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Comment History  (0 - 30 of 125)
rmcgowa8
rmcgowa8 - - 125 comments @ A.R.E.A.

Hi I am trying to start the mysteries of the zone quest but I can't find doctor I think he may be dead and may have despawned is there any way to give myself the items to start the quest?

Good karma+1 vote
rmcgowa8
rmcgowa8 - - 125 comments @ True Stalker

Yeah pretty downer endings I still highly enjoyed it though hope they expand it to include possibly more stories,more characters and more locations

Good karma0 votes
rmcgowa8
rmcgowa8 - - 125 comments @ True Stalker

Hi I am loving the mod so far but I have noticed it doesn't have a lean toggle option is it possible to add this at all?

Good karma+1 vote
rmcgowa8
rmcgowa8 - - 125 comments @ A.R.E.A.

How long is it supposed to take for the a545 to be ready if I order it from Petrenko?

Good karma+1 vote
rmcgowa8
rmcgowa8 - - 125 comments @ A.R.E.A.

Hi I was wondering if this mod had a debug menu or an item spawner there was a weapon I wanted to test out the a545 I did order it in game but I have waited at least 4 days and it still hasn't arrived.

Good karma+1 vote
rmcgowa8
rmcgowa8 - - 125 comments @ ARMR Arti and RavenAscendants Mags Redux 1.5.2

Yeah I know but since old ammo has now been removed from mags it neither spawns on bodies or corpses now so I won't be using it only the good condition ammo no old ammo actually spawns in my game because of arti grok ballistics mod at least not in it's old form anyway the 10 mm was the only one that still had old versions spawning it has now been temporarily fixed. I will undo this change if Ilrath ever makes special versions of the 10 mm ammo for arti grok ballistics. Thanks for your help.

Good karma+1 vote
rmcgowa8
rmcgowa8 - - 125 comments @ ARMR Arti and RavenAscendants Mags Redux 1.5.2

Thanks for the reply mate I was getting nothing but old 10 mm ammo in any mags I found but after a bit of digging I fixed it I removed all 10 mm old entries in mrb's 10 mm mag file now I only get 10 mm fmj, 10 mm ap or 10 mm hp out of any 10 mm mags I find on bodies.

Good karma+1 vote
rmcgowa8
rmcgowa8 - - 125 comments @ ARMR Arti and RavenAscendants Mags Redux 1.5.2

Hi I started using MrB's 10mm Auto Ecosystem but whenever I unload a 10 mm mag it only gives a variant of 10 mm old. I also use one in the chamber and it only seems to spawn 10 mm old when I unload 10 mm weapons. What file controls which ammo spawns in mags and the weapon when one in the chamber is enabled? I want to prevent the 10 mm old from spawning and only have it spawn proper 10 mm.

Good karma+1 vote
rmcgowa8
rmcgowa8 - - 125 comments @ iTheon's PDA Taskboard

I second this it would be great if wtf tasks would show up as well

Good karma+2 votes
rmcgowa8
rmcgowa8 - - 125 comments @ Bloodsucker invisibility cloak 1.5.1

Is it possible to add this to psy suckers as well?

Good karma+2 votes
rmcgowa8
rmcgowa8 - - 125 comments @ Interactive PDA 1.63

I meant with the tasks you get through interactive pda. You don't get faction reputation when you complete one of these currently.

Good karma+1 vote
rmcgowa8
rmcgowa8 - - 125 comments @ Interactive PDA 1.63

I wonder if it would be possible to get faction reputation with neutral factions to the player depending upon who you take the task from for example a trader would be free stalker.

Good karma+1 vote
rmcgowa8
rmcgowa8 - - 125 comments @ Western Goods v2.5.0

ok cool thanks for the help I will install the modded exe's can't wait to try out this mod looks good

Good karma+2 votes
rmcgowa8
rmcgowa8 - - 125 comments @ Western Goods v2.5.0

Yeah I tested out those modded exe's these won't interfere with anything gamma related?

Good karma+2 votes
rmcgowa8
rmcgowa8 - - 125 comments @ Western Goods v2.5.0

I tried to install this with gamma and got this crash when loading up a save in progress:

FATAL ERROR

[error]Expression : no_assert
[error]Function : CXML_IdToIndex<class CCharacterInfo>::GetById
[error]File : c:\users\groki\documents\github\xray-monolith\src\xrserverentities\xml_str_id_loader.h
[error]Line : 114
[error]Description : item not found, id
[error]Arguments : stalker_western_goods_trader

Does this mean I need DXML? If so how would you go about installing it on top of gamma? It has modified exe's already

Good karma+2 votes
rmcgowa8
rmcgowa8 - - 125 comments @ Alternative Blind Dogs

I hate dogs in game but I must say this is some great quality work keep it up.

