Description

Weapon mod adding in the 2 variants of the Thompson Submachine Guns. M1A1 and the 1921. 1.5.2 is recommended highly for best experience.

Preview
Tommy Gun Drop
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FIREBREATH1001 Author
FIREBREATH1001 - - 357 comments

CHANGELOG:
v1.1
- fix empty reload sound on m1a1
- remove augmented russian translation in text/rus

v1.2
- Add Russian Translation all thanks to Aonestr Moddb.com

- Add Unjam Idles and a shorter Unjam inspect animation to both guns thanks to Demonized's Script.

v1.3
- Expand guns to the Sin faction and make it slightly more common among Bandits
- Update Arti's NPC Loadouts script to latest version

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Guest
Guest - - 689,864 comments

Русский язык добавь

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maks0817097
maks0817097 - - 49 comments

не обязан

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TheMrDemonized
TheMrDemonized - - 1,054 comments

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FIREBREATH1001 Author
FIREBREATH1001 - - 357 comments

lmaoo

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NLTP_ASHES
NLTP_ASHES - - 350 comments

Please don't call required mods required if they aren't required for your mod :|

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FIREBREATH1001 Author
FIREBREATH1001 - - 357 comments

ah sorry man, but it definitly is required though, I just included them in. If some of the code in them gets optimized or tweaked, its best to have those mods' sources revealed so that people can download em quick.
because this is a weapon addon and not a replacer so it wont even be playable without em

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NLTP_ASHES
NLTP_ASHES - - 350 comments

Ah, I see what you mean. I guess it's poor phrasing then.

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FIREBREATH1001 Author
FIREBREATH1001 - - 357 comments

true, my bad ^^

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Isthar
Isthar - - 286 comments

******\' +!

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FIREBREATH1001 Author
FIREBREATH1001 - - 357 comments

:akane_smile:

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TacoWithChela
TacoWithChela - - 306 comments

nice :)

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KronQ
KronQ - - 277 comments

TOMMEH

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FIREBREATH1001 Author
FIREBREATH1001 - - 357 comments

musheweitek approves

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Lauta_ro
Lauta_ro - - 256 comments

nicenicenicenice

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FIREBREATH1001 Author
FIREBREATH1001 - - 357 comments

thanksthanksthanksthanks

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Colombo2022
Colombo2022 - - 305 comments

it's ******* awesome! thank you!

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Servalion
Servalion - - 223 comments

Thanks, great to hear it.

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]{oNtrAst
]{oNtrAst - - 261 comments

What are these github links for? Do I need to download something from there?
By the way, a very cool addon, thank you! But how do I make a classic weapon inspection animation?

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Servalion
Servalion - - 223 comments

I don't believe a download from those links is actually necessary, as they're included and built in to the mod pack. Probably just properly crediting anyone's work that's involved.

As for an inspection animation, I'm not sure if there's one that can just be universally applied to existing weapons - it probably has to be made specifically for said weapon. That's mostly beyond my knowledge, however.

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Apathy_Knight
Apathy_Knight - - 169 comments

Actual lewd thompson, fr fr. Good job.

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FIREBREATH1001 Author
FIREBREATH1001 - - 357 comments

kuuu apathy!!

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Apathy_Knight
Apathy_Knight - - 169 comments

Ku druk!

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tint08771
tint08771 - - 669 comments

you should add dynamics versions for the magazines, for M1A1 i uses kiparis's magazines which are available in the latest magredux addon. As for the M1928, I created it myself based on your model:
Imgur.com

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Guest
Guest - - 689,864 comments

I don't understand which M1A1 is in the description of the addon and in your comment? Сould you tell me where to get it? Maybe I missed some addon?

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tint08771
tint08771 - - 669 comments

m1a1 thompson

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Guest
Guest - - 689,864 comments

I thought garand

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tint08771
tint08771 - - 669 comments

LOL

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Apathy_Knight
Apathy_Knight - - 169 comments

Why won't you...
Make them yourself?

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tint08771
tint08771 - - 669 comments

can you make full upgrades patch for both gun ?

