I was about to ask what happened to the Yuri Slave Miner, but then I turn off the limited resources storage option.
I am guessing the slave miner doesn't work well with that game-mode on.
I was about to ask what happened to the Yuri Slave Miner, but then I turn off the limited resources storage option.
I am guessing the slave miner doesn't work well with that game-mode on.
While I do like that Mastodon as a weapons platform, In my mind the Mammoth MK II will always be the Mammoth of choice.
While i do like the how the model lookss I think the legs are reverse jointed in the original game.
Here is a cutscene from the game: Youtube.com
THey brought back a variant of the grand cannon in the Uprising expantion, but it wasnt a base defence is was a deployable unit.
Not quite as awesome as the original Grand Cannon i shall say though. :V
I am looking forward to this mod, really really really really really looking forward to this mod.
Not derail or steal the topic, but when this mod project is done, do you think you might start making a RA1 based mod for UT3 similar to RA:APB?
But anyway keep up the good work, i am looking forward to seeing the Orca and the super weapons.
Kinda looks simalar to the Radar Jammer in Red Alert. :V
all these reporting in staff is making me hungry. lol
Well, i cant test with out somthing to test, but i am a patiant person, so i can wait.
hehehe i am one step ahead of you there wing, i have 2142.
Now all i have to do is wait.
I want to see a picture of Bowser, he is cool.
his castle will probably be freakin cool. you should make a model of the castle based off of the New Super Mario Bros game.
I am looking forward to using that Juggernaut and the Mother of all mechs the MMKII
how are those vehicals coming out anyway, are they fully completed?
This mod idea would be more fit as an idea for Battlefield 2 or Battlefield 2142, because renegade is begining to get old, unless EA decides to make a Renegade 2 were westwood left off.
there hasn't been an update in ages, i would like to see something concering some progress so i know this cool mod isn't dead
when can we expect to see updates, images, info, or idea, of the next upcoming version?
U could use the Bay of Pigs map, i know that is might be a little big for a Renegade map, unless you are already making that as a map.
you could even try to make a remake of the maps use in the Campaign mod of Renegade or Red alert 2
I cant wait to see how the Battle Forttress will work. :)
this mod is being updated faster that all the others, i wouldn't be suprized if this mod came out when Reborn does
The A path beyond team has found a way to make the Gap Generater work, as for the bugs beign work out yet i dont really know
I am looking forward to getting this mod dont die on us
This mod looks great maybe you could ask people on the reborn staff to help or people on the Renegade alert staff for help
visit the website they update on the website not on Moddb for some weird reason
Go with APB Idea for the Superweapons. I like having to have a Building to use a superweapon.
It would give the Upgrade Center, and Missle silo or Temple of NOD more of a purpose.
Also how will the EMP work or are u still thinking whether or not to imput the vech?
Will there be old bases in the mod like there were in the original Firestorm game?
If so will it have a mammoth tank, or a flame tank in the old bases?
I cant wait till the mod comes out i looks really great.
Will there be a campaign mode? (if so) will it be Co-op?
just something i thought i might ask. GJ and keep up the good work :)
i tryied to send you an email with an attachment of some songs i like that you might like but i dont think my email got through.
The songs name were:
Raveshaw Act on Instinict (when you fight mutant Raveshaw the music played)
Mech Stomp (played on mission 10 i think, was put in the beta version)
Industrial (was played from the good old days of C&C)
Industrial Ambit (played on the boat mission of renegade)
Beach (was played in the last level of renegade when you were in temple of nod, also played in Mulitplayer Pratice)
Will the firestorm wall be implemented as well as having its old ablity to kill anything that tries to go through it.
you guys really take your time in making these models i cant wait to see these models as skined or see the mod in action.
I like this mod a whole freakin lot. cant wait for it to come out. i hope the songs that were in the first one are implamented in the second one. i liked Stomp the best, it was in the 10th mission of Renegade, i hope u put in Raveshaw act on instinct in, it was playing when u fought the mutant form of Raveshaw
i am really getting this mod when it comes out now. :)
just one last question, will NOD have the Core Defender (which was on the last level of both teams missions in cabal's army)?
i doubt i will but it would be nice to know.
Well i hope its not dead i realy want to play this mod when it comes out.
Well I am majorly disappointed now i was so very exicted, and it goes and dies this just may have been one of the best mods ever, but seeing as its dead i see that it wont be.
Will the Chrono tank be in the game?
Will the chronoshpere be in it to as well as the iron curtian as super weapons.
Will the crusser be avlable at the naval yard this time too?
Rufrky
James joined
The Voice of ILLOGICALLITY in your ear. The manical mastermind of mischevious Dastardly deeds. The definition of insanity. The Master of Everything Freakishly INSANE. The most phycotic thing since the invention of the NUCLEAR WEAPON. The apocalypse of which legend speaks. The King of Crazy "Rufrky" HAS ARRIVED!!!