Ah, there is so much content on display that I must have skimmed over it, thanks.
Ah, there is so much content on display that I must have skimmed over it, thanks.
I hope we see a couple familiar Cardassian ships from the other armada games, It would be quite pleasing to see the "dark jewels" of the Cardassian fleet once again, even if they are not fitted with the quantum singularity generators that they had in Armada II.
If you guys can do this much of awesome work on the galor I can't wait to see the keldon
Alright, ill see what I can do then, thanks for your help!
While the RA2 ones work, the TS ones don't, maybe you could upload these addons to your site so I can see what im doing wrong?
Nevermind, I figured it out, To enable the movies for the other games extract the movies and name them to expandmd(number) that the mod itself isnt using.
I feel the rings ruin the entire look of this mod, no matter how much you try to change them they will still be too noticeable and highly confusing in large battles, it also looks lazy and unprofessional and detracts from the beauty of the unit or structure it is strangling.
You guys should also consider the Heavy and Raider classes that were cut from C&C4.
<Insert comment of why this mod is awesome because it adds mutants here>
This is looking pretty good, I can't wait to see some nod stuff!
Is the AI Working yet? this mod would be fun if it did!
You guys should at least have yuri for multiplayer.
Why are you guys using the mammoth tank ripoff from dune2000? The mech from emperor fits the harkonnen alot better than the devastator tank.
Seadust
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