Major bug that needs a fix:- you can no longer capture surrendered infantry and CIA intelligence power does not work/appear even after both detention camp upgrades.
PLZ HELP!
Major bug that needs a fix:- you can no longer capture surrendered infantry and CIA intelligence power does not work/appear even after both detention camp upgrades.
PLZ HELP!
Major Bugs I've noticed:-
USA:- can't capture infantry after flashing them plus the CIA power does not work when you buy both from the detention camp
Japan:- when I play against Japan and capture their command centre it gets destroyed instantly.
If there are specific codes in ink files I can fix plz LMK
cool cool thanks for letting me know will checkout that mod asap.
Oh man would be nice to have more than 2 factions :(. maybe the dev team would consider adding more?
Hi really,
enjoy playing this mod, only thing I don't like about it is the background music as it makes me feel uncomfortable (no offence). Any way to revert it back to original tiberium wars background music.
ANy plans to make the forsaken and globaltech fully playable factions?
so good to see this mod alive plzz plzz I beg you finish it don't abandon in between. Thanks a Million!!!
I hope it continues soon......
hahaha djinn electronic/software virus would be more appropriate like in the MEC 2 mod
nice u should consider becoming a professional game developer or maybe a career in something along the lines that involves visual effects/digital art.
Its much harder to defeat easy enemy in 1.87 than in previous version. In fact easy enemy is just as hard as hard enemy in previous version.
Very very interesting mod/concept. I have very high expectations and I want to see this mod surpass ROTR in popularity
okay have a really really annoying problem. everytime I play with the USA, and im destroying an enemy base (typically russia or EU) game crashes.
More detail:- I have an army of paladins tomahawks avengers and maybe other things to but crashes I think usually when using using this army to destroy and enemy base or when tomahawks are bombing something.
Aby fixes out there? thanks
Plz add empire of the rising sun if possible
Lol bro its been over a year and still no such update for challenge mode.
PS:- if they can do vanilla factions, why not. Everyone would enjoy extended gameplay.
anyone please:- need an addon to disable superweapons for AI or all plyers in this mod (like the one in ROTR). Im sick of fighting with super-weapons and my opponent(s) using them too.
okay I might sound very stupid but im confused and need to know whether this mod is for zero hour or RA3 if RA3 which files do I need to download to play? help appreciated thanks
hey played with this mod been wanting to play as other states in cold war too but problem is that after first turn which ever other nation u choose u always loose to USA in next turn because of industrial victory ( I dont know why the USA is ur rival at default) and also when soviets move to capture territory, it becomes under soviet and not their client state (they invade china thus eliminating the chinese from the game :(). can u make it such that no one is ur enemy at the start and u can then annex whoever u want also soviet annex problem needs to be repaired. I hope u found my feedback more helpful than critical :)
Im sorry bro I noticed another bug just now:- indian settlers have skin of sioux settlers while iriquios settlers have skin of Europian settlers. And ottoman skins are still not changing after I save and load file :\.
Okay to fix the settler skins ill save the game and then load the file. Lol, my friend ottomans actually do have galleons. I play with them quite often and the galleon is a common navy unit for all the non-asian/non-native american civs :) where ottomans dont have caravels.
Reference (ottoman tech tree):- Ageofempires.wikia.com
just played with it, ottoman settlers dont have the new clothing and their galleon still has cross instead of crescent and star but buildings and other units have changed skins. any solution for settler and galleon skins?
No problem bro take as much time you require. We want it as professional as possible without any bugs/imbalances etc.
I think the diplomatic affairs features should be changed or removed. It seems to me that this will just give European factions an unfair advantage over asian/african/native american civs and put the latter at a huge disadvantage compared to the former.
It can be changed such that for example opium sales should also give the Chinese some advantages (ei HP/attack of units increased at the cost of slow gather rate) that make up for the things it hinders and at the same time some negative effect to British (the coin trickle bonus at the cost of lower units HP/attack or something like that)
I would like to kindly request u to add more challenge missions to fight the GLA salvage general, American Armor General, China infantry general and even challenge missions where we can face the vanilla factions
long live Pakistan-China friendship!!!!!!!
lolz mai tumhara comment abhi dekh raha hoon thank u yaar :D
can u plzzzzzz make the minor factions playable in skirmish just for fun.
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