1.87 is the public beta release. You have to register at Forums.swr-productions.com to access it.
1.87 is the public beta release. You have to register at Forums.swr-productions.com to access it.
What would win, Flying fortress of doom VS one Cyborg boi.
It looks baseless and heavily defended. (or at least i cant find the epsilon base) good thing saving is coming back.
Is speeder alright? He's been very quiet lately.
It disappears, the laws of games (and any sort of media) state that if death isn't on screen, it didn't happen. Unless you are morales, dude is a scorched outline now :P
Holy carp ive never noticed that before, no wonder so much air came past my GGIs.
New allies are the Chinese, after the peace treaty was signed at the current last Soviet Mission i imagine. but we will see.
The hospitals have a dolphin and squid wing.
I am immensely enjoying the mod so far, both the revisions to act one and the new act, and the revolt is fun to play and fight. I was just wondering what the ETA on the mission briefings for the new missions is? Act one briefings were very well written and a big part of what drew me to the mod and I'm very curious what everyone has been up to in the two year time skip.
I too am wondering about the mission briefings, The act one ones are so well written.
It was more like my cluster of units was being specifically targeted, not that they were too close to something they were shooting at. Teamkilling traitors :P
I've noticed an allied Coronia players harbinger strike attacks my own forces (happened during a assault on an enemy base that was mostly wiped out). Is that a bug or intended?
Did the whole Foehn wall doubling as power plant end up being too Unbalanced or just a pain in the butt to have a manageable base?
Well thank you for the prompt answer. That is too bad though, i guess ill just power through this one Mission Failed at a time :P
Has the Ares save feature been fixed for this next release? These missions are unforgiving enough without it even on easy.
So many of the promising C&C mods have up and died in the past, its great to see an old mainstay still going steady. You guys and a couple notable others are keeping C&C alive for me.
@ fireeffort. you cannot play as those factions because they aren't finished. the beta only has confederates and allied revamp and that isn't even the official release. Paradox is being released in several stages. Confeds are largely done, but to the extent of my knowledge the team is working on the apocalypse minimod and soviet/empire revamp. ive also seen some work on china here and there.
Very nice mod! can't wait to try it.
Amazing mod, Artwork and Concepts are amazing. The only downside is i have a hard time picturing it as a Red Alert game storyline wize. But that wont matter much in the long run!
Been Waiting for a Mod like this for forever! All hail Yuri our psychic overlord!
Keep up the great work, cant wait for either the first release or the minimod!
Psiscreen
Shayne joined
I'm here to see a man about a mod.