As written in summary page " To install mod, copy all files in archive to your clean Yuri's Revenge folder. Don't forget to backup YR before installing mod. Run RunAres.bat to start game instead of RA2md.exe."
hi
i have been playing your mod or a long time now since before the 2.0v
problems i have discovered as i will line them down here.
1:when you install the latest patch (2.6.1 in this case) many cameos are missing,all previous patches must be downloaded and installed in order to have all cameos which is near to impossible or most players who want to download it.
(advice is to add all cameos from previous versions to latest patch because there is no images on units and powers but "missing cameo" and most have it that way unless they download and install all patches in right order.)
2: rail gun has splash damage to all near by units and buildings (i you build 2 railguns beside each other they destroy eachother when firing upon enemy and also cannot be sold (plus that has range same as prism cannon which means that siege units cannot destroy it unless that many).
3:soviet sides has no siege units at all beside the old v3 which is useless (so adding a siege unit to soviets will be welcomed i believe).
also soviets has no mind control resist tanks (like battle fortress the allies have).
4:turkey country is a joke (police superpower is almost useless and not worth the money to activate it) (maybe add combined spawned units like jihad in zero hour????) just a thought.(those police cars and gi are useless)...
5:the sniper rocket when put inside a bunker has very short range unlike when its out of bunker.
6:adding tesla powerplant upgrade again could be nice (i like that i previous version because AI attacks my reactors with those yuri disks).
so that was nice and did not like to see it removed in this version,also the normal soviet reactor.(but i read that you will add the soviet reactor later on in something else).
7:add more range to tesla tank when veteran.
8:boris and tania clone are useless and when i play with that yuri action i could not find much use for them...
9:VERY IMPORTANT: IN SOME MOD I HAVE SEEN AUTO REPAIR BECAUSE AS A RESULT OF ADDING THIS NICE SUPERPOWERS I HAVE TO BE WITH REPAIR WRENCH ON HAND ALL THE TIME BECAUSE OF CRASHING PLANES FROM ANTIAIR DEFENSES.
THAT WAS ALL I FOUND AND I LIKE YOUR MOD A LOT (LEARN FROM GENERALS YURI MOD TO MAKE DEFENSES UPGRADES BECAUSE THAT IS VERY NICE IN THAT MOD,ADDING THIS TO YOUR MOD WILL INCREASE THE REPUTATION AMONG YURI'S MODS).
THANK YOU FOR MAKING THE MOD AND READING THIS AND SORRY FOR CAPS LOCK.
YOUR MOD IS NICE.
MAKE IT PERFECT.
AND WAITING FOR NEXT VERSION TO SEE BETTER CHANGES AND NEW STUFF.
CHEERS.
1. Some units really has no cameo. This is intended. Making cameos isn't easy.
2. I may make them AffectAllies=no for next version. I know it.
3. V3 is soviet siege unit. I may make V3 missiles quicker like in MO. They also have Siege Choppers. Siege Choppers are immune to MC when landed.
4. You just don't know how to use them. Police Cars kill infantry with 1 or 2 hit. Cars are useless against Vehicles tho. Polices are too powerful against buildings after get elite, they can get elite too quickly. TOMA is only AA in force which good against Rockeeter and Gyrocpters.
5. Occupy Weapon ranges are hardcodded to 5. I can't change it.
8. Tanya clone is not too much differen than a SEAL can put C3 on vehicles. Boris Clone is as useless as Boris himself in Big Maps.
7. 6 is enough i think. Short range is anthing about Tesla Techlonoghy itself.
6. Now allieds have upgrade of Power Plant, Soviet has Nuclear Power Plant. Like GDI Power Turbine and Nod Adv. Power Plant in TS.
I have no plan about defence upgrades. I played Generals mod i know them.
i have cameos for most units and powers because i downloaded and upgraded your versions one by one.
but i had to reinstall yuri and only added 2.6.1 v of your mod and as a result i had many missing cameos.
i had to resintall all your mod versions to get cameos back and was like hours of work.
for railguns tower they should not damage your own nearby units and buildings just like same the rest of defenses.
the upgraded defenses in generals mod was the most awesome and thats why i still play it today (i have yuri installed 3 times on hdd and all 3 have different mods).
so making different defenses to be upgradeable will be awesome to your mod (so i stay to my opinion about upgrades on defenses).
as for the rest i am looking forward to see whats coming next.
hope i will like it.
cheers and thanks for reply.
Downloading old versions shouldn't fix missing cameos. All cameos ingame are in .mix files. Also updating new versions overrides old mixes complately. I'm not sure why you think it fixes cameo problem. It shouldn't fix anything.
try as i tell you:
install ra2,then yuri,then patch 1001 and then install your latest patch 2.6.1 and see tons of missing cameos.
now try this way:install ra2,install yuri,patch 1001,then all your mod patches from 2.0 and continue to overwrite with next patch version until you reach 2.6.1 and you get most of cameos.
meaning that your cameos mod that you added are split among the patches.
check that because i try many times and if i just install latest patch from you mod i dont get cameos for most units,powers or buildings.
cheers.
It will but probably not in near future. It will take too much time. After i added Yuri Subfactions, now i wanna add some missions. RA2 Missions are about to finish, then i'll make RA1 mission remakes.
