Hello everyone! My name is Curtis, but my nickname that I kept since I was 8 is "Mac". I am a big fan of sci-fi and anything to do with technology and space. When time permits, I love playing games... If I had to choose which style of gaming is my favorite, I couldn't say. I would put RTS, 1st-person, and RPG as the top 3, but I suppose that covers a good percentage of all the games! What I also really like to do on my spare time is create maps for pc games, mainly for the C&C series but sometimes for the AoE series - I can thank RA95 for this map-building addiction! I don't have any experience with modding, though. Lately (as in the last few years, off & on, when I have time) my time for playing has been devoted to building maps for C&C3;. Why this game? Because this game has a such an awesome mod that I have great respect for and thoroughly enjoy... It's called: Tiberium Essence.

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Tiberian Garden
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Description

Name: Tiberian Garden
Size: 620 x 340
Players: 2-5

Map Description:
This devastated location features a large garden of tiberium in the center where dangerous ion storms have been sighted. Well-protected by ridge lines, the starting locations offer plentiful room for building a base where both green and blue tiberium is rich. Also, within the garden are two mutant hovels and in certain narrow areas are tiberium spikes for capturing, but no structures suitable for garrisoning.

Author Comments:
This map has been made several times: the original C&C, Tiberian Sun, C&C3 (twice), and even by fans. This version is meant to be a very close recreation of Tiberian Sun's version. Instead of naming it something redundant or cheesy like Tiberium Garden IV or Tiberium Garden Redux-Redux, I went with Tiberian Garden. I couldn't have meteors falling in the garden, but ion storms will do just fine (thank you to Krileon).