Description

This mod is deprecated. I advise you check out Dux's Innumerable Character Kit.

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[Inactive] Expanded Armor Pack - 1.5.1 - More patches n stuff
Post comment Comments  (0 - 50 of 91)
Jack-it Author
Jack-it - - 32 comments

Tested it again after changed some armor attributes and realized I nuked the NBC Coat. It should be back now.

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tan_gem21
tan_gem21 - - 33 comments

Hey man! Awesome mod! Is there any way you can post a detailed tutorial on how to install it? I'm just a newbie in modding and I'm not that well versed in PC stuff. I was able to install it but the outfit icons are zoomed. I probably have it installed incorrectly. Would be nice if there is any detailed video or text on how to install it. Thanks a lot man!

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zoust
zoust - - 355 comments

Gj, they look very nice :)

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DuxFortis
DuxFortis - - 301 comments

Lookin good

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Zerk.
Zerk. - - 487 comments

I think i just fell in love with the Ranger outfit, nice addon dude.

But what about the hand models? are they vanilla or THAP?

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hannantobat
hannantobat - - 52 comments

Do i have to start a new game with this addon mate? Anyway, this looks great.

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Еngel
Еngel - - 108 comments

Ranger is simply gorgeous in appearance

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ZOng22
ZOng22 - - 81 comments

These models look great while not looking too out of place! Is this compatible with other reskin mods like HD models and DefiantDucky's series?

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Zerk.
Zerk. - - 487 comments

I think it is compatible, HD models are just replacers for the vanilla armors while this addon adds new armors. Anyway, just make sure to make a backup file.

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KronQ
KronQ - - 278 comments

Thank you for providing compatibility with Exoseva mod. Outfit packs should stick together, lol.
My addon includes Trader Overhaul compatibility now if that's what you were after. Right now you are sending people to a reupload I have no control over.
Cheers.

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King_Rediusz
King_Rediusz - - 161 comments

Damn it. If I knew it'd cause this much confusion, I wouldn't have publicly released it!

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KronQ
KronQ - - 278 comments

It's alright, your upload actually convinced me to do a bunch of proper compatibility patches myself, since the mod got more popular than I anticipated. I hesitated because trader mods weren't really polished enough around 1.5.1 release and I wasn't really into the idea of updating the patches constantly.

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Jack-it Author
Jack-it - - 32 comments

Thanks for letting me know, I just released an update to address this issue!

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Lord_Zhaben
Lord_Zhaben - - 17 comments

Can you add compatibility with Staker_Boss's revisions?

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Jack-it Author
Jack-it - - 32 comments

I took a look and I see that it's a mod pack of various different mods, mods that don't replace the same files should be compatible.

I may look towards creating a compatibility patch for Full Armor upgrades and a few mods I saw at a glance.

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hans_madani
hans_madani - - 13 comments

this. i want it too, it's the only addon that i use on Anomaly to tweak the gameplay.

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indyora
indyora - - 36 comments

Do NPCs wear these? Or are they only used by the player?

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Jack-it Author
Jack-it - - 32 comments

I have it set for npcs of similar types to drop them but I do not currently understand the spawn system. It may work but additional testing is required.

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DuxFortis
DuxFortis - - 301 comments

I know how to make npcs spawn with custom armors, hit me up :D

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Lucas1978
Lucas1978 - - 20 comments

Hi,

in EAP\gamedata\:
\configs
\creatures <- this folder should be in \configs\, not gamedata\.
\meshes
\textures

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Jack-it Author
Jack-it - - 32 comments

Thanks for pointing that out, I will be releasing a hotfix along a few other changes soon.

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Stalvar
Stalvar - - 24 comments

Hello there! I installed Your mod on my game with Trader Overhaul and BaS (I used EAP + ExoSeva+ BaS + Trader Overhaul set), and well, I can't upgrade EAP suits to max. After upgrading them to this degree as in the screenshot below.

Imgur.com

Technician sees it as avaliable to upgrade, but after I do it, my money is intact and the upgrade is not done. On workbench it's worse, cuz it sucks up my repair kit and upgrade kit. Whats better, after making durability upgrade in 1st line in advanced tier, it says that "preceding upgrades are nessesery". Should I re-do addon's instalation completly or it's just actual bug in this version of mod?

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Jack-it Author
Jack-it - - 32 comments

I just tested it and I think I know the reason. Stay tuned for an update.

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Stalvar
Stalvar - - 24 comments

Thanks for the update! But wdym with saves being unplayable? I must start with the save where mod was not installedand wait till suits will appear? Or start whole game over from the beggining?

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Guest
Guest - - 690,366 comments

whats the difference between normal and outfit?

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Jack-it Author
Jack-it - - 32 comments

Trader Overhaul has an outfits version that adds its own armor items.

