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Comment History
raducjj
raducjj - - 30 comments @ Yuri's Revenge: CnCD2K

thank you.
i will keep you updated when i found something needs to be fixed...
think about if you will about upgradeable defenses...will like that in the mod.

Good karma+1 vote
raducjj
raducjj - - 30 comments @ [Old Version] Mental Omega APYR 3.0

i could never start this mod...
i always get some kind of error after launcher.
first was that some mvrsc.dll files (or something like that) is missing.
i downloaded the files and installed them in windows system directory.
than another error came up:"the application was unable to start correctly (0x000007b). click ok to close the application.
i dont know what programs you inserted in this mod guys but i can play all other mods on moddb except yours and another one.
so i could never even try your mod ever because of this infinite error (one after another).
sad...

Good karma+1 vote
raducjj
raducjj - - 30 comments @ Yuri's Revenge: CnCD2K Mod v2.9.2

will there be a next patch?

Good karma+1 vote
raducjj
raducjj - - 30 comments @ Yuri's Revenge: CnCD2K Mod v2.9.2

risen rocket buggy is not targeted by defenses automatically and by the time you see it the risen rocket buggy already destroyed many in the base.
i think it should be targeted by defenses automatically not doing it manual.(sometimes when rocket buggy hits a defense that defense tower starts to fire at risen rocket buggy).

some radar power planes are so fast that no antiair can bring them down (or must be in massive numbers to stop even one plane)...

damage of falling planes should be removed all together (they deliver damage in few runs similar to harrier attack runs).

automatically repair should be added (expecially considering the fact that low power damages majority of buildings over time so it affects me a lot but not the AI because AI has auto repair on all buildings while i have to go with the repair skill too all the structures).its irritating to spend so much time repairing and not having too much time to attack or plan moves. so auto repair or mass repair with repair will be most welcomed.

the reinforcement pad of GLA should have a rally point attached to it because it drops the scorpion tanks in near proximity only so it gets crowded in base because of it...

2 scorpion tanks can defeat an apocalypse tank and i dont think its ok...maybe 2 marauders should be able to defeat and scorpion tanks to have the power of scout light tanks...also the british light tank delivers lots of damage in fast time so that could be made normal too.

still hold to my idea of upgradeable defenses...will be nice to have them.

prism tank is part of ra2 story in many ways so removing prism tank was a huge mistake...that prism chopper could be added to some separate faction while normal prism tank should be reinstalled and added a bit more range so he can be an artillery like tank (thats what was meant for originally) so it can conquer defenses like rocket buggy but not be able to conquer grand cannon because i think that grand cannon should have the highest range.
i always loved the splash damage of the prism tank and bounced attacks that was capable of...the prism chopper is a primitive version compared to original prism tank...(it has mobility but feels more like laser comanche from ZH rather than a unit from actual YR). so please bring back prism tank with a bit more added range and keep the prism chopper for one faction.
thanks for reading this and reply when you can.
cheers.

Good karma+1 vote
raducjj
raducjj - - 30 comments @ Yuri's Revenge: CnCD2K Mod v2.8.8

i liked the mod for some time...but lately it became too fast paced...planes move too fast,so as other units,some bombs are too weak,others too powerfull...before i could target the incoming plans with aa units but now its near impossible.
i think all units it should stay at the speed and rate of fire of YR (or just a little increase). at this game speed many units are useless while some are too powerful. (4 bombers planes can level a base in 4 raids). cheers.

Good karma+1 vote
raducjj
raducjj - - 30 comments @ Yuri's Revenge: CnCD2K Mod v2.8.2

i get error crash (send dont send) after building up radar with yuri faction.
i think the ai is building a unit or structure that causes game crash...
any solution?

Good karma+1 vote
raducjj
raducjj - - 30 comments @ Yuri's Revenge: CnCD2K Mod v2.8

where is the infos about changes or addons?
try to figure changes out...thanks.

