Comment History  (0 - 30 of 1,445)
nightovizard
nightovizard @ One final effort is all that remains

I can't wait! Ive been waiting for this for almost 7 years! So excited!

Reply Good karma+6 votes
nightovizard
nightovizard @ WIP Heavy Pillbox System

Very nice, I cna already see an wawesome fortified position using those!

Reply Good karma+1 vote
nightovizard
nightovizard @ Fur Test (wookies and more)

I agree. Extra work for a tiny detail that will mostly go unnoticed in a Rts with an outdated engine? I think your "old" wookie is more than enough :)

But if you still want to try and improve fur just go trial and error, thats the way.

Reply Good karma+1 vote
nightovizard
nightovizard @ M850 Grizzly remodel

I must agree. I personally like very much the one in this concept art and the spartan assault one too:

Imgur.com

Reply Good karma+1 vote
nightovizard
nightovizard @ Rise of Mordor Open Alpha v0.12

I guess that depends on the new assembly kit. If terrain can be modified to a much higher degree than attila's I see that happening, if not I'm pretty sure they will stay with attila. Its easier to recreate middle earth on europe than on the british isles after all.

Reply Good karma+1 vote
nightovizard
nightovizard @ The end is near

Steamcommunity.com

There is actually a mod made by timm lol

Reply Good karma+2 votes
nightovizard
nightovizard @ Samarsk Uprising - Wh40k Total Conversion

Incredible work. May I suggest the addition of elysian tauros and venators as a LRV for the imperial guard besides the sentinels? Recon fast moving vehicles with a low profile would be nice, and I believe these could take on the job:

Vignette.wikia.nocookie.net
Vignette.wikia.nocookie.net
Wh40k.lexicanum.com
Ost-front.ruкопия.jpg

And besides the chimera you also have the taurox apc:
Warhammer40k.wikia.com

If you could give it wheels it could be an interesting vheicle:
Spikeybits.com

Some interesting conversions and unique units:
Forgeworld.co.uk(sku.siteId:ES_fw,product.locale:en_ES_fw)&Nrs=collection()/record[product.startDate+<=+1522624260000+and+product.endDate+>=+1522624260000]&view=all

Reply Good karma+1 vote
nightovizard
nightovizard @ The End of Homefront

happy april fools days boys!

Reply Good karma+3 votes
nightovizard
nightovizard @ Repair Satellite

Very nice! So, more variants to come? So far youve showed us 4 different ones. I guess a radar one is the next to come. Nice way to make the fog of war disappear and allow the player to see whats coming from a longer distance. Maybe some kind of hangar or coms tower which spams fighters/interceptors, though that may not make much sense since it would be more offensive than defensive, but defensive hangar bays are s feature i like in sins of a solar empire, and could have a nice application in galactic conquest. Space mines turret deployer? Maybe another turret that doesnt allow the oponent player to call in reinforcements in a huge area around the turret. Tractor beam or ion weaponry to immobilize ships?

Since youre making turrets smaller in size and more variation to choose from, it would be a nice idea to increase the number of buildable turret platforms in all the maps.

Reply Good karma+1 vote
nightovizard
nightovizard @ Satellite Turrets

The age of empires 2 tower rush is even better. You pin down the enemy while you take their limited resources around their base lol.

Reply Good karma+2 votes
nightovizard
nightovizard @ Satellite Turrets

Glad to hear you managed to save all your files, I can hardly imagine what would have happened if your hard drive suddenly died and you lost all your mod files. Anyway, the turrets look gorgeous, I disliked the vanills ones, but I am going to love spaming those. I guess it will work like in vanilla eaw, or maybe you will add an ability that allows to place them anywhere the user wants? For example there could be a "crane" ship with the ability to deploy a type of turret just like the ATAT can deploy a limited ammount of stormtroopers. This could be interesting for the "rebels" (new republic) as they are more of a defensive faction.

Reply Good karma+2 votes
nightovizard
nightovizard @ Armor on turrets :)

Oh, this is a great improvement!

Reply Good karma+2 votes
nightovizard
nightovizard @ Broadside-class Frigate

Looks amazing! I can see its gonna be a great escort ship.

Reply Good karma+2 votes
nightovizard
nightovizard @ Imperial Assault Shuttle

I completely forgot that lol

Anyway, its looking great! Cant wait to see it deploying units on the battlefield!

Reply Good karma+2 votes
nightovizard
nightovizard @ Imperial Assault Shuttle

Looks beautiful. The empire symbol on the top wing looks nice, will it stay white or will it become team color?

Reply Good karma+4 votes
nightovizard
nightovizard @ GR-75 Transport

Very nice!! Maybe I suggest tweaking the armor a bit, from top up view the ship looks very different from the ones we are used to see, maybe it is the perfect symmetric straight lines and the constant grey color? That hull texture makes it look very "modern" . to me the gr75 is a very functional "piece of junk".
Boardgamegeek.com
Img1.cgtrader.com

Am I the only one that sees it this way? It looks very "clean"

Reply Good karma+7 votes
nightovizard
nightovizard @ C-712 Longsword

Whoah, I wasnt expecting an improvement for this, look how good it already was:
Vignette.wikia.nocookie.net

Reply Good karma+2 votes
nightovizard
nightovizard @ Map Contest - The Results!