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Capron
Capron - - 15 comments

You can add a white rookie jacket?
Of Shadow of Chernobyl

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Jack-it Author
Jack-it - - 32 comments

Do you mean the flannel jacket that some rookies are wearing?

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Capron
Capron - - 15 comments

Images.app.goo.gl
This jacket without a gas mask

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Stalvar
Stalvar - - 24 comments

After update it went even more... bizzare. I must use Vanilla EAP to make the game run with BaS and Trader Overhaul (outfits) with no problem (if I'll use EAP + ExoSeva+ BaS + Trader Overhaul\Outfits it will crash at start of the game or let me play with half asseted mod), yet the last line of upgrades still doesn't work.
Imgur.com

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Guest
Guest - - 690,366 comments

Hello,

This mod is awesome. I have a question. If you had the time and inclination to do so, it would be possible to create a compatibility patch for Nav's 4K Definitive Masks. Both mods use the "actor_effects" file.

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Jack-it Author
Jack-it - - 32 comments

It should be fine to use with Nav/Grok Masks. The only changes to actor_effects are for the armors to use appropriate huds. This shouldn't change the base gas mask overlay with vanilla but those mods have their overlays based on variables such as hud_mil or hud_exo so this mod will use the appropriate overlays.

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Nimzana
Nimzana - - 27 comments

Awsome new mod, but i cant find the "Ranger" Stalker suit in the spawning menu to check it out and such, its a medium armor im guessing, or does it go around a diffrent name ingame?

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Jack-it Author
Jack-it - - 32 comments

The ID for it should be nbc_coat. Icon-wise it should be the sunrise suit icon with an NBC mask slapped on.

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Nimzana
Nimzana - - 27 comments

Ahh yes, i did find it, looks realy nice and good stats to!

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Death_KnightRZ
Death_KnightRZ - - 156 comments

I overly? "balanced" the Legend Exosuit to make sense and to have a reference.

Pastebin.com

It's kinda between a Seva ACE, SSP-99M Green and Mercenary Woodland Exosuit with slight better durability overall. Upped the "Price" and added bleeding and health regen equal lowest upgrades.

Before doing this, the suit didn't match it's name imho and now it at least does.

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Jack-it Author
Jack-it - - 32 comments

I actually like that, increased price fits the fatter stats it gives you. I'll release this version with the next update if that's all good with you.

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Death_KnightRZ
Death_KnightRZ - - 156 comments

Totally. I'd test it before releasing thou. I still have no clue if it's too good.

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Guest
Guest - - 690,366 comments

Which factions sell these suits?

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Jack-it Author
Jack-it - - 32 comments

Owl and Sid at the moment. ISG Suits should be sold by ISG's technician.

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Guest
Guest - - 690,366 comments

Thanks

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Gam3Junkie
Gam3Junkie - - 8 comments

Looks nice. Do I need any other mods or can I just install this one with no dependencies?
Will Anomaly HD Models be a conflict?

Thanks.

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Jack-it Author
Jack-it - - 32 comments

Only compatibility issues I can see are ones that affect Traders, NPC Appearances or alters base_includes.ltx and upgrades_includes.ltx.

I don't believe HD models should conflict.

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Tridano
Tridano - - 5 comments

Wastelander the first option with a raincoat is better to look at, still on the gas mask to reduce the filter on the left

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Guest
Guest - - 690,366 comments

Are those armors balanced stat-wise, or they are just skin? They look so damn gorgeous.

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Jack-it Author
Jack-it - - 32 comments

I am generally pretty happy with these armors stat-wise, but they may require tweaking based on how I feel as I use them or based on criticism. Let me know if you feel like an armor is too strong in certain fields or too cheap/expensive.

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Guest
Guest - - 690,366 comments

Could You please make compatibility patch for Grok's Craft and Repair Overhaul?

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Jack-it Author
Jack-it - - 32 comments

I can take a look, I want to see if I can implement Full Upgrades patch as well.

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Jack-it Author
Jack-it - - 32 comments

Done

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Guest
Guest - - 690,366 comments

I absolutely love this mod <3
The Stitch SEVA with the gas mask is perfeccc. I have a question though, atm I get a gas mask overlay thingy when I wear it even though the helmet slot is empty and the armour says 'no headgear included. Would it be possible to remove that overlay so that it's like a normal sunrise suit? i.e. when there's no helmet in the slot there's no overlay across my screen and breathing sounds etc, without turning the whole thing off in the options ofc.

I've been trying to figure out what file to edit for that and what line but it's too confusing for my dumdum brain, please help :D

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Jack-it Author
Jack-it - - 32 comments

My recent update should fix that for you.

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Guest
Guest - - 690,366 comments

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