Description

NOTE THIS VERSION IS OBSOLETE, VERSION 3.3 IS OUT NOW. This is my shot at making a decent expansion for Star Trek Starfleet Command 3. As a whole the mod adds 3 new empires and ships from 10 new cultures, several new missions and skirmish scripts, overall faster gameplay, and much improved graphics. In addition the game now supports widescreen resolutions and is compatible with Windows 8.1 and Windows 10. I hope you enjoy it. This all-in-one version comes with an installer that automatically takes care of all necessary patching and configuration.

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SFC Upgrade Mod 3.2 All In One
Comments  (0 - 50 of 52)
Guest
Guest

Love the graphics upgrade and the new ships. Is it possible to change something in an INI file to reset the speed and weapons power changes that were made though?

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Jan_B Author
Jan_B

Thank you!

In the Assets/CommonSettings folder you'll find the files "PowerItems" and "WeaponItems". Change the value of "Efficiency" for an impulse engine item in "PowerItems" to change speeds, change the value of "Damage" for a weapon in "WeaponItems" to change the damage output of that weapon.

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Guest
Guest

Help!

This sounds great.

After not being able to get SFC3 to work for ages, I came across this after searching online.

I did a fresh install of SFC3 from the original disk onto my HP desktop which is running the latest update of Windows 10 Home.

I then downloaded the mod and ran the update application.

The game starts and gives me the menus, but as soon as I try to launch a mission, the 'loading' screen comes up, gets stuck on the very first portion of the progress bar, and then the game crashes to desktop displaying this:

Unhandled Exception! in Version 1.01 Build 534
SFC3.exe caused an EXCEPTION_ACCESS_VIOLATION in module igdumd32.dll at 0023:62321727

EAX=0A288F00 EBX=00004020 ECX=00000080 EDX=00084C00 ESI=00004020
EDI=00000000 EBP=0019F930 ESP=0019F928 EIP=62321727 FLG=00010202
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B

0023:62321727 (0x00084C00 0x0A288F00 0x00004020 0x00000000) igdumd32.dll
0023:6232C5EB (0x03FB0850 0x0776D098 0x00000000 0x0776BF18) igdumd32.dll
0023:62328579 (0x03FB0850 0x0019FA04 0x010A7660 0x71A30E10) igdumd32.dll
0023:71A30EA5 (0x0F4412E8 0x010E3FC8 0x00000000 0x0019FA88) d3d8.dll
0023:71A0EB0D (0x0F4412E8 0x010E3FC8 0x00000000 0x0019FA88) d3d8.dll
0023:71A39629 (0x0F4412E8 0x048C66E4 0x048C66E0 0x010A7660) d3d8.dll
0023:71A27B09 (0x048C66E4 0x71A2ED90 0x00000000 0x0019FB18) d3d8.dll
0023:71A2EDE0 (0x048C66E0 0x00000004 0x00000000 0x00000000) d3d8.dll
0023:71A0DC29 (0x048C66E0 0x00000004 0x00000000 0x00000030) d3d8.dll
0023:510240F6 (0x09C21F70 0x00000000 0x51012259 0x09C21F68) ModelRendererR.DLL
0023:5102A43F (0x00000000 0x5100F5D6 0x00000000 0x09C5A190) ModelRendererR.DLL
0023:5100EA11 (0x008C66E0 0x062868E8 0x00000000 0x00038000) ModelRendererR.DLL
0023:5100A955 (0x00008000 0xFFFFFFFF 0x00038000 0x00000000) ModelRendererR.DLL
0023:5100263C (0x048C66E0 0x00000001 0x00038000 0xFFFFFFFF) ModelRendererR.DLL
0023:0042C405 (0x05F40048 0xFFFFFFFF 0x00038000 0x00000000) SFC3.exe
0023:0051D7BE (0x00F40048 0x05F40048 0x004C12CB 0x05F40048) SFC3.exe
0023:0051DB45 (0x05F40048 0x00405AA2 0x05F40048 0x00401790) SFC3.exe
0023:004794FE (0x0099DE20 0x00407366 0x74C3F900 0x00631B65) SFC3.exe
0023:004059E0 (0x00400000 0x010A3A72 0x00000001 0x00000000) SFC3.exe
0023:00632653 (0x002C9000 0x740F8720 0x5E904C76 0x0019FFDC) SFC3.exe
0023:740F8744 (0x002C9000 0x5DCDA0E1 0x00000000 0x00000000) KERNEL32.DLL
0023:773A587D (0xFFFFFFFF 0x773C632D 0x00000000 0x00000000) ntdll.dll
0023:773A584D (0x007B9AB9 0x002C9000 0x00000000 0x78746341) ntdll.dll

Any ideas JanB? I'm desperate to get back into this and your mod sounds fantastic!

