BOSCHE always worked for me, I can't really think of anything else.
BOSCHE always worked for me, I can't really think of anything else.
Unfortunately, I can't think of anything. I never heard of the game not filling the whole screen when the aspect ratio is correct, that's what it should do by default. If it's something about your specific setup, dunno what you could do, maybe try to reset all driver settings to default, do a full driver cleanup, update them. Maybe it's even your monitor settings so that could be worth checking too.
I just apply the high res patch, select any widescreen resolution, like 1280x720 and it covers the entire screen. If you don't see any widescreen resolutions it's possible that steam reverts the patching of the exe file. It should be possible to prevent that, but I have the GOG version so I can't help with the details.
Another reason to prevent that is because certain fixes are applied to the main exe file, and that's also where the perk changes are, as weird as that sounds. So if you let steam revert it, you won't have any of those changes.
Also, you should start BOS.exe directly if you can and use the one provided with the mod, don't use the launcher.
Sorry, I don't have a save like that, you can try asking in the discord
Discord.gg
Unfortunately, no, a lot of changes from here just wouldn't work in reborn.
If you mean the blue/green blinking square at the bottom right before the game shows the grid to choose your team for the battle, yeah, I see it too. If no settings are making a difference, there isn't much we can do, maybe it gets fixed in next version.
Hi, maintaining two versions of the mod while I'm still working on it would be a pain, but it wouldn't be too hard to make a cwcheat that removes the part where the item user warps out. I'll probably make one these days.
It seems they wanted to streamline the game and make it more accessible. PSP Tactics Ogre has a lot of elements which are a product of game development trends at that time, and this mod also tries to remove a lot of those elements.
So, Reborn tried to reduce the time you spend tinkering with your team and just let you play. They've put most of their effort in improving that part, so there weren't really that many changes to classes and abilities.
Unfortunately, Spanish version doesn't exist, only EU English and USA English, which are exactly the same. There's also the Japanese version which differs a lot and this mod isn't compatible with it.
I can't share the iso image, that's piracy, however I have a more detailed guide for the second installation method that I'm using to update the image on android. There's a text version and a video version here:
Drive.google.com
I'm not done with the mod so I wouldn't be up to keeping both versions up to date, but this wouldn't be hard to do with a cwcheat code. That aside, maybe something else would be a better idea, global stat growth is a bit tedious and puts races with lower class selection at a disadvantage, especially those with no class change, like flying monsters and golems. So, if you just want to be able to farm stats more easily, a code that increases stat gains from monster food to something like 10 points a pop and stocks the store with a 100 pieces for each monster at 10 goth a piece would probably be more convenient.
You can't find it on romhacking.net? The link there was working a few days ago.
You have a problem then, you're missing the battle data changes, that's why there are no special units, some drops are where they shouldn't be and vice versa. Enemies also don't have the proper skill and gear setups.
So, it either isn't patched well, or you have data install from vanilla game. You added the data install fix that was also in the zip?
Thanks for trying it out and taking the time to comment. Criticism is useful but knowing that someone somewhere enjoys your work also helps to keep the project going.
Sure, they aren't as cheesy in their current form.
There are instructions in this link. If you're using ppsspp emulator you don't need a pc, it can be done on an android phone or anything with a simple file manager and any app that can extract iso and 7zip files, no special software needed.
Drive.google.com
There's no need to get a clean iso or game files and apply 1.05, if that's what you're asking, you can also do it on the source already patched with 1.01.
If you're using PPSSPP you can use the other method which is also easier and faster, you can find more detailed instructions here
Drive.google.com
Sharing the iso around would be piracy so I can't do that.
I'd say that the general role of the class is to be a tough unit with decent mobility. It doesn't need to excel in offense because higher mobility enables it to hit squishier targets that another unit might not be able to reach. If anything, the unit should probably have more defense, as high mobility tends to leave it exposed and it doesn't have the tricks that ninja does. Lockdown is supposed to give it some protection but it wouldn't be a bad thing to make it more durable.
Sure, I just won't be tampering with their weaknesses until the options for improving strengths are exhausted.
It isn't the only class with a drawback, and having one isn't a bad thing in itself. We can have well rounded classes or we can have classes with a problem that has to be solved or worked around. You just have to make the rest of the class worth solving it.
Yeah, they have a good gear selection and high movement, but they're slower, their accuracy is low for a fighter class and their avd is really bad. Maybe that higher RT cost per tile moved is too much, I'll probably dial it back to 4 like most melee classes have, and maybe give them a bit more str. I'd rather buff their strengths than remove too much of their weaknesses, as that's what defines the class.
There's an amazon at xeod moors at rank 4 and rogue in vanessan way has rank 5 above level 34. Temple of vaasa 2nd descent has a warlock with rank 6 and 3rd descent has a tamer. Generally enemies in dungeons have higher rank skills.
Yeah, void is normal damage, it just doesn't have any properties, except racial.
Bodysnatch transfers the unit into another body, it keeps the mental stats and inherits physical stats. Maybe you tried to use it with denam?
Raw damage grows on its own to an extent and isn't affected significantly by stats or bonuses. Void damage scales normally with stats but doesn't have a damage type so it isn't boosted by crush/slash/pierce or elemental bonuses, but it isn't resisted by those resistances either.
Hi, you can come to the discord for that. There's a cheat resource in the pins that kreaddy was maintaining, you can do small tweaks like that with it.
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