Good karma+2 votes
rmcgowa8
rmcgowa8 - - 125 comments @ Tommy Gun Drop

Hi is the thompson 1921 meant to also be able to take m1a1 mags with the mags redux mod? It says it's meant to be able to take them in the tool tip of the m1a1 mag but it only accepts it's default drum mag. When I try to drag the m1a1 mag onto the 1921 it does nothing.It also doesn't highlight the m1a1 mag when I hover over the 1921 either.

Good karma+1 vote
rmcgowa8
rmcgowa8 - - 125 comments @ Warfare ALife Overhaul 1.4.2

Is there some way of sending multiple squads at once? Because I have tried selecting a squad and choosing move here on a point I want to capture. The squad heads to the point but then leaves again and captures something else. If you have to send one squad at a time then capturing doesn't seem to work. Even capturing resource points doesn't seem to work same thing happens I send a squad they head to the point then leave again the only option I have when clicking a point is to declare war. I have had 11 loner squads on one point before there was no way I was going to be able to capture that point.

Good karma+2 votes
rmcgowa8
rmcgowa8 - - 125 comments @ Warfare ALife Overhaul 1.4.2

How do you take points from loners and ecologists if you are neutral to them? I have tried pulling out my pda but nothing happens. The only way I can regain my territory as Duty is to go into debug and kill every single loner on a point this isn't a great solution but it works. The loners are extremely annoying capturing all my points all the time with their huge numbers and refusing to move on this leaves huge gaps in my defense against the bandits,clear sky and freedom.

Good karma+1 vote
rmcgowa8
rmcgowa8 - - 125 comments @ Boomsticks and Sharpsticks

Hi guys was wondering whether you will be adding the KORD 6p67 to bas at some point.

Good karma+1 vote
rmcgowa8
rmcgowa8 - - 125 comments @ Unification Campaign addon for 6.9.x (by andreowsiejczuk aka AndO3131)

Yes thank you the author explained this to me already and it does indeed work when run in admin mode I don't even get the error anymore

Good karma+1 vote
rmcgowa8
rmcgowa8 - - 125 comments @ Unification Campaign addon for 6.9.x (by andreowsiejczuk aka AndO3131)

This will leave me with no protection and that is never something you should do

Good karma+1 vote
rmcgowa8
rmcgowa8 - - 125 comments @ Unification Campaign addon for 6.9.x (by andreowsiejczuk aka AndO3131)

So do I need to add The experimental dow mod manger to my exceptions list or another app? Which app specifically is what I'm asking what is the exe file of your code going to be called?

Good karma+1 vote
rmcgowa8
rmcgowa8 - - 125 comments @ Unification Campaign addon for 6.9.x (by andreowsiejczuk aka AndO3131)

I will try running dow mod manager in admin,I have the steam version of soulstorm what do I need to do to stop windows defender from blocking the code?

Good karma+2 votes
rmcgowa8
rmcgowa8 - - 125 comments @ Unification Campaign addon for 6.9.x (by andreowsiejczuk aka AndO3131)

I would say this is how it will work where possible I don't know how many races would fit on the campaign list

Good karma+2 votes
rmcgowa8
rmcgowa8 - - 125 comments @ Unification Campaign addon for 6.9.x (by andreowsiejczuk aka AndO3131)

Just to let you know I tested the new UNI_EXT.DLL: Load experimental UNI_EXT.DLL and it didn't work got a pop up with 3 lines last line says writing DLL content to process failed don't know if this is just on my end honour guard still show up as orange squares

Good karma+5 votes
rmcgowa8
rmcgowa8 - - 125 comments @ Unification Mod - Dawn of War: SoulStorm

The Minotaur is like a double earth shaker platform it's meant to do a lot of damage to buildings

Good karma+3 votes
rmcgowa8
rmcgowa8 - - 125 comments @ The 6.9.1 Patch is here!

It's a bit weird isn't it doesn't really fit with 40k not really a fan either but I learn to ignore it the devs can do what they wish it's their mod

Good karma+6 votes
rmcgowa8
rmcgowa8 - - 125 comments @ Stealth Cover fix

Just thought I would put this here this fix does not work with unification 6.9.0 it causes it to crash on loading screen when fix is applied

Good karma+2 votes
rmcgowa8
rmcgowa8 - - 125 comments @ Warfare ALife Overhaul 1.4.2

Are you meant to not be able to see anomaly fields on the pda?

Good karma+1 vote