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Jan_B Author
Jan_B

Hmmm, try reinstalling (and by "update application" you mean the setup.exe from my mod right, not the 1.01 patch which is already included in the setup.exe, right?). This game is notoriously buggy with installations. If that doesn't help then go into the folder where you downloaded the mod and look for the "JanB Extras" folder, then inside that folder look for the "HD1610" (if you have a 16:10 resolution on your monitor), or "HD169" (if you have a 16:9 resolution) and copy the Assets/Sprites/sprites.q3 file to your game folder/Assets/Sprites. Let me know if it works.

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burghard.reinsch1
burghard.reinsch1

if any of u need help with sfc3 on windows 10 "DM" me ill get back to u soon as i can i fixed the issue on my pc i had all the problems you have plus directx 9 stuff mail me on sashetrajkovskiii@gmail.com or leave a private message. I understand the frustrations

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Guest
Guest

I've noticed that the mod plays fine overall, but for some reason the transporter function no longer seems to work. my compliment says i have 12 marines on board, but once i'm playing a skirmish there is no body available to beam over and infiltrate the enemy ship.
Any ideas what could be causing this?
Jaeden "Sifo Dyas" al'Raec Ruiner

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Jan_B Author
Jan_B

I just tested it in a skirmish, I successfully captured a Borg ship with Federation marines.

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64Cagima
64Cagima

Hello and thx for this great work...

win 10
original game + 3.2 mod

game is working

but iam missing the upper textures off my and the AI ship´s..they looks black only..any idea?



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64Cagima
64Cagima

after killing a ship i got this message.. :/

Unhandled Exception! in Version 1.01 Build 534
SFC3.exe caused an EXCEPTION_BREAKPOINT in module JanB_Scan.scr at 0023:0A788B73

EAX=00000001 EBX=0A78BF70 ECX=84BDBCA7 EDX=00000000 ESI=00000000
EDI=0019F2D4 EBP=0019F1BC ESP=0019F000 EIP=0A788B73 FLG=00200246
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B

0023:0A788B73 (0x0000000A 0x0019F1F8 0x0A786F73 0x0A786F6C) JanB_Scan.scr
0023:0A79B49A (0x0A786F6C 0x0019F2D4 0x00000000 0x0A78BF70) JanB_Scan.scr
0023:0A786F73 (0x0019F290 0x744AA34D 0x0019F2D4 0xE241A46B) JanB_Scan.scr
0023:0A78BF9E (0x0019F2D4 0xE241A46B 0x0087ACE8 0x02CF0038) JanB_Scan.scr
0023:744AA34D (0x0019F2D4 0x00000000 0x0019FF70 0xE06D7363) KERNELBASE.dll
0023:007C00AE (0xE06D7363 0x0019F2D4 0x007BA563 0x0019F2DC) SFC3.exe
0023:007B9BB3 (0x003A6000 0x740E8720 0xAFCA2B3B 0x0019FFDC) SFC3.exe
0023:740E8744 (0x003A6000 0xE8B3C030 0x00000000 0x00000000) KERNEL32.DLL
0023:771F582D (0xFFFFFFFF 0x77216394 0x00000000 0x00000000) ntdll.dll
0023:771F57FD (0x007B9AB9 0x003A6000 0x00000000 0x78746341) ntdll.dll





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64Cagima
64Cagima

ok...i think it was my mistake with the texture bug..grafic is now fine and has no errors...

but sometimes in a fight the game crash...anybody with the same Problem?

win10 64
i7 4770K
MSI Radeon 6970 Lightning
only SFC3 + 3.2 mod

Unhandled Exception! in Version 1.01 Build 534
SFC3.exe caused an EXCEPTION_BREAKPOINT in module Meta_DistressCall.scr at 0023:1AAED3F3