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how to install mod after download from here
As written in summary page " To install mod, copy all files in archive to your clean Yuri's Revenge folder. Don't forget to backup YR before installing mod. Run RunAres.bat to start game instead of RA2md.exe."
hi
i have been playing your mod or a long time now since before the 2.0v
problems i have discovered as i will line them down here.
1:when you install the latest patch (2.6.1 in this case) many cameos are missing,all previous patches must be downloaded and installed in order to have all cameos which is near to impossible or most players who want to download it.
(advice is to add all cameos from previous versions to latest patch because there is no images on units and powers but "missing cameo" and most have it that way unless they download and install all patches in right order.)
2: rail gun has splash damage to all near by units and buildings (i you build 2 railguns beside each other they destroy eachother when firing upon enemy and also cannot be sold (plus that has range same as prism cannon which means that siege units cannot destroy it unless that many).
3:soviet sides has no siege units at all beside the old v3 which is useless (so adding a siege unit to soviets will be welcomed i believe).
also soviets has no mind control resist tanks (like battle fortress the allies have).
4:turkey country is a joke (police superpower is almost useless and not worth the money to activate it) (maybe add combined spawned units like jihad in zero hour????) just a thought.(those police cars and gi are useless)...
5:the sniper rocket when put inside a bunker has very short range unlike when its out of bunker.
6:adding tesla powerplant upgrade again could be nice (i like that i previous version because AI attacks my reactors with those yuri disks).
so that was nice and did not like to see it removed in this version,also the normal soviet reactor.(but i read that you will add the soviet reactor later on in something else).
7:add more range to tesla tank when veteran.
8:boris and tania clone are useless and when i play with that yuri action i could not find much use for them...
9:VERY IMPORTANT: IN SOME MOD I HAVE SEEN AUTO REPAIR BECAUSE AS A RESULT OF ADDING THIS NICE SUPERPOWERS I HAVE TO BE WITH REPAIR WRENCH ON HAND ALL THE TIME BECAUSE OF CRASHING PLANES FROM ANTIAIR DEFENSES.
THAT WAS ALL I FOUND AND I LIKE YOUR MOD A LOT (LEARN FROM GENERALS YURI MOD TO MAKE DEFENSES UPGRADES BECAUSE THAT IS VERY NICE IN THAT MOD,ADDING THIS TO YOUR MOD WILL INCREASE THE REPUTATION AMONG YURI'S MODS).
THANK YOU FOR MAKING THE MOD AND READING THIS AND SORRY FOR CAPS LOCK.
YOUR MOD IS NICE.
MAKE IT PERFECT.
AND WAITING FOR NEXT VERSION TO SEE BETTER CHANGES AND NEW STUFF.
CHEERS.
1. Some units really has no cameo. This is intended. Making cameos isn't easy.
2. I may make them AffectAllies=no for next version. I know it.
3. V3 is soviet siege unit. I may make V3 missiles quicker like in MO. They also have Siege Choppers. Siege Choppers are immune to MC when landed.
4. You just don't know how to use them. Police Cars kill infantry with 1 or 2 hit. Cars are useless against Vehicles tho. Polices are too powerful against buildings after get elite, they can get elite too quickly. TOMA is only AA in force which good against Rockeeter and Gyrocpters.
5. Occupy Weapon ranges are hardcodded to 5. I can't change it.
8. Tanya clone is not too much differen than a SEAL can put C3 on vehicles. Boris Clone is as useless as Boris himself in Big Maps.
7. 6 is enough i think. Short range is anthing about Tesla Techlonoghy itself.
6. Now allieds have upgrade of Power Plant, Soviet has Nuclear Power Plant. Like GDI Power Turbine and Nod Adv. Power Plant in TS.
I have no plan about defence upgrades. I played Generals mod i know them.
i have cameos for most units and powers because i downloaded and upgraded your versions one by one.
but i had to reinstall yuri and only added 2.6.1 v of your mod and as a result i had many missing cameos.
i had to resintall all your mod versions to get cameos back and was like hours of work.
for railguns tower they should not damage your own nearby units and buildings just like same the rest of defenses.
the upgraded defenses in generals mod was the most awesome and thats why i still play it today (i have yuri installed 3 times on hdd and all 3 have different mods).
so making different defenses to be upgradeable will be awesome to your mod (so i stay to my opinion about upgrades on defenses).
as for the rest i am looking forward to see whats coming next.
hope i will like it.
cheers and thanks for reply.
Downloading old versions shouldn't fix missing cameos. All cameos ingame are in .mix files. Also updating new versions overrides old mixes complately. I'm not sure why you think it fixes cameo problem. It shouldn't fix anything.
try as i tell you:
install ra2,then yuri,then patch 1001 and then install your latest patch 2.6.1 and see tons of missing cameos.
now try this way:install ra2,install yuri,patch 1001,then all your mod patches from 2.0 and continue to overwrite with next patch version until you reach 2.6.1 and you get most of cameos.
meaning that your cameos mod that you added are split among the patches.
check that because i try many times and if i just install latest patch from you mod i dont get cameos for most units,powers or buildings.
cheers.
MustaphaTR
Your mod is reaaly good!
Could GLA be their own faction please?
It will but probably not in near future. It will take too much time. After i added Yuri Subfactions, now i wanna add some missions. RA2 Missions are about to finish, then i'll make RA1 mission remakes.
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