Comment History  (0 - 30 of 1,455)
nightovizard
nightovizard @ DF9 Turret

I guess rapid fire made sense against squads of infantry just like a machinegun. I wonder ho are you gonna balance that.

Reply Good karma+1 vote
nightovizard
nightovizard @ Trying something new

Jesus, this looks so nice, great idea to add mountains to the skybox, it definatelly improves realism!

Reply Good karma+6 votes
nightovizard
nightovizard @ Imperial Remnant Base Shield Generator

I see you used the sensor domes fromm SSDs, quite clever! Indeed it makes it look imperial. Nice work!
Starwars.wikia.com

Reply Good karma+5 votes
nightovizard
nightovizard @ New Republic Base Shield

Holy good ****, that sounds insane!

Reply Good karma+2 votes
nightovizard
nightovizard @ Concord Dawn - Map by MIRSH

He indeed did a great job. I would love to see the rest of the contest maps with the updated props and textures, specially the honorable mentions "winkle" "winkle". I'm sure they would look amazing!

Reply Good karma+1 vote
nightovizard
nightovizard @ New Republic Base Shield

This shield effect looks amazing!

Reply Good karma+1 vote
nightovizard
nightovizard @ New atmosphere shader and other effects

This no longer looks like eaw, amazing, I would have never imagined a game from 12 years ago could look this beautiful.

Reply Good karma+5 votes
nightovizard
nightovizard @ Slipping and Sliding

I remmeber the tilesets and assets from years ago, nice to see them in a map.

Reply Good karma+6 votes
nightovizard
nightovizard @ Infiltrator

I was about to post that, I literally cannot wait!

Reply Good karma+2 votes
nightovizard
nightovizard @ Aim carefully

Actually that reminds me that in TC endwar your units that were badly damaged took cover and waited for air extraction, which was pretty cool as if they managed to survive they ranked up.

Reply Good karma+2 votes
nightovizard
nightovizard @ DOS-class Supercruiser Redux

That's sexy asf, look at all those curves....

Reply Good karma+2 votes
nightovizard
nightovizard @ One final effort is all that remains

I can't wait! Ive been waiting for this for almost 7 years! So excited!

Reply Good karma+8 votes
nightovizard
nightovizard @ WIP Heavy Pillbox System

Very nice, I cna already see an wawesome fortified position using those!

Reply Good karma+1 vote
nightovizard
nightovizard @ Fur Test (wookies and more)

I agree. Extra work for a tiny detail that will mostly go unnoticed in a Rts with an outdated engine? I think your "old" wookie is more than enough :)

But if you still want to try and improve fur just go trial and error, thats the way.

Reply Good karma+1 vote
nightovizard
nightovizard @ M850 Grizzly remodel

I must agree. I personally like very much the one in this concept art and the spartan assault one too:

Imgur.com

Reply Good karma+1 vote
nightovizard
nightovizard @ [OUTDATED]Rise of Mordor Open Alpha v0.12

I guess that depends on the new assembly kit. If terrain can be modified to a much higher degree than attila's I see that happening, if not I'm pretty sure they will stay with attila. Its easier to recreate middle earth on europe than on the british isles after all.

Reply Good karma+1 vote
nightovizard
nightovizard @ The end is near

Steamcommunity.com

There is actually a mod made by timm lol

Reply Good karma+2 votes
nightovizard
nightovizard @ Samarsk Uprising - Wh40k Total Conversion

Incredible work. May I suggest the addition of elysian tauros and venators as a LRV for the imperial guard besides the sentinels? Recon fast moving vehicles with a low profile would be nice, and I believe these could take on the job:

Vignette.wikia.nocookie.net
Vignette.wikia.nocookie.net
Wh40k.lexicanum.com
Ost-front.ruкопия.jpg

And besides the chimera you also have the taurox apc:
Warhammer40k.wikia.com

If you could give it wheels it could be an interesting vheicle:
Spikeybits.com

Some interesting conversions and unique units:
Forgeworld.co.uk(sku.siteId:ES_fw,product.locale:en_ES_fw)&Nrs=collection()/record[product.startDate+<=+1522624260000+and+product.endDate+>=+1522624260000]&view=all

Reply Good karma+1 vote
nightovizard
nightovizard @ The End of Homefront

happy april fools days boys!

Reply Good karma+3 votes
nightovizard
nightovizard @ Repair Satellite

Very nice! So, more variants to come? So far youve showed us 4 different ones. I guess a radar one is the next to come. Nice way to make the fog of war disappear and allow the player to see whats coming from a longer distance. Maybe some kind of hangar or coms tower which spams fighters/interceptors, though that may not make much sense since it would be more offensive than defensive, but defensive hangar bays are s feature i like in sins of a solar empire, and could have a nice application in galactic conquest. Space mines turret deployer? Maybe another turret that doesnt allow the oponent player to call in reinforcements in a huge area around the turret. Tractor beam or ion weaponry to immobilize ships?

Since youre making turrets smaller in size and more variation to choose from, it would be a nice idea to increase the number of buildable turret platforms in all the maps.

Reply Good karma+1 vote
nightovizard
nightovizard @ Satellite Turrets

The age of empires 2 tower rush is even better. You pin down the enemy while you take their limited resources around their base lol.

Reply Good karma+3 votes
nightovizard
nightovizard @ Satellite Turrets

Glad to hear you managed to save all your files, I can hardly imagine what would have happened if your hard drive suddenly died and you lost all your mod files. Anyway, the turrets look gorgeous, I disliked the vanills ones, but I am going to love spaming those. I guess it will work like in vanilla eaw, or maybe you will add an ability that allows to place them anywhere the user wants? For example there could be a "crane" ship with the ability to deploy a type of turret just like the ATAT can deploy a limited ammount of stormtroopers. This could be interesting for the "rebels" (new republic) as they are more of a defensive faction.

Reply Good karma+3 votes
nightovizard
nightovizard @ Armor on turrets :)

Oh, this is a great improvement!

Reply Good karma+2 votes
nightovizard
nightovizard @ Broadside-class Frigate

Looks amazing! I can see its gonna be a great escort ship.

Reply Good karma+2 votes
nightovizard
nightovizard @ Imperial Assault Shuttle

I completely forgot that lol

Anyway, its looking great! Cant wait to see it deploying units on the battlefield!

Reply Good karma+2 votes
nightovizard
nightovizard @ Imperial Assault Shuttle

Looks beautiful. The empire symbol on the top wing looks nice, will it stay white or will it become team color?

Reply Good karma+4 votes
nightovizard
nightovizard @ GR-75 Transport

Very nice!! Maybe I suggest tweaking the armor a bit, from top up view the ship looks very different from the ones we are used to see, maybe it is the perfect symmetric straight lines and the constant grey color? That hull texture makes it look very "modern" . to me the gr75 is a very functional "piece of junk".
Boardgamegeek.com
Img1.cgtrader.com

Am I the only one that sees it this way? It looks very "clean"

Reply Good karma+7 votes
nightovizard
nightovizard @ C-712 Longsword

Whoah, I wasnt expecting an improvement for this, look how good it already was:
Vignette.wikia.nocookie.net

Reply Good karma+2 votes
nightovizard
nightovizard @ Map Contest - The Results!

Congratulations Mirsh, Darth_Nissarus and DemCalves! You did a damn good job! :)

Reply Good karma+1 vote
nightovizard
nightovizard @ UNSC Buildings tech tree

besides the AA turret it is a bit hard to differenciate the other 2 turrets. Maybe i suggest making a render for them and/or adding muzzles and tracers according to its type, just saying.

Reply Good karma+1 vote
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