHz. I know it's still DOOM II engine, and it works MUCH better than when I used to play BoA, but I'll be happy if You will improved it even more hahah! Thanks for the experience and keep up the good work!

Good karma+1 vote
Stalvar
Stalvar - - 24 comments @ [Inactive] Expanded Armor Pack - 1.5.1 - More patches n stuff

After update it went even more... bizzare. I must use Vanilla EAP to make the game run with BaS and Trader Overhaul (outfits) with no problem (if I'll use EAP + ExoSeva+ BaS + Trader Overhaul\Outfits it will crash at start of the game or let me play with half asseted mod), yet the last line of upgrades still doesn't work.
Imgur.com

Good karma+2 votes
Stalvar
Stalvar - - 24 comments @ [Inactive] Expanded Armor Pack - 1.5.1 - More patches n stuff

Thanks for the update! But wdym with saves being unplayable? I must start with the save where mod was not installedand wait till suits will appear? Or start whole game over from the beggining?

Good karma+2 votes
Stalvar
Stalvar - - 24 comments @ [Inactive] Expanded Armor Pack - 1.5.1 - More patches n stuff

Hello there! I installed Your mod on my game with Trader Overhaul and BaS (I used EAP + ExoSeva+ BaS + Trader Overhaul set), and well, I can't upgrade EAP suits to max. After upgrading them to this degree as in the screenshot below.

Imgur.com

Technician sees it as avaliable to upgrade, but after I do it, my money is intact and the upgrade is not done. On workbench it's worse, cuz it sucks up my repair kit and upgrade kit. Whats better, after making durability upgrade in 1st line in advanced tier, it says that "preceding upgrades are nessesery". Should I re-do addon's instalation completly or it's just actual bug in this version of mod?

Good karma+2 votes
Stalvar
Stalvar - - 24 comments @ S.T.A.L.K.E.R. Anomaly

Seems that I must re-install the mod and play on vanilla with recent updates or pre-updated modded Anomaly. Thanks :P.

Good karma+1 vote
Stalvar
Stalvar - - 24 comments @ S.T.A.L.K.E.R. Anomaly

So I updated the mod with Anomaly-150-6-Update-2.1 -> Anomaly-150-7-Hotfix-6 -> Anomaly-150-7-Hotfix-7, and then I installed some new addons to the ones I already had. After this sequence the game doesn't even start in DX9, insta crashes when game window appear, and in DX11 it crashes after loading a save (no matter which). I uninstalled every addon I added after the update sequence and re-installed the updates, and still I get the same results. There doesn't seems to be any file with crash-logs or something so I don't know whats wrong with the mod now. Can anyone help me?

List of addon I already had before update sequence:
Various Tweaks for Anomaly 3.0 v4:
Full Ammo Counter
Less Annoying Cats
Improved Flashlight
Universal Gun Interia - Interia Only
Improved Starting Loadout
Better Condition NPC EQ
Less Annoying Snorks
No More Haemophilia - Version 2 with Gergin's addon
No More Ninjas
\\\
CS Vendor Armor Fix
Anomaly QOL 1.7 - Gergin's healing + Actor Rework (hand changed values of bleeding)
Fix Sunrise
PeachsItemIcons - Minimal Item Icons + Mutant Parts & Attachment Icons
V-Nomaly_Interface.2.1 - Transparent + Radiation Cursor
\\\
Anomaly 1.5 b3 Update 2 QOL:
Skin mutants while holding any weapon

Good karma+1 vote
Stalvar
Stalvar - - 24 comments @ S.T.A.L.K.E.R. Anomaly

Yeah, music in Anomaly is one of the best out of the actual mods :D. I know that I can record it from the game, that not so difficult to be done, but ehh, the original files for sure would be a greater option to listen than self-recorded track with interference of the ambient/in game sounds :).

Good karma+1 vote
Stalvar
Stalvar - - 24 comments @ S.T.A.L.K.E.R. Anomaly

Hello there! I have a question about music. You see, I rly LOVE the "Ray of Hope - My First 365" and "Ray of Hope - OST" songs, but I can't find them anywhere in the Internet, nor in the game files. I want to listen to them even when I don't play the mod. Can someone help me?

Good karma+2 votes
Stalvar
Stalvar - - 24 comments @ ZoneExpanded - Road To The North

Actualy you can buy it from Duty when you reach certain amount of GoodWill with them, just do every mission from them that do not include Freedom in it, like hunts, bandit killing etc.

Good karma+2 votes
Stalvar
Stalvar - - 24 comments @ ZoneExpanded - Road To The North

If you can, go for duty Bulat suit, it's far better cuz of a big boosts it gives you to stamina and health recovery after upgrades.

Good karma+2 votes
Stalvar
Stalvar - - 24 comments @ ZoneExpanded - Road To The North

I know it, but even shooting in body takes too many bullets from automatic weapons to make it worth it. After tests I have done, shotguns ftw!

Good karma+1 vote
Stalvar
Stalvar - - 24 comments @ ZoneExpanded - Road To The North

I tested Toz-34 on them and I was like "lol it died". So no need for expensive weaponery and repairs. Hurray!

Good karma+1 vote
Stalvar
Stalvar - - 24 comments @ ZoneExpanded - Road To The North

Okay so I have one thing to say about Boars, WHY THEY ARE SO HARD TO KILL?!
Grenades doesn't do the job, mines ether, shooting at them with normal weapons is just wasting ammo, only knives are reliable but the risk of being killed in 1-3 hits (in egzo I can survive like 4 max) from this mutants is not worth it. Even the stuff you get from them is not worth getting almost killed or having armor destroyed. Every time I see boar I'm getting sick.
Can you adjust them to be more like animals, and less like tanks?