Good karma+1 vote
raducjj
raducjj - - 30 comments @ Zero Hour Reborn V6.26

no need to insult me...i did not.
i expressed my opinion (personal opinion) about this mod while pointing out the down sides in it that i have discovered and also try to point what i want from the mod to be able to do...
sorry for seeing that Reborn creators do not believe in user feedback or criticism.
cheers

Good karma+2 votes
raducjj
raducjj - - 30 comments @ Zero Hour Reborn V6.26

other good zh mods have the challenge.
this will never be at contra level for example as long as you took the challenge out.
to play zh in skirmish is extremely boring,ai dont work for many,and always win the battle.
in challenge there was a "challenge" on hard plus that i had those generals talking stuff to me which is fun.
despite the fact i loved your previous versions of the mods (where you still kept challenge) for this version all i have is one word:failure.
fix it if you care or dont if you dont.
challenge is mostly main reason why people still play zh (or at least i do).
a good mod for any game not just ZH is to add new stuff to the game not remove what makes it interesting.
the fact that is hard work like you said does not make it as a excuse and you know that too.
if people will have used that reason not to make great mods then all we will have had will have been stupid retarded and minimal mods.
because some people actually put hard work in it there is awesome mods out there.
before this version i rated Reborn near to contra and shockwave,after this version Reborn for me dropped from 9 to 3.
so no worth playing it and i deleted the mod and i am playing contra and waiting for 009 version.
i am sorry for this and wish it will have been made right.
i check here every now and then in case you release another version where things are right way.
cheers.

Good karma+1 vote
raducjj
raducjj - - 30 comments @ CnCD2K RA2 - YR Mod v2.7.2

i understand...
there is many versions of 3dsmax that could work.
they require additional programs to be installed correctly...
(like framework,cc++,upgrade dx,etc ,all free from microsoft main site ).

Good karma+1 vote
raducjj
raducjj - - 30 comments @ CnCD2K RA2 - YR Mod v2.7.2

3 files ("exe's,and RunAres.bat") must be given administrator rights and compatibility mode to work without crashes...
that's how it works for me.
cheers.

Good karma+1 vote
raducjj
raducjj - - 30 comments @ CnCD2K RA2 - YR Mod v2.7.2

same error for me.
but i fixed it with compatibility mod xp SP3 and works like wonder.
the RA2 was designed to run on win98 so xp manages it the best from my opinion...
it fixed for me many times on many games.
other error might be (c.r.a.ck. ?)
:)

Good karma+1 vote
raducjj
raducjj - - 30 comments @ CnCD2K RA2 - YR Mod v2.7.2

when its next update?
when i will see GLA units used?
(i made a map and play them some already... and they are cool,when i unpack my GLA CV it deploys Allied base).

Good karma+1 vote
raducjj
raducjj - - 30 comments @ CnCD2K RA2 - YR Mod v2.7.1

can you guys speak in english?
i want to understand what you are posting.
i used translator but its crappy translation...
thank you.

Good karma+1 vote
raducjj
raducjj - - 30 comments @ CnCD2K RA2 - YR Mod v2.6.1

try as i tell you:
install ra2,then yuri,then patch 1001 and then install your latest patch 2.6.1 and see tons of missing cameos.

now try this way:install ra2,install yuri,patch 1001,then all your mod patches from 2.0 and continue to overwrite with next patch version until you reach 2.6.1 and you get most of cameos.
meaning that your cameos mod that you added are split among the patches.
check that because i try many times and if i just install latest patch from you mod i dont get cameos for most units,powers or buildings.
cheers.

Good karma+1 vote
raducjj
raducjj - - 30 comments @ Yuri's Revenge Generals Mod 2.75 Npatch(update 1)

yes i did that but did not work except the compatibility mod.
in skirmish the AI builds infinite numbers of mobile barracks so that must be an error 100%.
at some point because of all AI building mobile barracks the map gets very hard lag and also there is not much battle at all but me killing mobile barracks.
psychic dominator engages out of nowhere after like 1 or 2 minutes more or less.
4 of 8 enemy AI bases gets destroyed by off map psychic dominator before they get to build bases or army and after that the psychic dominator starts to hit me.
can this errors be fixed please?
i cant play the mod at all and abandon it right now despite i like to test new powers and units and all but cant have a decent skirmish because of this errors.
thanks for reply.

Good karma+1 vote
raducjj
raducjj - - 30 comments @ CnCD2K RA2 - YR Mod v2.6.1

i have cameos for most units and powers because i downloaded and upgraded your versions one by one.
but i had to reinstall yuri and only added 2.6.1 v of your mod and as a result i had many missing cameos.
i had to resintall all your mod versions to get cameos back and was like hours of work.
for railguns tower they should not damage your own nearby units and buildings just like same the rest of defenses.
the upgraded defenses in generals mod was the most awesome and thats why i still play it today (i have yuri installed 3 times on hdd and all 3 have different mods).
so making different defenses to be upgradeable will be awesome to your mod (so i stay to my opinion about upgrades on defenses).
as for the rest i am looking forward to see whats coming next.
hope i will like it.
cheers and thanks for reply.