EAX=00000001 EBX=1AAF08E0 ECX=2C24BB0C EDX=00000000 ESI=00000000
EDI=0019F2D4 EBP=0019F1BC ESP=0019F000 EIP=1AAED3F3 FLG=00200246
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B

0023:1AAED3F3 (0x0000000A 0x0019F1F8 0x1AAEADF3 0x1AAEADEC) Meta_DistressCall.scr
0023:1AAFEBBA (0x1AAEADEC 0x0019F2D4 0x00000000 0x1AAF08E0) Meta_DistressCall.scr
0023:1AAEADF3 (0x0019F290 0x756CA34D 0x0019F2D4 0xC46D9AA3) Meta_DistressCall.scr
0023:1AAF090E (0x0019F2D4 0xC46D9AA3 0x0087ACE8 0x02EE0038) Meta_DistressCall.scr
0023:756CA34D (0x0019F2D4 0x00000000 0x0019FF70 0xE06D7363) KERNELBASE.dll
0023:007C00AE (0xE06D7363 0x0019F2D4 0x007BA563 0x0019F2DC) SFC3.exe
0023:007B9BB3 (0x00294000 0x74AC8720 0xA4035EA0 0x0019FFDC) SFC3.exe
0023:74AC8744 (0x00294000 0x0FDA0F85 0x00000000 0x00000000) KERNEL32.DLL
0023:77A9582D (0xFFFFFFFF 0x77AB6377 0x00000000 0x00000000) ntdll.dll
0023:77A957FD (0x007B9AB9 0x00294000 0x00000000 0x78746341) ntdll.dll



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Jan_B Author
Jan_B

Some Conquest Mode missions still have bugs in them, this shows with a load error when you start the mission, you can click on "ignore" and the mission should load. But sometimes the game just crashes when it hits bugs from the base game itself (remember the game was always quite buggy, even without any mods).

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hixaxon
hixaxon

Hello Jan_B,

would it be possible to create a res mod for 2560x1440? I would like to use my monitor's native resolution. Thank you very much.

Oh, and another thing, "Oirams' SFC3 Ship Edit", any chance to making it work with your mod? It just says, I've not selected a correct SFC3 folder :(

But any help would be awesome. Take care.

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Jan_B Author
Jan_B

In principle it's possible to get the 2560x1440 resolution, but it's not trivial. It's a 16x9 resolution so you need to have a one of the 16x9 resolutions (like 1920x1080) installed, then you need to hex edit the SFC3.exe using a program like for example HxD, at offset 6DCF (or 00006DCF) you'll find the values 80 07 (1920 in hexadecimal, backwards, also called little endian) and at 6DD8 you'll find 38 04 (1080 in hexadecimal backwards), you need to change these into 0A 00 and 05 0A respectively. Make sure you replace the characters because the total number of characters in the SFC3.exe file must stay exactly the same or the game won't run! Now open sfc.ini and set resmode=3.

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Kerao
Kerao

When I try to launch SFC3.exe it says that mss32.dll is missing. Did I do something wrong?

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Kerao
Kerao

OK. I probably did but it works now.

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Guest
Guest

trying to get the game to load. on a fresh install it would play the into movie full screen no problems then would go to a black screen with just music and the mouse icon. i installed the 3.2 patch and now after the into movie i get:
Unhandled Exception! in Version 1.01 Build 534
SFC3.exe caused an EXCEPTION_ACCESS_VIOLATION in module <UNKNOWN> at 0023:000007F4

EAX=000007F4 EBX=0019BF88 ECX=0FD645F0 EDX=07716078 ESI=0FFEA5E8
EDI=00000000 EBP=0019BF34 ESP=0019BF1C EIP=000007F4 FLG=00010202
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B

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Jan_B Author
Jan_B

A recent Windows 10 update broke the patch, to fix it you need to get the dgVoodoo2 wrapper. When you've downloaded it, copy the following files: dgVoodoo.conf, dgVoodooCpl.exe and all the files from the x64 and x86 folders inside the MS folder into the main SFC3 folder.

