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Comment History
ShotokanEditor
ShotokanEditor - - 24 comments @ DOOM 64 CE 3.9.0 (Full Download)

Because its like conversion or actually an enhancement of the VANILLA game.

Good karma+2 votes
ShotokanEditor
ShotokanEditor - - 24 comments @ DOOM 64 CE 3.8.2 (Full Version)

I realized the issue with the new GZdoom. The 4.11+ versionsmess up lots of Linear and HQ sprites and modes its a mess. I think i copied the proper files of 3.8.2 and added to the old 3.7+ i had and loved and yes it works, That damn GZdoom man :/ took me like a week
I just hope we will not have to update gzdoom on a further update of this beauty ;(

Good karma0 votes
ShotokanEditor
ShotokanEditor - - 24 comments @ DOOM 64 CE 3.8.2 (Full Version)

I dont know
for some reason no matter what I do since 3.8.x versions the mod just doesnt work properly i thought it was an issue with the .ini but it isnt. I deleted everything related to CE i redownloaded and try to have the same settings but still i cant get the visuals i had on 3.7.x versions and I made sure i redid the latest doom64wad from steam patch.
This is my favorite DOOM 64 version ever but it just doesnt work for me anymore, i almost gave up

Can anyone share their ini?

Good karma0 votes
ShotokanEditor
ShotokanEditor - - 24 comments @ OpenCoop Custom Patch (v2.2)

brother i dont know but i cant get it to work
No matter what i do i always get this error
--------- Game Map Shutdown ----------
--------------------------------------
********************
ERROR: Error: file script/doom_events.script, line 975: Unknown event 'openPDA'

********************
Error during initialization
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL

II tried to install on my old open coop folder and same error
Redownloaded the 2.0 version you have on the link same error

Good karma+1 vote
ShotokanEditor
ShotokanEditor - - 24 comments @ Beta 64

Hey beautiful work as always man
Couple of personal questions i have
Possibility to skip intro..
Possibility to add this on the main game without having to run the BAT file
Also on level three some doors really didnt open as Jim said on another comment

Good karma+2 votes
ShotokanEditor
ShotokanEditor - - 24 comments @ DOOM 64 CE 2.0.4 (Full Version)

Damn im glad i kept 203 version. Not gonna lose the whole package since the devs didnt want their precious 9 extra stages playable.
best version atm is only yours Molec.
I have the d64 on steam but nope i will keep using 203 from now on i guess

Good karma+1 vote
ShotokanEditor
ShotokanEditor - - 24 comments @ DOOM CE

Molecicco's work is one of the best mod ever made but why that is i cant explain its just something you have to see/play.
i cant thank him enough for making my favorite versions of doom amazing for 2021 standards.
thanks so much for your ongoing updates buddy

Good karma+1 vote
ShotokanEditor
ShotokanEditor - - 24 comments @ DOOM 64 CE 1.0.0

No worries bro you gave the link for that 64 file to replace in discord and worked perfectly
Just focus on your amazing work!

Good karma+1 vote
ShotokanEditor
ShotokanEditor - - 24 comments @ DOOM 64 CE 1.0.0

i have the same issue. wth?

Good karma+1 vote
ShotokanEditor
ShotokanEditor - - 24 comments @ OpenCoop 2.1 Patch

Same problem here :/

Good karma+1 vote
ShotokanEditor
ShotokanEditor - - 24 comments @ OpenCoop 2.1 Patch

Sorry i meant that the 2.0 version had problems in some stages and i was wondering if they were fixed on this patch. I already use it and the only down side it had for me is that the hellwave stages are not available anymore

Btw it still says Open CooP 1.1 when a lvl starts

Good karma+1 vote
ShotokanEditor
ShotokanEditor - - 24 comments @ Ultimate DoomVisor HUD v2.13 ** 2019-06-07**

I was using 1.85 for a long time on zandronum 3.0
Latest version wont load, just gives me a fatal error with no description

Ah no support on zandronum just read a comment :( ok(sad marine)

Good karma+1 vote
ShotokanEditor
ShotokanEditor - - 24 comments @ OpenCoop 2.1 Patch

what kind of fixes are in this patch btw??
2-3 stages if i recall would crash the second player as soon as he would log in after the host

Also this only works for steam version?

Good karma+1 vote
ShotokanEditor
ShotokanEditor - - 24 comments @ Ultimate DoomVisor HUD v2.13 ** 2019-06-07**

No i dont do carate ;p i was making shotokan characters in mugen and its my youtube name ;p. Anw i love them all tbh, i wish they implement it in the next release! awesome

Good karma+1 vote
ShotokanEditor
ShotokanEditor - - 24 comments @ Ultimate DoomVisor HUD v2.13 ** 2019-06-07**

**** me man i want your visor. i love this green version, share?

Good karma+1 vote
ShotokanEditor
ShotokanEditor - - 24 comments @ Brutal Doom 64

Thats what doom 64 always was. Dark and gloomy.

Good karma+1 vote
ShotokanEditor
ShotokanEditor - - 24 comments @ New light system

Yep

Good karma+1 vote
ShotokanEditor
ShotokanEditor - - 24 comments @ Ultimate DoomVisor HUD v2.13 ** 2019-06-07**

Just wanted to ask if it would be possible to be compatible with these fonts Zandronum.com

I know it might not be able to, but atleast if it was possible to ignore them. Cause my name's font are black when using these text

Thanks for your effort and great work

Good karma+1 vote
ShotokanEditor
ShotokanEditor - - 24 comments @ Ultimate DoomVisor HUD v2.13 ** 2019-06-07**

Script error, "UDV_v1.84_A_BASE.pk3:animdefs.txt" line 4:
Bad syntax.wtf am i doing wrong..

I use BDv20b zandronum 3 alpha 160229-1221 on doomseeker

Anyone had the same prob?


**** i just saw the other posts. i will try

Good karma+1 vote
ShotokanEditor
ShotokanEditor - - 24 comments @ Brutal Doom 64

the best part about this amazing mod is.... that it will revive and hopefully make doom 64 viable on most players and also likeable. D64 still to this day is my fave. Thanks Mark

Good karma+2 votes
ShotokanEditor
ShotokanEditor - - 24 comments @ Brutal Doom

Ye i understand,it would be nice just to add those that were HDised and these only.

Good karma+1 vote
ShotokanEditor
ShotokanEditor - - 24 comments @ Brutal Doom

No man fack this, i forgot to add the link, what a nub ffs...
Forum.zdoom.org this mod!

Good karma+1 vote
ShotokanEditor
ShotokanEditor - - 24 comments @ Brutal Doom

Any chance of supporting this mod sprites ???:( its buggy when using brutal and this mod at the same time

Good karma+1 vote
ShotokanEditor
ShotokanEditor - - 24 comments @ V18 confirmed for February 14

Maaaaan i just found out for the FACKING FACKING awesome mod!!!
Are you gonna make it support this ???
Forum.zdoom.org?!??!

Good karma+3 votes