Currently enjoying STALKER: Anomaly despite crashing every 5-10 minutes for varying reasons, none of which I know. I guess after playing Misery, I got used to being screwed and having to restart/reload my game/save 10 times in an hour.

Comment History
Ozonix
Ozonix - - 21 comments @ Anomaly Lootboxes

STALKER: Easy Anomaly

Good karma+1 vote
Ozonix
Ozonix - - 21 comments @ Boomsticks and Sharpsticks

Imgur.com Okay I finally got around to it, been in the process of moving so I haven't had time but here's an example of the aiming misalignment I mentioned back in March. The Saiga-12 is the worst by far, it covers a lot of the screen unnecessarily on top of being misaligned.

Good karma+1 vote
Ozonix
Ozonix - - 21 comments @ UNISG is not everyone's enemy

UNISG are basically the Military but in the zone illegally, they're a secret detachment of NATO and are supposed to avoid contact wherever possible as they technically shouldn't exist. Loners are just regular folk, UNISG would not want them to spread word of their existence/involvement, same for Clear Sky as they are basically unsanctioned Ecologists.

It's like if the government made a "spy" division to infiltrate Freedom, Duty etc. and learn what they know about the zone without informing the Military, they wouldn't be friends because word spreading of their existence would get to said factions and compromise them.

Good karma+5 votes
Ozonix
Ozonix - - 21 comments @ Boomsticks and Sharpsticks

The guns look like they’re pointing more left than where the centre of the screen is, so it’s giving off the feel that if you were to actually shoot them, you would miss your intended target. It’s a bit of a pedantic detail, but having played mainly shooters for 8 years it’s something I’ve noticed in a few games. Not disrespecting the mod, just an observation.

Edit: It’s nearly 5 AM here so I’ll do it later but I’ll try and upload a picture showing what I mean.

Good karma+1 vote
Ozonix
Ozonix - - 21 comments @ Boomsticks and Sharpsticks

It'd be nice if the guns were actually aiming where the crosshair would be when hip-firing. They are aiming too far to the left, it just looks and feels wrong. Everything else is great though, but I can't unsee the guns firing hard left while the bullets are going straight...

Good karma+1 vote
Ozonix
Ozonix - - 21 comments @ OpenIV

You're an idiot. The people you find in multiplayer games are Hackers. They use cheats to modify their game so they have things like infinite health, one shot kill, etc. Mods add in extra content and are used for the purpose of expansion/creation. Like Skyrimir said, know the difference.

Good karma+4 votes
Ozonix
Ozonix - - 21 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

July 18, 2014 was the last time I visited this page...for too long I have ignored this, forgotten about it, and not eaten enough pizza...but now, I can finally hear it, calling out to me...the Call of Chernobyl.

Good karma+2 votes
Ozonix
Ozonix - - 21 comments @ Call of Pripyat Complete

Like I commented some time ago, the Devs must have had trouble with it (CoP can be frustrating to work with) so they abandoned ship. That or time problems that lead them to just up and disappear.

Good karma+1 vote
Ozonix
Ozonix - - 21 comments @ O.G.S.E. 0.6.9.2. Eng

Apparently I have a save for OGSE even though I searched everywhere and don't have the mod, but I also have Lost Alpha and now I'm confused to hell about which is which...guess I'll find out once I have reinstalled this :D

Good karma+1 vote
Ozonix
Ozonix - - 21 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

I made the same mistake. I thought it was released until I noticed the grayed out Downloads button. Now I'm like you, waiting for this absolutely amazing looking mod to be released for enjoyment.

Good karma+1 vote
Ozonix
Ozonix - - 21 comments @ Call of Pripyat Complete

The devs ditched this because it clearly didn't work out like Complete for SHoC did. They could have patched it but it's causing them too much grief, so unless someone else wants to pick it up, fix it and then release it, it's dust on the shelf.

Good karma+2 votes
Ozonix
Ozonix - - 21 comments @ Voice of Pripyat 3D

First things first: The trailer music does not fit. Not even a little bit.

Good karma+1 vote
Ozonix
Ozonix - - 21 comments @ Pokemon Light Platinum

I love how this is for an emulated game but it is listed under all platforms. To avoid being a douche, only list it under the actual platform it matches.

Good karma+2 votes
Ozonix
Ozonix - - 21 comments @ Old Good STALKER Evolution

It's all working now, it was the CoP-Inspired Inventory add on that was causing problems. Both the Widescreen and Non-widescreen versions are incompatible, after I reinstalled it and didn't add them it started working fine. Thanks for the info anyway.

Good karma+1 vote
Ozonix
Ozonix - - 21 comments @ S.T.A.L.K.E.R. - Lost Alpha

Yes I installed it in it's own folder.

Good karma+1 vote
Ozonix
Ozonix - - 21 comments @ Old Good STALKER Evolution

Sorry for all the messages...it is working now but custom settings won't save.

Good karma+1 vote
Ozonix
Ozonix - - 21 comments @ Old Good STALKER Evolution

When I start a new game, it starts prefetching objects then crashes. Is this a known bug? Or is there something I missed?

Good karma+1 vote
Ozonix
Ozonix - - 21 comments @ Old Good STALKER Evolution

EDIT: I fixed it, I had a copy of the game that the patch tried to download to but it was out of place, after moving back it patched and the mod now opens. Haven't tested gameplay yet, will get back to you on that. Thanks for the info, very helpful.

Good karma+1 vote
Ozonix
Ozonix - - 21 comments @ Old Good STALKER Evolution

I have the retail version, but it says it can't find the game and that I don't have it installed. Any way to direct the patch? Or is there a file that has the update I can paste over a file in the game folder?

Good karma+1 vote
Ozonix
Ozonix - - 21 comments @ S.T.A.L.K.E.R. - Lost Alpha

After installing it, deleting it, reinstalling it, moving things, moving them back and then installing again I got this:

Expression : wave&&wave->length()
Function : CSoundRender_Source::LoadWave
File : SoundRender_Source_loader.cpp
Line : 65
Description : Can't open wave file:
Arguments : c:\users\ryan\desktop\derp\s.t.a.l.k.e.r. - shoc - lost alpha\gamedata\sounds\dont_hear_it.ogg

Is this a bug or just a minor error?

Good karma+3 votes
Ozonix
Ozonix - - 21 comments @ Old Good STALKER Evolution

Every time I try to start it up I get an error: "The procedure entry point BT_InstallSehFilter could not be located in the dynamic link library BugTrap.dll" - Can anyone please help with this?

Good karma+1 vote