Link:

dgVoodoo2: Dege.freeweb.hu

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adriancombe
adriancombe

Sorry, there must be an obvious answer I am overlooking. You said to copy all the files from both the x86 folder and the x64 folder, but at least one is the same exact name. Which do I keep?

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adriancombe
adriancombe

Also copying those things broke SFC3 worse than before. Now it just says "Unable to find texture by index" as soon as I launch, then crashes, requiring 3x ALT+F4 to get out of it. I am thinking it was the d3d9.dll that did it, I am eliminating files one by one...

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VvNeo2000vV
VvNeo2000vV

I also have this error, is there no way to get this to work on windows 10?

trying to get the game to load. on a fresh install it would play the into movie full screen no problems then would go to a black screen with just music and the mouse icon. i installed the 3.2 patch and now after the into movie i get:
Unhandled Exception! in Version 1.01 Build 534
SFC3.exe caused an EXCEPTION_ACCESS_VIOLATION in module <UNKNOWN> at 0023:000007F4

EAX=000007F4 EBX=0019BF88 ECX=0FD645F0 EDX=07716078 ESI=0FFEA5E8
EDI=00000000 EBP=0019BF34 ESP=0019BF1C EIP=000007F4 FLG=00010202
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B

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Jan_B Author
Jan_B

A recent Windows 10 update broke the patch, to fix it you need to get the dgVoodoo2 wrapper. When you've downloaded it, copy the following files: dgVoodoo.conf, dgVoodooCpl.exe and all the files from the x64 and x86 folders inside the MS folder into the main SFC3 folder.

Link:

dgVoodoo2: Dege.freeweb.hu

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Jan_B Author
Jan_B

A recent Windows 10 update broke the patch, to fix it you need to get the dgVoodoo2 wrapper. When you've downloaded it, copy the following files: dgVoodoo.conf, dgVoodooCpl.exe and all the files from the x64 and x86 folders inside the MS folder into the main SFC3 folder.

Link:

dgVoodoo2: Dege.freeweb.hu

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IceLancer
IceLancer

It works fine with updated d3d8.dll from windows directory. Its not broken, just updated version

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IceLancer
IceLancer

Crash after unity base mission, when attacking romulan base in square right under
[code]
Unhandled Exception! in Version 1.01 Build 534
SFC3.exe caused an EXCEPTION_ACCESS_VIOLATION in module ModelRendererR.DLL at 0023:510341CB

EAX=000006DE EBX=1531CFF8 ECX=0000000C EDX=00000030 ESI=3294EFF0
EDI=71F5C320 EBP=0019E71C ESP=0019E5A0 EIP=510341CB FLG=00210206
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B

0023:510341CB (0x03000000 0x21A080D8 0x21A080D8 0x00000000) ModelRendererR.DLL
0023:510347F9 (0x1531CFF8 0x02000000 0x21A080D8 0x21A080D8) ModelRendererR.DLL
0023:5102184C (0x1331D580 0x00000000 0x21A06158 0x00000000) ModelRendererR.DLL
[/code]

Also game time is advancing too quickly.. there is virtually no time to play any side missions

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lovemasin
lovemasin

i'm getting this error please help
Unhandled Exception! in Version 1.01 Build 534
SFC3.exe caused an EXCEPTION_ACCESS_VIOLATION in module <UNKNOWN> at 0023:0019C1FD

EAX=00190026 EBX=0019BCA8 ECX=05212A1F EDX=04BCC538 ESI=052E2308
EDI=00000000 EBP=0019BC54 ESP=0019BC3C EIP=0019C1FD FLG=00010202
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B

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Captain544
Captain544

Jan i get same error as above, the problem is I have got the base game working through the use of the SFC launcher as posted by AlDaja

'This is a causality of running SFC3 on Windows 10. To avoid even having to deal with this frustration after installing SFC3 and the Taldren patch DON'T launch the game just yet. You will need to download and use the dgVoodoo and launcher to fix the issue (links provided). Before opening the dgVoodoo + reShade zip, disable your virus software as it will attempt to isolate and remove the necessary .dll files. This is especially true for Norton users. Open the dgVoodoo + reShade (Jan2020) zip and extract the entire contents to your SFC3 directory. Then download and place the SFC Launcher (August 2019) on your desktop and run the game for the first time through the launcher* (follow the first time using launch guide on the forum page or install instructions here: SFC3 Typhon Pact). The provided HD install package/launcher will auto-detect for future game play without having to manually set each time. If your game plays in windowed mode, simply click Alt+Enter and it will switch to full screen.'

however when i try to install the upgrade mod this error occurs, and there is no compatibility with the SFC launcher. I think my DG voodoo patch is not working, if you could provide a exact link to the correct file would maybe help some of these people out.