Congratulations Mirsh, Darth_Nissarus and DemCalves! You did a damn good job! :)

Reply Good karma+1 vote
nightovizard
nightovizard @ UNSC Buildings tech tree

besides the AA turret it is a bit hard to differenciate the other 2 turrets. Maybe i suggest making a render for them and/or adding muzzles and tracers according to its type, just saying.

Reply Good karma+1 vote
nightovizard
nightovizard @ Imperial Loader Shuttle

I think its better to make it simple and find ways to enrich the gameplay. If you find a way for the ai to avoid placing atat barges as a frontline ship at the beginning of battles it should do. However I think there might be a way to put units in ISDS and similar ships if available. What happens when you bring heroes without their own spaceship? Well, from what I remember they all join together in one ship, usually the largest.But when deployed in ground they have their own transport. Is there a way for normal ground units to do the same?

Reply Good karma+1 vote
nightovizard
nightovizard @ Imperial Loader Shuttle

Well, that can work for small galactic conquest maps, but in larger campaigns with a lot of planets it is hard to deal with it, you have so many things to do and to take care of, and usually if you attack you let that planet and the others behind totally exposed, so if you leave your ground troops there, they can easily be wiped out. You can also send the army ground units just after you send the fleet, but if the fleet somehow losses, the following fleet composed of only ground units transports it is doomed. Hence why if you find a way to fix this AI behaviour of deploying infantry and vheicle transports over star destroyers and other kind of starships it would be very appreciated. if not, well, we will have to deal with it as always we have been doing.

Anyway, keep up the good work!

Reply Good karma+1 vote
nightovizard
nightovizard @ Imperial Loader Shuttle

Fair enough, when loking at its size I see it would have to be downscaled a lot, so in that case the ATAT barge is a better option, at least as the landing method. Despite that, I am still worried about space battles, let me elaborate why: Most of the times when I'm preparinng an assault army there is not enough room in the planet to hold all the troops, so they automatically go to the space part. The issue lies on in that the AI puts those units at the start of the space battle instead of leaving them as reinforcements, and that happens both in attack and defense. So as they occupy part of the population you cannot call in reinforcements and usually you end up losing some of the transports even if you hide them in a map corner.

When you are attacking you can apply that strategy you mentioned, but in defense that strategy is pretty much imposible to do, and many times even the attacks don't go very well. So, is there a way to always put transports that are not meant to battle in space in the reinforcements menu isntead of them being deployed by default? Such as ground troops, vehicles and heroes without their own special ships. It would be a way to avoid pointless deaths and it would encourage people to play instead of autoresolving when sending fleets + armies in order to prevent losses. Could that actually be done?

Reply Good karma+1 vote
nightovizard
nightovizard @ Imperial Loader Shuttle

I found the y wing variant, its called BTL-S3 Courier variant. Looks like it was a y wing that lost firepower in exchange for transport capabilities, we could say its a dropship. Starwars.wikia.com

As for the atat ship transport,its an acclamator variant that has its hull modified to perfectly fit a heavy vehicle such as an ATAT for quick deployment
Starwars.wikia.com

Maybe that y-wing variation could deploy some types of infantry and heroes? Looks perfect for incursions.

as for the acclamator variant, I think its better than the ATAT barge, mostly because I hate it when I lose ATATs in glaactic conquest because they go in weak ships in space combat, something valuable such as AT-ATs could go in tougher ships such as that one. But unlike normal acclamators they do not have starfighters in their hangars, so its a dedicated heavy landing craft and siege support.

Reply Good karma+1 vote
nightovizard
nightovizard @ Imperial Loader Shuttle

I dont know i just saw aats being deployed in a comic and wanted to share it with you.
Starwars.wikia.com

Reply Good karma+1 vote
nightovizard
nightovizard @ Imperial Loader Shuttle

Can it even bring At-Ats? Or is there going to be a bigger transport for it?

Reply Good karma+1 vote
nightovizard
nightovizard @ What's been going on at SotP?

I really like the covenant sharing color textures for all ships, makes them blend much better together, specially for this ship. Great work!

Reply Good karma+3 votes
nightovizard
nightovizard @ Beskar Gaan - The Iron Hand

OMG What the hell is this monstrosity? I thought he would get a special fighter, not this beast lol. although the design really fits a sniper , there is even a scope, nice detail.

I wonder, if you give a mandalorian hero a ''minigun'', and followed the same thought about this ''sniper rifle'' like ship, what kind of multi barreled monster could that be?

Vignette1.wikia.nocookie.net
Epicgames.com

PD: So excited about this, totally wasnt expecting this ship.

Reply Good karma+2 votes
nightovizard
nightovizard @ Ram Zerimar

I see. when I saw it I just thought it could look awesome if done well. something like this: Halo.bungie.net

But since this is a canon character, maybe you could leave that for one of your custom characters? In case you like the idea of course.

Reply Good karma+2 votes
nightovizard
nightovizard @ Ram Zerimar

A sniper... Am I the only one who thinks a partial ghillie suit in some areas could look great with a mandalorian armor?

Anyway, awesome character! What is going to be his ship in space?

EDIT: Photobucket.com

Reply Good karma+4 votes
Level
Avatar
Avatar
Last Online
Country
Spain 🇪🇸
Gender
Male
Friends
Become friends
Member watch
Follow
Comment Statistics
Posts
1,445
Per day
0.6
Mentions
0
Members
42
Games
35
Mods
126
Articles
64
Media
1,091
Downloads
75
Groups
30