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Comment History
Ra0ulDuke
Ra0ulDuke - - 16 comments @ S.T.A.L.K.E.R. Anomaly

Hey I love this mod, thanks for all the work done by the team, I have been recommending it to friends. Unfortunately I have a bug with NPCs playing guitar, the guitar is always in an unnatural sideways position, the strings resting on his lap. Every guy with a guitar has this, I thought I could ignore it but it's actually a big deal in a long campaign. It may be connected to npcs also sitting in weird positions, often I see them floating next to chairs instead of sitting in them.

Additionally I have a sound bug where there is a doppler effect when you approach or move away from any npc playing an instrument, in other words, the music pitch slows down as I move around, relative to the musician. Any help would be much appreciated. Thanks.

Good karma+1 vote
Ra0ulDuke
Ra0ulDuke - - 16 comments @ Fixed Player Thermal Resistance

I've settled on 5.0 burn immunity, anything higher just seems needlessly punishing in Ironman runs. I also changed explosive immunity, it is now 0.29, so I can survive a thermite grenade with 2 Full Empty artifacts and a top tier CS exoskeleton, leaving me with under 15% health (and heavy bleeding). Maybe I will adjust this in future but this seems reasonable to me, it's late game gear, and those nades are so accurate and deadly.

My observation is burners and grenades are your main run-enders in Ironman. They are both super unfair in Anomaly, even on normal difficulty.

Good karma+2 votes
Ra0ulDuke
Ra0ulDuke - - 16 comments @ Igi's Tasks (RC21)

Does this prevent you being rewarded for tasks that 'complete themselves'. Like when you are told to kill x but they die to some bandit offscreen, and you are treated like you did it. It would be easy, just make it so you have to provide some proof from the body to get paid.

Does any addon do this?

Good karma+2 votes
Ra0ulDuke
Ra0ulDuke - - 16 comments @ Fixed Player Thermal Resistance

Anyone know what the devs think of this? Was it intended? I suspect even if it wasn't that the hardcore players will not accept anything less than instant death at this stage (even with some thermal res) for their games, but if they know where all the burners are by now then it's not an issue for them. I'm not casual but still new to Anomaly.

My issue is that the artifacts that say 90% thermal resist on them in fact have under 20% in practice. Also instant death invisible/silent anomanlies everywhere seems like bad design if you want people to play ironman, for this reason this patch seems like the right call. They should update Anomaly with this.

Good karma+1 vote
Ra0ulDuke
Ra0ulDuke - - 16 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

For some reason this didn't work before but now it does, just entering commands: r2_gloss_factor 0.001 then r2_gloss_min 0.1, has fixed it now.

Good karma+1 vote
Ra0ulDuke
Ra0ulDuke - - 16 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

Thanks but how do I fix?

Good karma+1 vote
Ra0ulDuke
Ra0ulDuke - - 16 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

I keep having this weird issue, where gradually all the trees and plants turn white. I can't figure out what causes it, I've reinstalled everything several times now. It seems to have some connection to the gloss commands.

Good karma+1 vote
Ra0ulDuke
Ra0ulDuke - - 16 comments @ Sprint Cancel Aim and Lean Toggle

You legend!

Good karma+1 vote
Ra0ulDuke
Ra0ulDuke - - 16 comments @ Cozy Campfires

One of my pet peeves is fires always being lit in the rain in games. Could someone make a mod for this or tell me how? To make rain actually realistic, it's supposed to be a gloomy place after all.

Good karma+1 vote
Ra0ulDuke
Ra0ulDuke - - 16 comments @ Enhanced Shaders and Color Grading for 1.5.1

If you are having the black screen/game world issue with the SSS addon, disabling colour grading fixed it for me.

Good karma+2 votes
Ra0ulDuke
Ra0ulDuke - - 16 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

Hey these puddles are magnificent. I had some compatibility issues with Enhanced Shaders & Colour Grading, had to ditch the colour grading option, as it caused the 'black screen' others have experienced (everything goes black inside game world). Now it looks really nice. Thanks for the great work!

Good karma+1 vote
Ra0ulDuke
Ra0ulDuke - - 16 comments @ DarthMod: Shogun II

Have Metsukes been altered in this mod? They no longer increase income when placed in castles.

Good karma+1 vote
Ra0ulDuke
Ra0ulDuke - - 16 comments @ S.T.A.L.K.E.R. - Lost Alpha

Can't they just reduce the AI vision during fog/darkness? Vision through bushes/trees might be a bit harder I admit.

Good karma+1 vote
Ra0ulDuke
Ra0ulDuke - - 16 comments @ S.T.A.L.K.E.R. - Lost Alpha

There's a lot to love about this mod, it breathes new life into the game, expanding on the fantastic core experience, and adding a lot of nice features.

Here's my problem, enemies can see you through fog, they can see you through bushes, and they can see you in pitch darkness. This really annoys me, stealth has always been broken in Stalker and it still is in LA, but could you not do something about enemy perception?

Getting shot from half a mile away, when when you have no line of sight to the enemy, is beyond frustrating. You have no way to deal with it, except quicksave scumming. Do other people not have a problem with this??

Good karma+1 vote
Ra0ulDuke
Ra0ulDuke - - 16 comments @ Medieval Kingdoms Total War (Attila Version)

Really looking forward to playing this when its released, I would like to mention that the base game of Attila has this really annoying bug: generals recieve the "Out of Favour" trait by being garrisoned in a settlement, it can really mess up a campaign and it would be great if you could fix this in your mod. Thanks!

Good karma+4 votes
Ra0ulDuke
Ra0ulDuke - - 16 comments @ S.T.A.L.K.E.R. Lost Alpha Developer's Cut

Sneaking still doesnt work!

I'm at Agroprom, I alerted the soldiers by accident while I was in the tunnels below exploring - but I left and came back 24 hours later, seems they are still alerted to me despite me sneaking in via the sewers, makes no sense, enemies can see me in pitch darkness... and I cant see ****, NV is useless. I will have to come back and storm the place in daytime so I can actually see them before they headshot me.

Good karma+1 vote