Thanks il give it a shot its just nice to have a version that runs on win 10 with no issues XD
Thanks il give it a shot its just nice to have a version that runs on win 10 with no issues XD
Is this compatable with the new GoG version?
Il try to check it out at some point be great if this fixes it :)
Could we get the Terren factions added to the Rep and Licence part please?
Download contains a Trojan nice XD
mine game wouldnt even load just get the acces voilation erro
followed the steps but the as soon as i add the win 10 fix i get
Unhandled Exception! in Version 1.01 Build 534
SFC3.exe caused an EXCEPTION_ACCESS_VIOLATION in module <UNKNOWN> at 0023:00000012
EAX=00000012 EBX=00000000 ECX=0019B764 EDX=0526B1F8 ESI=0529D980
EDI=0019B7B8 EBP=0019B774 ESP=0019B74C EIP=00000012 FLG=00010206
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
One little Gripe i have is the AI cheating with the Xindi weps when i use them they zerg to the system and then go the planet regardless of whats there starbases Def platforms etc when the Ai uses them they go around all the things that can shoot at them then fire at the planet.Minor faction ships are not ment to be controlable so how come the AI can?
Possible to buff minor faction planets with a bombing buff? feels cheap when you can remove them easy by bombing there planets or give them all a weak starbase that prevents it wile its still alive?
Ye this goes to my recent post the AI doenst use anitmatter for its skills they are just free so they never need to get more and i think what kills early game for most is the fact the ai gets research cheats and just spams carriers before your even close to them.
iv never liked fighters in Startrek its not very lore friendly ohter than 1 DS9 ep we never see them at least not used by the 4 main powers.
Have a question i get why you did the anitmatter the way you did but whats the point of haveing it if the ai ignores it anyway as they have either inf antimatter of all there abliteys cost 0 (i watched a ship cap 3 neutral mines yet did spend any) so the player needs to a use things with care or do the most logical and well proven thing of haveing then go resuply but agian AI doenst need this as it never runs out looking back i dont think iv ever seen a Ai ship with less than full AM.
Just feels like its a pointless thing for single player Ai gets enough cheats as it is but playing on anything less than hard/vhard is pointless as its stagnates are gets facerolled.
Edit ok so its only the colony ship that seams to have inf antimatter the other ships still regen it like in SA3 so goes back to my point of why add something that only effects the player.
2nd Edit how come the ai never builds Titans its happy to build 30 carriers and some cap ships maybe lower the value on carriers or nerf them a a little/alot
Any news on an update last update we had from you guys was march.
Love the mod as always great work.On the scrapdealers minon faction could we have an ablity to have a out of date captial ship like the Vulcan one or the Xindi one as they are so pretty to look at i never want to kill them.
Combat starbases in this mod are pretty redundat as they are all soft as tissue anyway might as well got for construction or sci (best is one planet with max ship building slots costrucion starbase and fleet yards and watch it pump out ships faster than you can buy them :)
Anyone else think the Rom starbase feels like it dies to a gust of wind i had a fully upgraded MIl one with a fleet and it died to almsot nothing.
Hey love this mod and consdiering most of my 1k hours of play was spent on A3 thats saying something i could sit there and listen to the Kelivns sound effects all day but to the main point i take it you want feedback etc were would you like this on here or do you have a discord etc i dont have meny grips but i have a couple XD
Nelliel
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