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Comment History  (0 - 30 of 117)
SgtJman
SgtJman - - 117 comments @ The FINALLY!!1 Update

Then why don't they redo some of the maps? the EDT thingos can only do so much.

Good karma+1 vote
SgtJman
SgtJman - - 117 comments @ VGO Pegasus Full Installer

You guys made my day :D

Good karma+1 vote
SgtJman
SgtJman - - 117 comments @ Portal Jordash

there is a special way to compress the map which makes it really esay to add to PC, I assume that, that method would be the same way to add it to the PS3.

The full release of this map will have that compression, but I can't make any promises whether or not it will work with the PS3

Good karma+1 vote
SgtJman
SgtJman - - 117 comments @ Post Mortem

Sage advice,

A must read for any mod leader/management

Good karma+1 vote
SgtJman
SgtJman - - 117 comments @ Portal Jordash

if you angle the portals right yo don't spin out of the first one, it makes it a lot easier :D

Good karma+1 vote
SgtJman
SgtJman - - 117 comments @ Portal Jordash

the 6th monkey, what you have to do is:

SPOILERS SPOILERS SPOILERS SPOILERS SPOILERS SPOILERS SPOILERS SPOILERS

fire one portal into the roof, another into the ground, look through th one on the ground and aim at the angled pad, then fall through and as soon as you can shoot at the angled ramp. That way when you land in the floor portal you'll launch out of the angled ramp.

Then you have to (in mid air) shoot one portal at the top angled ramp past the field and another at the bottom, which you will land in and shoot out the top one landing on the top.

Good karma+1 vote
SgtJman
SgtJman - - 117 comments @ Portal Jordash

Portal maps are really huge(15-20Mb), its because of the BSP file type, it really doesn't like open areas, and portal maps are usually pretty open.

Plus the custom sign at the start has 4Mb worth of texture, since valve made the signs really detailed

you think its big to download try uploading it a dozen times! :P

A few people have complained about the door sequence :S I really liked it, lol, maybe I'll make the ball live longer in the next version

Good karma+1 vote
SgtJman
SgtJman - - 117 comments @ Portal Jordash

If you extract the rar file to say my documents, you can view the readme file which has instructions where to copy the other files to.

Hope this helps

Good karma0 votes
SgtJman
SgtJman - - 117 comments @ The Corporation

CURRENTLY INACTIVE

we'll be back soon, honest

Good karma+1 vote
SgtJman
SgtJman - - 117 comments @ New terrain engine

Simply Marvelous

Good karma+1 vote
SgtJman
SgtJman - - 117 comments @ JP Mod

Good choice on moving to the cry engine, it'll suit JP a thousand times better, can't wait!

Good karma+1 vote
SgtJman
SgtJman - - 117 comments @ Boris Grishenko

Best one yet, it looks so much like him you'll probably be sued!

Good karma+1 vote
SgtJman
SgtJman - - 117 comments @ ba_tram

The only time I've seen those blue chairs is BM screen shots, now I've seen them here too.

You could have gone a different direction to BM and still made it awesome you know :S

Good karma+2 votes
SgtJman
SgtJman - - 117 comments @ Alec Trevelyan (006) Head

sweet sean bean!

his face is a little angled for my liking, but awesome all the same. I can't imagine how hard would be to get it exactly right

Good karma+1 vote
SgtJman
SgtJman - - 117 comments @ Combine Special Ops page

ohhh, more enemies! can't wait to see them in action

Good karma+1 vote
SgtJman
SgtJman - - 117 comments @ Dead End - Some story and screenies

then why ddi you post them? no offence, just wondering

Good karma+1 vote
SgtJman
SgtJman - - 117 comments @ GES Weekly Update 3/13/2007

Horray for death blood and no multifire!

Good karma+1 vote
SgtJman
SgtJman - - 117 comments @ Infinity AseToBin

Wow, awesome, this keeps getting better and better!

Good karma+1 vote
SgtJman
SgtJman - - 117 comments @ Introducing Underside

Looking purty

loving that canals shot

Good karma+1 vote
SgtJman
SgtJman - - 117 comments @ Old Raptor Pen in Source engine.

Awesome! Isn't it a little bigger though? to me it looks as if the raptors would hit their heads on the roof bars...

Good karma+3 votes
SgtJman
SgtJman - - 117 comments @ New Menu Design

Awesome to the max!

Good karma+2 votes
SgtJman
SgtJman - - 117 comments @ Beta 2 Release Info!

Jan 27th! bah, one day after my LAN, I guess we'll have to stick with the old version :P nice work anyhows, looking great

Good karma+1 vote
SgtJman
SgtJman - - 117 comments @ Chapter One - Research Facility

Who ever said dev textures are bad for screenies!? super work! can't wait to see the finished version ingame, or in a future release

Good karma+1 vote
SgtJman
SgtJman - - 117 comments @ ba_tram

*cough* rip off

Good karma-4 votes
SgtJman
SgtJman - - 117 comments @ All or Nothing: Media update 2

Try a env mask material on the shotty and pistol, it'll turn out 10x better than grey, PM me if you have no idea how, I'll whip up an example for you

Good karma+1 vote
SgtJman
SgtJman - - 117 comments @ Perfect Dark: Source

You don't have to update the code, it will just make the mod work a hell of a lot better, it is better for the long run though

Good karma+1 vote
SgtJman
SgtJman - - 117 comments @ Jager Player Model

For King and Country!

Good karma+1 vote
SgtJman
SgtJman - - 117 comments @ Friendly fire - Warehouse

Ohhh, purty

Good karma+1 vote
SgtJman
SgtJman - - 117 comments @ Operation Black Mesa Media Release 1

Kester to be honest it doesn't really look much like any BMS screenshots released in a time which they could copy them... It doesn't really look much like that shot anyways...

You have to rember that you are both trying to copy a game already so thats prety hypocritical, your just still worked up abou the old carpark shots... but they've come a long way, good job guys, you'll be a top mod yet, I wish you the best of luck

Good karma+1 vote
SgtJman
SgtJman - - 117 comments @ Let's Rock !!

I agree with J1mmmy, what good is stuf like this doing for this mod? it just gives them a bad reputation... and the same fro ModDB

Good karma+1 vote