Oh my god I loved the Redwall books back when I was in elementary school. Can't wait to play this!
Oh my god I loved the Redwall books back when I was in elementary school. Can't wait to play this!
Employed prisoners? Misleading title, picture just shows a Dunmer with two mobile construction and farming tools.
Nice! I love how it looks like a fusion of the Indoril Armor in TES 3 and the Militant Ordinator motif from ESO.
Yeah, definitely looks like the mainland Indoril style.
That looks really nice! Looks like the Alinor styled architecture from ESO.
Awesome! Glad to see Blades getting a bit of love too as that game has some really cool designs for creatures and armor.
Got it and yeah that does make sense. Better to have a small group of unique heroes that are each special than a bunch that are effectively the same unit with a different face. Thanks for clearing it up and excuse me while I go start speculating.
I'm curious will the heroes for each faction be restricted to the main race(s) of said faction or more their general importance to the faction? Like, for example, characters like Legate Rikke, Jauffre, and Symmachus all would make good candidates for possible heroes for the Empire despite the fact that none of them are Imperials.
Loved TES Total War so I have no doubt that this will be just as amazing! Now all I need to do is figure out how to find a copy of BFME2 on PC without selling a kidney!
That kept happening to me for a while. I'd say try completely uninstalling the game, delete all mods, complete wipe it off your PC and then reinstall everything.
Cool, thanks for clearing that up! Great mod by the way, really fun!
So unsure if this is intentional or not but the Uruk-hai models are now back to the basic ones from the original TLD.
Eh, it'd be weird given the lack of animations and voice lines for any kind of female units really. Might work for Total War Warhammer, not so much for Medieval 2.
Acok 2.2 is it's own thing so no, you don't need any previous versions to play it.
To preserve the legacy of Tiber Septim and to prepare for an upcoming fight with the Thalmor. For the Empire!!!
Name: Richard Blackwood
Gender: Male
Weapons: Cavalry spear,cavalry saber
Armor: Heavy plate
Class: Heavy Cavalry
Skills: +6 Riding,+2 ironflesh,+2 power strike,+2 tracking
Proficiencies: +100 pole,+100 1H,+50 2H,+25 bows,+25 throwing,+25 crossbows, +10 guns
Additional Info: mid-30s,short black hair,goatee
Backstory
Richard was born and raised on a horse farm until he turned 18 which then he enlisted in the Swadian military. Due to his skill with horses the king placed him in a cavalry unit immediately after he joined. He mainly fought the Rhodoks for 10 years until his unit got ambushed and he was left for dead. Believing that his nation didn't care about him anymore he returned to his farm only to find it razed by bandits. Eventually he tracked them down and slaughtered them. Afterwards Richard left Swadia and now spends his time and money drinking in Nord taverns and wishing for a purpose.
How do you install this mod? I've tried putting it in modules and putting it in mount and blade warband and it works for every mod except this one. I've got the game on steam if thats a problem.
Don't know how much this will help with the lore thing, but in morrowind there were spears, pikes, and halberds. You could make it that after the red mountain erupted some of the dunmer brought spears with them and that both sides of the war have adopted them for use against enemy cavalry.
I know they're not in Skyrim, but are you going to add any actual polearms like spears or pikes? Also are we going to play as the dragonborn? I think it would be better if we weren't the dragonborn and were just some guy/gal that came to a war torn Skyrim.
Nuketastic2300
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