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N-spy
N-spy - - 60 comments

Well First I Thought This Add-on Is For Another Weapon Pack Called "Simple Weapon Pack" Made by Hisalute for months ago, Which Include 2 Exact M1A1 And M1921 Direct From T.A.Z 2.0 But He Managed to improve the weapons. I put the link here Moddb.com

Btw Nice Animations, you've got detailed over there

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FIREBREATH1001 Author
FIREBREATH1001 - - 357 comments

thanks man

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sollessbadguyggacc
sollessbadguyggacc - - 85 comments

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 948
[error]Description : fatal error
[error]Arguments : Can't open section 'ecolog_stalker_secondary'. Please attach [*.ini_log] file to your bug report

stack trace:
what caused this?
(i play with efp modpack and the fort reanimation)

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FIREBREATH1001 Author
FIREBREATH1001 - - 357 comments

Damn, I'm a bit clueless on this one since the files dont touch the ecolog_stalker_secondary section, but does disabling the addon work? if so do lemme know, maybe its a bug with the npc loadouts injector

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sollessbadguyggacc
sollessbadguyggacc - - 85 comments

which one?
(sru late respone)
If u mean the weapon mod itself, yes game works fine
the injector, that i do not test yet

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FIREBREATH1001 Author
FIREBREATH1001 - - 357 comments

Hey after a bunch of tries found the issue!

make sure to load all these mods in here at the verry last Github.com . and that will do the trick

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sollessbadguyggacc
sollessbadguyggacc - - 85 comments

i did that
still same crash

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 948
[error]Description : fatal error
[error]Arguments : Can't open section 'ecolog_stalker_secondary'. Please attach [*.ini_log] file to your bug report

stack trace:

discord: clarkson#3814 (Incase u wanna dicuss it there)

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sollessbadguyggacc
sollessbadguyggacc - - 85 comments

if u want, u can test the modpack with this weapon pack and test it yourself

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FIREBREATH1001 Author
FIREBREATH1001 - - 357 comments

thats the thing though, i am playing efp v4 as main :(

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sollessbadguyggacc
sollessbadguyggacc - - 85 comments

dm me in discord if u have 1

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sollessbadguyggacc
sollessbadguyggacc - - 85 comments

good news
i somehow got it to working
by deleting the loadout injector script

and now the weapon has no parts...

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Redroycemac
Redroycemac - - 87 comments

hi works with efp 4 ? thx

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sollessbadguyggacc
sollessbadguyggacc - - 85 comments

it does, u just need to delete some loadout injector script from the script folder within the mod and u are good

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Rexii
Rexii - - 7 comments

This is compatible with BaS right?

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Servalion
Servalion - - 223 comments

Works fine with it, yep

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ChicagoTypewriter
ChicagoTypewriter - - 2 comments

Somehow i can't get it to work. Did i do something wrong? I use a mod organiser but it says its overwrites the Thompson mod so i can't use it at all.

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rmcgowa8
rmcgowa8 - - 125 comments

Hi is the thompson 1921 meant to also be able to take m1a1 mags with the mags redux mod? It says it's meant to be able to take them in the tool tip of the m1a1 mag but it only accepts it's default drum mag. When I try to drag the m1a1 mag onto the 1921 it does nothing.It also doesn't highlight the m1a1 mag when I hover over the 1921 either.

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Colombo2022
Colombo2022 - - 305 comments

hi! and what's new in the update? what is the difference from the previous version?

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FIREBREATH1001 Author
FIREBREATH1001 - - 357 comments

Here they are They are: they are mentioned in the first comment
- Add Russian Translation all thanks to Aonestr Moddb.com

- Add Unjam Idles and a shorter Unjam inspect animation to both guns thanks to Demonized's Script.

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abbieb
abbieb - - 14 comments

I think the guns aren't working well in GAMMA? When I sprint, my guy stows the gun away completely for like 2 seconds and then brings it out for the regular sprint animation. Happens every time I sprint.

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FIREBREATH1001 Author
FIREBREATH1001 - - 357 comments

remove lowered sprint animations

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