Good karma+1 vote
raducjj
raducjj - - 30 comments @ CnCD2K RA2 - YR Mod v2.6.1

hi
i have been playing your mod or a long time now since before the 2.0v
problems i have discovered as i will line them down here.

1:when you install the latest patch (2.6.1 in this case) many cameos are missing,all previous patches must be downloaded and installed in order to have all cameos which is near to impossible or most players who want to download it.
(advice is to add all cameos from previous versions to latest patch because there is no images on units and powers but "missing cameo" and most have it that way unless they download and install all patches in right order.)

2: rail gun has splash damage to all near by units and buildings (i you build 2 railguns beside each other they destroy eachother when firing upon enemy and also cannot be sold (plus that has range same as prism cannon which means that siege units cannot destroy it unless that many).

3:soviet sides has no siege units at all beside the old v3 which is useless (so adding a siege unit to soviets will be welcomed i believe).
also soviets has no mind control resist tanks (like battle fortress the allies have).

4:turkey country is a joke (police superpower is almost useless and not worth the money to activate it) (maybe add combined spawned units like jihad in zero hour????) just a thought.(those police cars and gi are useless)...

5:the sniper rocket when put inside a bunker has very short range unlike when its out of bunker.

6:adding tesla powerplant upgrade again could be nice (i like that i previous version because AI attacks my reactors with those yuri disks).
so that was nice and did not like to see it removed in this version,also the normal soviet reactor.(but i read that you will add the soviet reactor later on in something else).

7:add more range to tesla tank when veteran.

8:boris and tania clone are useless and when i play with that yuri action i could not find much use for them...

9:VERY IMPORTANT: IN SOME MOD I HAVE SEEN AUTO REPAIR BECAUSE AS A RESULT OF ADDING THIS NICE SUPERPOWERS I HAVE TO BE WITH REPAIR WRENCH ON HAND ALL THE TIME BECAUSE OF CRASHING PLANES FROM ANTIAIR DEFENSES.

THAT WAS ALL I FOUND AND I LIKE YOUR MOD A LOT (LEARN FROM GENERALS YURI MOD TO MAKE DEFENSES UPGRADES BECAUSE THAT IS VERY NICE IN THAT MOD,ADDING THIS TO YOUR MOD WILL INCREASE THE REPUTATION AMONG YURI'S MODS).

THANK YOU FOR MAKING THE MOD AND READING THIS AND SORRY FOR CAPS LOCK.
YOUR MOD IS NICE.
MAKE IT PERFECT.
AND WAITING FOR NEXT VERSION TO SEE BETTER CHANGES AND NEW STUFF.
CHEERS.

Good karma+1 vote
raducjj
raducjj - - 30 comments @ Yuri's Revenge Generals Mod 2.75 Npatch(update 1)

i managed to install it.
i installed a fresh copy of ra2 and updated to 1006 patch,i then installed yuri's revenge and updated to 1001 patch.
i then installed the npatch_se_22 and try to run normal yuri without the mod.
and i get an error with fatal string before the game screen launches ...
i had to set compatibility mode for the following files in order to work in win7 64bit:RA2MD.EXE,GAMEMD.EXE AND YURI.EXE (I SET UP COMPATIBILITY MODE FOR WIN XP SP3).
and it started.

PROBLEM:when i enter skirmish and start a battle after 25 second or so psychic dominators activate as trigger and all bases gets destroyed.
eventually the psychic dominator hits my base too before i get to build an army and also my opponents gets killed by psychic dominator before i get to battle them.
what error causes the activation out of nowhere for the psychic dominator to engage ?
i know its a script of some sort...

Good karma+2 votes
raducjj
raducjj - - 30 comments @ ASF Cerberus Remake

i have installed CrossFire 1.9
i did not allow download and i disconnect from internet during my play.
i like the single player and i have a question:
where can i find v2 cerberus?,in what system and base?
in single player story mode i am interested...

i really like the new cerberus model a lot (i think this is the v2 version but not sure).
i hope you will give me a answer because i want to play this ship,money is no problem ingame i have a lot.

also if the is cerberus weapons ingame where can i find them please?
thanks in advance for answer.

Good karma+1 vote
raducjj
raducjj - - 30 comments @ Zero Hour Reborn V6.26

you removed the challenge!
without it generals zh is dead.
failure...

