Hello everyone! My name is Curtis, but my nickname that I kept since I was 8 is "Mac". I am a big fan of sci-fi and anything to do with technology and space. When time permits, I love playing games... If I had to choose which style of gaming is my favorite, I couldn't say. I would put RTS, 1st-person, and RPG as the top 3, but I suppose that covers a good percentage of all the games! What I also really like to do on my spare time is create maps for pc games, mainly for the C&C series but sometimes for the AoE series - I can thank RA95 for this map-building addiction! I don't have any experience with modding, though. Lately (as in the last few years, off & on, when I have time) my time for playing has been devoted to building maps for C&C3;. Why this game? Because this game has a such an awesome mod that I have great respect for and thoroughly enjoy... It's called: Tiberium Essence.

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Grassy Knoll II
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Description

Name: Grassy Knoll II
Size: 750 x 425
Players: 2-4

Map Description:
This marooned region features plenty of open territory suitable for base building and expansion, with unique natural defenses from the landscape. Deposits of green and some blue tiberium can be found throughout, as well as pairs of tiberium spikes and two mutant hovels. In the center is a large, battle-beaten city with several structures left standing for garrisoning and an EMP center and tibierum silo for capturing. Also in the city’s ruins, is the grassy knoll where there stands a hostile assassin.

Author Comments:
This map was always my personal favorite to play in Tiberian Sun, I think because it had a bit of everything for making a great map: varying natural defenses with open areas for building and fighting, city-life, some water, and a vein hole monster (which isn't featured here). In this remake I wanted to keep very close to the original, with some adjustments, so that it may be as fun as how I remember it was back in Tiberian Sun. Being the very first map that I created for C&C3, I probably spent the most time editing and redoing this map (mainly the city and texturing) to finally come up with this version. The older version I released was named “Grassy Knoll, 2047” on Lion's cncden (this version is meant to replace that older one).