Thanks

Edit: Okay so I have managed to get the mod working, using this method.

Install SFC3
Install the 3.2 mod
Install our "HD & Gamespy patch" for SFC3
Install the "dgVoodo+reshade" package

However, one problem is when choosing the federation only pulse phasers are available. All the rest of the races are fine

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dwrightglenn
dwrightglenn

I have tried to mod a this on both my original machine and my new laptop. On the Windows 7 machine I was able to load the mod and get it to work. I get a texture error when I attempt to load the Mod, and a blank screen without the mod with the start music. The Windows 7 machine throws the following error when I try Campaign mode for any race, but am able to use Skirmish mode.

Unhandled Exception! in Version 1.01 Build 534
SFC3.exe caused an EXCEPTION_ACCESS_VIOLATION in module SFC3.exe at 0023:007A3A86

EAX=0334FEF8 EBX=00000000 ECX=00000006 EDX=00000000 ESI=FFFFFFFC
EDI=00000001 EBP=0018F5FC ESP=0018F58C EIP=007A3A86 FLG=00010297
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B

0023:007A3A86 (0x0018F634 0x00000001 0x00000000 0x0ABB891C) SFC3.exe
0023:007272A5 (0x0018F67C 0x0018F6B4 0x00000001 0x00000000) SFC3.exe
0023:007242D8 (0x0018F6B4 0x00000000 0x00000001 0x006C8900) SFC3.exe
0023:00724C57 (0x0018F708 0x00FCE250 0x00000001 0x00000000) SFC3.exe
0023:007195BE (0x0018F708 0x006F8340 0x0018F708 0x0ABB87B0) SFC3.exe
0023:00743780 (0x0ABB87B0 0x00000000 0x0084F9E8 0x00000001) SFC3.exe
0023:006EE571 (0x0323BEBC 0x0ABB87B0 0x0ABB8701 0x0ABB891C) SFC3.exe
0023:006EE3EC (0x00000005 0x0323BEB8 0x038117D8 0x0018FBDC) SFC3.exe
0023:0079EDD8 (0x0323BEB8 0x006BA898 0x00000000 0x00A4E398) SFC3.exe
0023:007E786C (0x03270074 0x00000000 0x00000001 0x00A4E398) SFC3.exe
0023:0048E857 (0x75F97BBB 0x0316F170 0x00000000 0x00000000) SFC3.exe
0023:0048DA43 (0x75F97BBB 0x0316F170 0x00000000 0x0018FDEC) SFC3.exe
0023:00479467 (0x00A4E398 0x00000000 0x00405A7F 0x0316F170) SFC3.exe
0023:00479447 (0x0099DE20 0x00407366 0x75F97809 0x00631B65) SFC3.exe
0023:004059E0 (0x00400000 0x002C2EB6 0x00000001 0x00000000) SFC3.exe
0023:00632653 (0x7EFDE000 0x0018FFD4 0x77CF9882 0x7EFDE000) SFC3.exe
0023:75AC337A (0x7EFDE000 0x763218C0 0x00000000 0x00000000) kernel32.dll
0023:77CF9882 (0x007B9AB9 0x7EFDE000 0x00000000 0x00000000) ntdll.dll
0023:77CF9855 (0x007B9AB9 0x7EFDE000 0x00000000 0x78746341) ntdll.dll

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Guest
Guest

Microsoft Forefront found a trojan embedded in this download. Trojan:Win32/Tiggre!rfn found inside SFC_Upgrade_Mod_3.2_All_In_One.2.zip->JanB Extras/Tools and tutorials (for fellow modders)/3d.object.converter.5.001.gold.edition.crack-tsrh/3D Object Converter 5.001 Gold Edition_Patch.exe

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jarendarkwolf
jarendarkwolf

Wanna explain why there's a trojan in your mod, Jan?