Good karma-1 votes
raducjj
raducjj - - 30 comments @ C&C Untitled 3.0 Beta - Manual Install

you removed the challenge!!
i did not even try to play and had to delete the entire zero hour folder to remove your mod.
failure!

Good karma0 votes
raducjj
raducjj - - 30 comments @ Contra 008 FINAL released!

where is WEB DEFENSES for SUPERWEAPONS general?
i use to love that a lot in my challenge games and i have seen that in the map against her she has them!

Good karma+1 vote
raducjj
raducjj - - 30 comments @ StarCraft: Resonance

i have windows 7 64bit and when i run the resonance.exe i enter the game until the point where i push "log in" ,after that an error comes on the screen that memory cannot be read or something like that.
i looked above in some comments and find that infos about deleting a file rez\expcmpgn.bin but i cant find it anywhere in starcraft folders.
i also deleted my current profile because i read that creating a profile inside your mod will crash it.
i created a profile inside and outside of your mod (in resonance and also in normal Starcraft broodwar) and i always get same error:"the instruction xxxxxxxx at memory xxxxxx cannot be read" something like that.
also try running ans administrator the resonance.exe and installed the game 3 times clean in row and updated to 1.161 patch than copy resonance in SBW main directory and same error.
any ideas?

Good karma+1 vote
raducjj
raducjj - - 30 comments @ CnCD2K RA2 - YR Mod v2.2

and one more thing.
how to switch off or on power on buildings because i have seen in skirmish that AI does switch of defences when i hit power plants and keep those close to my army online.
what button to use to switch power on and off on my buildings?

Good karma+1 vote
raducjj
raducjj - - 30 comments @ CnCD2K RA2 - YR Mod v2.2

i have ra2 updated and yuri updated also to 1.001 patch and no crack.
i always run ares.bat
i see many ingame units your created and they are cool but i only see all normal countries (i dont see any extra added countries except those which yuri patch already had).
i do not see the image beside units like it is shown in image you posted above with yuri clone and gattling trooper having that side image like i see on your pic.
i found also a blue brother angry bird unit but i have no idea what it does...
waiting for your reply to find out what am i doing wrong that cannot see other countries but the default ones and how to see that image beside units too and also what that blue angry bird does.

Good karma+1 vote
raducjj
raducjj - - 30 comments @ CnCD2K RA2 - YR Mod v2.2

hello
very nice mod,still needs a bit polishing but overall is well made.
however i have some issues that i was hoping you could clarify for me:
1.i only see normal faction from Ameerica down to Russia.
i do not see all the other nations in skirmish where i play my games at all...what am i doing wrong?

2.i do not see the picture display like in image you posted above when i select units (like the picture with yuri elite above).

3.i found on one map that you added in a corner in skirmish a gla barracks and i always capture it because it gives me that buggy defense structure that i like...so the question is this:where is gla since i found gla barracks in skirmish game?
thank you in advance for your answers.
i want to play this mod at full capacity because it feels like its not complete for me so i know i am doing something wrong somewhere that i only see parts of it.

Good karma+1 vote
raducjj
raducjj - - 30 comments @ Kane's Wrath Reloaded

hello all
nice mod.
i have a "obssesion idea":
could someone please create in cnc tw or KW the WORLD ENGINE from Man Of Steel (latest superman).
i imagined this like a super weapon instead of rift generator and maybe even more,to create the kryptonian race...there is ships,warriors and armors in the movie that i am sure can all be made as part of the kryptonian faction.
will even be capable to pay to download a mod like that just to see the sounds and the world engine made reality in cnc3.
reply if you know any way or interested.
cheers

Good karma+1 vote
raducjj
raducjj - - 30 comments @ Crossfire 2.0

ok...maybe 2 question:D...
wish i could play that scene over and over again!
:)

Good karma+1 vote
raducjj
raducjj - - 30 comments @ Crossfire 2.0

Awesome mod .thumbs up guys and i cant tell was a hard time consuming work.
I have a dream and a question for you....:
Man of Steel,World Engine scene (from the "bring the phantom drive online"
as General Zod's words).
I know freelancer is capable of hosting such scene,and i will love to be at the center of action upon Terraforming event:D
instead of Edison Trent to be General Zod and have some npcs around as other Kryptonians.
will like to see this done in virtual reality too,just to see it in my addicted virtual reality guys (Freelancer).
could you do something like that?
will it be hard to make a interactive scene like that?
really waiting for your reply guys and one more time nice mod!

Good karma+1 vote