This member has provided no bio about themself...

Comment History  (0 - 30 of 35)
Piroca
Piroca - - 35 comments @ Jedi Knight 2: Reborn

Hello, there! I am a big fan of your work but I'm not a SWJK2 player! On the other hand, I play and mod Soldier of Fortune 2, which uses the same engine. I was wondering if you could please give me some advice on how you achieved such graphics in this engine!
Thank you very much!

Good karma+1 vote
Piroca
Piroca - - 35 comments @ M60 v2

I think the model wasn't made by DICE. I think it was made by Danger Close. Some of P4F's weapons (a lot, actually) are from MOH (2010), which was made mostly by Danger Close.

Good karma+1 vote
Piroca
Piroca - - 35 comments @ VSSK Vychlop W.I.P. Render

.50, but not BMG (12,7x99mm) nor 12,7x108mm. If I remember correctly, it's some special subsonic .50 round or something like that.

Good karma+2 votes
Piroca
Piroca - - 35 comments @ Alpha Project

Are there any plans to add the SCAR-L, SCAR-H and/or F2000 from BF2SF?
Thanks and keep up the good work!

Good karma+2 votes
Piroca
Piroca - - 35 comments @ Alpha Project

Oh, I accidentaly posted another comment instead of replying to my old one. Thanks for the information, Bad_santa! I was trying to tell JONES what the problem was.

Good karma+1 vote
Piroca
Piroca - - 35 comments @ Alpha Project

It ONLY happens with weapons, check M4A1's stock, when it reaches the back of the receiver.

Good karma+1 vote
Piroca
Piroca - - 35 comments @ Alpha Project

I've had it in 2 different computers and 3 different video cards. The only mod that does NOT have it is PR. It happens in FH2 (some models only), Alpha Project, USI and vanilla BF2 too.

Good karma+1 vote
Piroca
Piroca - - 35 comments @ Alpha Project

There is a problem from the vanilla BF2 in Alpha Project: when using anti-aliasing, it seems like multiple weapon LODs are showing, some faces are flickering. PR seems to have got it right, I have no idea how they fixed it though, since I'm not a BF2 modder.

Good karma+1 vote
Piroca
Piroca - - 35 comments @ Alpha Project

Nice! Thanks again! :)

Good karma+1 vote
Piroca
Piroca - - 35 comments @ Alpha Project

Looking forward to it! ;) Thanks for the quick reply.
By the way, are there any plans of adding a bit of fog to Frostbite? The framerate is quite low on that map.

Good karma+2 votes
Piroca
Piroca - - 35 comments @ Alpha Project

Awesome mod, man!
Just a little suggestion: adding zipline and grappling hook might be interesting, since the urban maps have a lot of buildings! Especially on that one, that is based on "Strike", from CoD4!
Thanks!

Good karma+3 votes
Piroca
Piroca - - 35 comments @ Effects Showcase

Dat AKS-74!

Good karma+1 vote
Piroca
Piroca - - 35 comments @ Forgotten Hope 2

Cool! :D
Thanks.

Good karma+1 vote
Piroca
Piroca - - 35 comments @ Forgotten Hope 2

Sorry to ask this here, but do you have any plans on adding the soviets on a future version of FH2?
Thanks.

Good karma+3 votes
Piroca
Piroca - - 35 comments @ MP5A3 HD Skin and Ironsights

MP5-N.

Good karma+1 vote
Piroca
Piroca - - 35 comments @ Weapons/Animations Update

Very well then... your skinning skills are awesome! :P

Good karma+1 vote
Piroca
Piroca - - 35 comments @ Weapons/Animations Update

WOW! That looks excellent, JONES. You got skills, man! :)

Good karma+1 vote
Piroca
Piroca - - 35 comments @ Soldier of Fortune II

Good question... now that Filefront is broken, I have no idea... it's sad! :(

Good karma+5 votes
Piroca
Piroca - - 35 comments @ Insurgency

What!? An update! :O

Good karma+3 votes
Piroca
Piroca - - 35 comments @ Ivan's Secrets

Is the mod really dead or are these just drama queens?

Good karma+5 votes
Piroca
Piroca - - 35 comments @ M4A1 Ironsights HD Skin

Amazing! That doesn't even look like the default model, because of such a good skin!

Good karma+1 vote
Piroca
Piroca - - 35 comments @ Arms/Hands

That's really cool! But you should move both thumbs to that tab, because that's the trigger.

Good karma0 votes
Piroca
Piroca - - 35 comments @ Updated 3D Sights

looking to the front sight through the scope is non-sense. you should move the gun a bit down and add a red dot in the center, so you actually have an advantage on using the aimpoint.

Good karma+1 vote
Piroca
Piroca - - 35 comments @ Magpul Masada With M900a Grip

No, it's not.
ACR = Bushmaster model
Masada = Magpul model

Also, there are other differences between Masada and ACR, such as rails on the foregrip.

Good karma+2 votes
Piroca
Piroca - - 35 comments @ September Media Release

MP5-SD5 wouldn't be a better idea either.
I know EoD modelled it too in his MP5 model kit. :P

Good karma+2 votes
Piroca
Piroca - - 35 comments @ September Media Release

It really looks fantastic, but the straight fore grip doesn't seem to be right.

Good karma+4 votes
Piroca
Piroca - - 35 comments @ Ivan's Secrets

Oh, I see.
Thanks for replying! :)

Good karma+2 votes
Piroca
Piroca - - 35 comments @ Ivan's Secrets

I think it will be nice if you add the MP-443 pistol. Not because of Bad Company 2, I just always found this a cool pistol and it is russian modern equipment, think it'll match the mod. :P

Good karma+2 votes
Piroca
Piroca - - 35 comments @ Ivan's Secrets

Oh man! How awesome is that news! :D
Thanks!

Good karma+2 votes
Piroca
Piroca - - 35 comments @ Ivan's Secrets

Do you know that game Soldier of Fortune II? I think it would be really nice if you guys make a bayonet for the AK-74! ;)
I'll sure stab some looters! haha :P

Good karma+2 votes