So this might be a dumb question but does this work with the OGSR mod itself? As in, will it replace all the character models, even the new unique ones OGSE/R put in?
So this might be a dumb question but does this work with the OGSR mod itself? As in, will it replace all the character models, even the new unique ones OGSE/R put in?
I apologize if this has been asked a million times since the beginning but have you guys ever thought about adding in alternate fires for the weapons or would that be impossible with Quake's code?
1 last thing that I feel needs to be addressed: The explosions damage enemies can do needs a big nerf. I'm at full health and armor, turn a corner, and get 1 shotted by a Shotgun Guard not knowing WTF just happened. It pops up at what feels like random encounters so there is no way to tell what will happen. Even playing it safe as can be feels like there's still that chance all that work is for nothing. Maybe it's a grenade I can't see? IDK. It just feel cheap and more of a "lol gotcha" moment
Either way, beyond no music, drunk sway, and this, loving the mod so far.
Then I wouldn't call it a good feature. Again, no other game I can think of does screen shake to where I can't even aim that the person shooting me. NTM Quake has never really been a tactical shooter as opposed to twitch reflexes and accurate aiming. If I want that I'll go play something like Rainbow Six.
Worst case scenario: where about in your code would I find this so I can get rid of it?
You get my point. 1 single shot and you sway around like crazy. I get that you're doing new stuff but let's not change up something no Quake had or was ever requested to have.
Well then let me be clear I really really hate it. I don't get why my character turns into a drunk at 1hp of damage
Cool. Could I also ask if possible, please disable the annoying sway that the character has whenever he gets hit. Will never understand why it's in the game (unless there's a command IDK about)
Any way to get the soundtrack working with Q2Pro or are we SOL?
Edit: I read a few comments back and read that there is no way but there are plans for the future.
Remember kids: reading is half the battle
Awesome. Looking forward to it. These new textures are great
Hopefully you'll see this but I've been fighting with this all weekend. How do you get DX10 to work in Deus Ex without the stuttering? I'm at my wits end at this point
Edit: The new update fixed everything. No stutters whatsoever no matter what is going onscreen. Again, amazing work!
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