has anyone try any race mod with this??? like the new tyranids, or any other race mod? asking because of balance
PS: thanks so much for this mod
has anyone try any race mod with this??? like the new tyranids, or any other race mod? asking because of balance
PS: thanks so much for this mod
i have a question regarding the 16 bits thing,
if a texture is made in 24/32 the game engine block it? or it will show correctly?
In others words is the game able to load textures in 24/32 bits?
sorry for the noob question
thanks SO MUCH for this, this game is one of my favorites FPS
i hope some day have a working texture mod
so this is for the HD edition or the cd version of the game??
do i need to download any other version or with this file ONLY is enough??
THANKS
i cannot said it enough times.
i do have a little issue tough:
using 1920x180 i get... a...small "flickering" like.. effect on buildings
like they are "moving", like a beat. (is dificcult to describe)
any ways, it works fine in 1280x720 and looks awesome, SO THANKS.
THANKS. :)
PDA: for those on w10 run TzarRunner.exe as admin
thanks i let you know
I just get a CTD in my lan me and my friend get and instant CTD no message no nothing
(8p map 2v2)
can you take a look to the logs ???
(SKINBATCHING -- Maximum unit shader IB size exceeded. Current size: 23856, requested addition: 1728, max size: 24576. Please reduce the poly count.) i dont use -forcepoly
all setting medium 32gb ram ddr3, i7 3gen, ssd 256 samsung 850, gtx670mx 3gb vram
thanks i hope so... in the weekend my lan party will comeback, i let you know if the issue is still there, if we win :P
1: i also notice that they have like 7 pyramids and many builder units
2:win conditions:
advanced AI Tactics
AI Donations
AI MapDB
Day Night
Enable Wargear for heroes
Extermination
battle timer
heroes
race specific themes
damons ally sacrifice
3:whe all have the same config
4:Unification_new_races
5: i make a terrible mistake :( i try stronghold mod right after the battle ended a 4 hours battle :)
for me is working fine, thanks for the mod.
but i when i start a map: pavonis for example, the text an dialog plays but there is no scene, is a black screen is this normal?
when i use extermination as win condition against Necrons AI (lan party) they are undefeatable
i destroy everything, every construction and kill every enemy but still not win
the necron leader just keeps reviving.
i suspected that...not really an issue i only disable war fog when i test
in the other soulstorm build that i have unification 1.26
a shrine like sound is played instead
it may not be related to your mod.... sorry
maybe a tune down of that sound will be ok
as soon as you make click to start the battle (skirmish) various voices overlap very loud,
is appear to happens only when no fog of war is selected
me again
i have a new issue... a rather annoying starting sound (witch hunters and black templar, so far) is like various voices overlap and very loud, is this by design or somehow screw up my setup again? (the older version has a sound similar to diablo when use a shrine)
only version (v3.0 and above) should work correctly the older one NOT
1 :( that is not cool, i know sega wont cooperate but you have to said that my version is that old?? i am crying now. hahahaha
2: yes a tga/dds dimension problem :)
THANKS SO MUCH FOR YOUR HELP AND TIME
Any change that you could point me to the right direction? perhaps the forum name?? or is only internal version OF T_S?
1 please take a look Imgur.com , i just said that with a small renaming this get fixed ... for anyone that have the mod
2 still looking for the problem :(
1 ok but if i don't rename to the correct .tga file in that 2 lines y get a pink icon on select next hive button.
2 i am trying to address the problem with a full clean install, i have only a few extra mods: lan patch (the one posted here on moddb), a camera mod, a translation mod, and i take every new map to the mission editor to increase distance fog and skybox (that last one is probably the guilty of pink grounds)
oh how disappointing i thought was another tyranid mod :)
1: and in the same alley a small question:
the line 23709 and 23730 in the file: FreeUI\Data\art\ui\screens\gamescreen.screen, is that and oversight or by design for an updated version? (i have 1.5b version).
2: i am having pink ground in almost all vanila maps, example 8p_jalaganda_lowlands
Tyranids_Art?? :P
change the numbers in mandatory core files section, the ";" before the line disable's it. so it will be
RequiredMod.6 = DXP2
RequiredMod.7 = W40k
bugfix mod and wargear are no longer necessary?
thanks for update btw
Merry Christmas
for the emperor!!!!
thanks so much to YOU and ALL your TEAM for keeping this marvelous game alive (i really dislike DoW 2 and 3),
i wish i could help in some way sadly i don't have any talent, only in the battlefield as a commander :),
for the moment i am making a translations of some races(Spanish), in time perhaps i will try to do some very basic modeling.
btw survival sounds awesome can't wait to try it
for the greater good :)
NICEEEEEE
thanks so much for this mod!!! ane new on the update??
optimus0
cesar joined
This member has provided no bio about themself...