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jarendarkwolf
jarendarkwolf

Anyone who sees this, report the post, and don't download the mod at all.

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Guest
Guest

Wanna explain why you're an idiot? There is no trojan.

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ntblood
ntblood

(remove)

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adriancombe
adriancombe

Jan_B
Thank you very much for all of your work in this. I am wondering whether you know the fix to this:

Game will only run if I lower my entire PC to 1024x768 [not a problem per se, just for diagnostic purposes]
I can open, select campaign, start campaign, buy a ship, refit, supply, review officers, navigate to first mission and run it. But when I am in it, my ship is invisible, as is the intrepid class ship I am supposed to disable. Also, the little HUD display in the upper left of the 'space' window is sort of outline-photo-negative, I cannot read any text.

Many thanks in advance.

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Nelliel
Nelliel

Download contains a Trojan nice XD

mine game wouldnt even load just get the acces voilation erro

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DaddyOFan
DaddyOFan

Has anyone been able to get this to run with the GoG version of the game? Once installed it started to ask to make my whole desktop into 16Bit.

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Guest
Guest

Same problem. I don't know about you, but my screen isn't even capable of 16-bit, and running it in compatibility mode produces a crash.

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Conza89
Conza89

Same, also had a virus detected in my download and also doesn't work with GOG at this time unfortunately

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DaddyOFan
DaddyOFan

The virus is just the crack, that's fine. Not sure why people are freaking out about a virus, when cracks have always been detected as viruses since the dawn of antivirus.

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Guest
Guest

Hi all,

Ive managed to get Starfleet Command 3 working with the All in one 3.2 upgrade mod.
Here is how ive gotten it to work.

WHAT YOU NEED
I cant post likes but this is what you need.
1.
The game from GOG
2.
dgVoodoo 2.72 (tweaked for SFCLauncher)
Can be found on hotandspicyforums

STEPS

1.
Instill the Starfleet Command 3 gog game
After the instill run it once and then exit.

2.
instill the all upgrade mod in one 3.2 files
After the instill try to run it once and then exit. it may not run at all.

3.
Copy all the files from the dgVoodoo folder into your gog folder

4.
Run from the SFC.exe in the instill folder instead of the gog launcher shortcut.

5.
Enjoy! hopefully!

Note:
If you get a message about it needing 16 bit colors then you can try
taking one of the SFC.exes from the Upgrade mods extra folders.
The 169 one worked for me on an 1920x1080 monitor.

Hard to test but I think it worked for me.

A full reinstall and fallow the main steps again might work better for you.

This is my first time im posting any kind of fix so I hope it is helpful to someone.
I have no connection to any mod just a player looking to help.

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DaddyOFan
DaddyOFan

Unhandled Exception! in Version 1.01 Build 534
SFC3.exe caused an EXCEPTION_ACCESS_VIOLATION in module ModelRendererR.DLL at 0023:510341CB, QueryInterface()+179881 byte(s)

EAX=00001F40 EBX=17A16D18 ECX=0000000C EDX=00000030 ESI=1BE61FF0
EDI=1C7D0C20 EBP=0019E71C ESP=0019E5A0 EIP=510341CB FLG=00210216
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B

0023:510341CB (0x03000000 0x17C0B008 0x17C0B008 0x00000000) ModelRendererR.DLL, QueryInterface()+179881 byte(s)
0023:510347F9 (0x17A16D18 0x02000000 0x17C0B008 0x17C0B008) ModelRendererR.DLL, QueryInterface()+181463 byte(s)
0023:5102184C (0x000058A4 0x0019E880 0x17C0B008 0x17C0B008) ModelRendererR.DLL, QueryInterface()+103722 byte(s)

Does anyone happen to know how to fix?

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Jan_B Author
Jan_B

This is because of a (break) model not playing well with the graphics wrapper. It's (in Assrts/Models) DominionCA_brk.mod, Ambassador_brk.mod or PlanetCrater.mod that's the culprit with these crashes. You can replace these model files with similar models (for example DominionCA_brk.mod by DominionCA.mod), but I will soon release a new version that fixes all of these crashes and adds compatibility with the GOG version of the game.

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