Good karma+1 vote
Stalvar
Stalvar - - 24 comments @ ZoneExpanded - Road To The North

Ye, but this artifact is spawning very rare. I found one on the ground in the middle of nowhere in East Pripyat.

Good karma+2 votes
Stalvar
Stalvar - - 24 comments @ ZoneExpanded - Road To The North

Some time ago I have seen a comment about it, they should be buffing you, the increases from buffs are not visible as such. You can always try out different artifacts in practice yourself ;).

Good karma+1 vote
Stalvar
Stalvar - - 24 comments @ ZoneExpanded - Road To The North

It's a pleasure to help :D.
On screen is Twilight Suit, but I'm sure that I saw this on other suits which got this gloves too, like Scientific Guard, Sunset etc.

Good karma+1 vote
Stalvar
Stalvar - - 24 comments @ ZoneExpanded - Road To The North

New patch arrived and new bugs also, for now I spotted this two, full-gloves textures are not aligned properly, any suit that is using this gloves as hands texture got it bugged the same way, and the "item condition and goodwill" bar is always on top in the upgrade menu.
Evidence: I.imgur.com
EDIT: The bar is also on top over the popup windows that describes each kind of protection in EQ.

Good karma+1 vote
Stalvar
Stalvar - - 24 comments @ ZoneExpanded - Road To The North

Yes, I haven't upgraded some of my eq to max cuz of this ridiculous weight gains the upgrades gaves sometimes. Especially in weapons where you are changing some parts for lighter counterparts or so, you are still getting bigger weight which is sick.

Good karma+1 vote
Stalvar
Stalvar - - 24 comments @ ZoneExpanded - Road To The North

Osiągnięcia są zawsze ostatnią rzeczą jaką robię w grach także meh :D.

Good karma+2 votes
Stalvar
Stalvar - - 24 comments @ ZoneExpanded - Road To The North

Oh BOI, I finally finished my storyline as Loner, and I'm so fu##in' glad that I discovered this mod!

This mod is for me a perfect mix between Call of Chernobyl and Misery, it takes many good aspects of both mods and adds a lot of good stuff from itself.
It's very climatic, very honest in many aspects of the gameplay (but sometimes difficulty lvl seems to be rising as hell in particular moments; more at the end of the opinion).
I like the economy balance, I get enough money to actualy improve my equipement, reapir it, get food and medicine after any job or adventure (yes, I'm looking at your dishonesty Misery!).
Exploration is pure fun and it gives a real feel of the Zone. You see the landscapes and you just feel that you are actually there! So beautiful and dangerous at the same time, empty but full of life. Thats the spirit of the Zone!
And the Bag fature is awesome!

I ended the game with accurate AK-12 as main weapon, Beretta as sidearm (I was using it from the very beginning for almost all the time!) and this suit&helmet; combo: I.imgur.com
Also with this stats (I befriended Clear Sky, Duty and Freedom during my journey): I.imgur.com

This year I will definitely vote this mode as the mod of the 2019 at moddb!

BUT, I got some negative things to say also, like:
For me Exo shouldn't be so OP in case of protection (c'mon, additional helmet on Exo??)
Artifacts are not as worthy as they should be, I only used Ring for a short period of time and nothing more.
Difficulty is sometimes toooo high in particular cases for example *SPOILER ON* final fight at C-Con when the Poltergheists appear, the psi dmg is outstanding, even psy blocker doesn't help much *SPOILER OFF*.
Suits are not well balanced in case of ergonomy for me, Sunrise suit is a little better than any SEVA? Rly? SEVA, ok, it's from special materials and it got closed air cycle. But jumpsuit with kevalr vest and tactical vest is the same/little better in ergonomy? What? How?
The helmet from SEVA suit, "[...] this light helmet [...]", sooo 6-7KG is LIGHT? This is just a special material and (maybe) bulletproof thin glass panel! Even Titanium/Aluminium Helmets like one from Duty are lighter than this!. Ahh and the PMK gas mask, same, so damn heavy, it should close at 2kg max with all upgrades! "THIS DOESN'T WORK THAT WAY"!

And one more thing, I'm waiting for V13 patch as much as I can wait for something, Twilight suit is my "must have" for freeplay, but it's useless now cuz of the known bug with closed helmet slot I sended here earlier :c.

What can I say? VERY GOOD JOB and good hunting stalker!

Good karma+2 votes
Stalvar
Stalvar - - 24 comments @ ZoneExpanded - Road To The North

Trading would be IMO better than getting job undercover. You could buy stuff uniqe for every faction without actually killing them to get your beloved rifle etc.

Good karma+1 vote
Stalvar
Stalvar - - 24 comments @ ZoneExpanded - Road To The North

Another bug I spotted, the radiation output in containters and their weight with compass is wrong
Evidence: I.imgur.com
I didn't tested it on other artifacts but it seems that this is not the only one with this sort of problem.

Good karma+1 vote
Stalvar
Stalvar - - 24 comments @ ZoneExpanded - Road To The North

Nice to hear that!
But IMHO leaving helmet slot for Egzo open is bad, cuz overall protection of egzo is like in "Egzo Light" (with cames with his own helmet) so using additional helmet boosts it high af, becauseeee it's like you have 2 helmets at once :P. But ok, that's your mod :D.

Good karma0 votes
Stalvar
Stalvar - - 24 comments @ ZoneExpanded - Road To The North

Some armors should be changed:
- Every Egzoskeleton suit has the helmet slot open which shouldn't be possible, just like in Radiation suits it should be closed.
- Sunset (bandit) and Twilight (merc) suits has the helmet slot closed while it should be open cuz they are like standard stalker Sunrise suit.
Just look at it and tell my why it is that way:
I.imgur.com

Good karma+1 vote