I'm a student in computer sciences, I've been coding in C++ for about 6 years now, and I'm familiar with elementary design patterns. I've also coded in Java, C#, vb, vbs, lua, php, xhtml/css and a few others. I can make 3d models, textures, drawings, sounds, web stuff. However, those aren't my forte. I'm experienced with modding for the source engine mostly. I'm currently working on a starfox based mod for the source engine. And as soon as all my planning and design docs are done, it'll go public.
Yes, Starfox SNES was released in Japan on February 21 1993 ! Also a couple of other things, mostly update related..
happy 20th anniversary starfox ! and a couple of other things
Just a heads up on what's going on. Not much else.
i think i forgot something...
A new update finally ! include some concepts, models, music. And a few new things.
august 2012 update
News update, some concept art, some music, and an update on our status.
july 2012 update
Not much this month, except for a good new, some concept art, and a new track
may 2012 update
This month, Concept art, work in progress music and coding.
march 2012 update
New year post, some concept art, and a video showcasing some third-person camera fixes and the addition of the new tracers.
new year 2012 update
November update, not much. Feature some weapon concept art.
november 2011 update
September news. New model, coding progress and we're looking for a modeller.
september 2011 update
September update, going low profile, and new arrivals
september update
Small update this month. But it feature some concept art and a short video wip of the fixed 1st person/3rd person player.
august update
Here's the monthly update. And some programming outtakes.
quick july update
Hello again. This month I don't have anything besides code to show you, so it will be pretty short. I've been coding a couple of "modes" for the arwing...
june update
Hello again, here's a quick update. There has been a short hiatus in development because some had their final exams, and all...
may quick update
Not much this month either, in terms of progress. The team is still working hard on concept art and model sheets for the main characters. We're still...
april update
The last month was very complicated, setting up some kind of team structure. However, things are moving forward, albeit slowly.
march update
Hi again guys, I'm happy to say that we're a team of 5 now. I'm happy to have help from such talented individuals as flyingmongoose , BBFETT , Dr.Doozer...
newcomers!
About the new mod db profile and a list of needed skills.
mod db profile is up !
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