Hello everyone! My name is Curtis, but my nickname that I kept since I was 8 is "Mac". I am a big fan of sci-fi and anything to do with technology and space. When time permits, I love playing games... If I had to choose which style of gaming is my favorite, I couldn't say. I would put RTS, 1st-person, and RPG as the top 3, but I suppose that covers a good percentage of all the games! What I also really like to do on my spare time is create maps for pc games, mainly for the C&C series but sometimes for the AoE series - I can thank RA95 for this map-building addiction! I don't have any experience with modding, though. Lately (as in the last few years, off & on, when I have time) my time for playing has been devoted to building maps for C&C3;. Why this game? Because this game has a such an awesome mod that I have great respect for and thoroughly enjoy... It's called: Tiberium Essence.

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The Tiberium Fault
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Description

Name: The Tiberium Fault
Size: 550 x 420
Players: 2-6

Map Description:
This red-zone features a large and destructive fault of tiberium, but has been made accessible for ground units to traverse. The region provides enough open areas for building a base with plenty of green and some blue tiberium deposits. Near the center is a mutant hovel for capturing and a town in ruines with only a few structures still standing for garrisoning. Several tiberium spikes are around and an EMP station is located at certain corners.

Author Comments:
Inspired by one of EA's promotional pictures, I thought it would be a cool idea to create an original map with a giant chasm of tiberium. Originally, this map was much smaller for only 4 players, but then I decided I wanted something more impressive and so I saved the original and set out to make this big brother version. Just randomly, whenever I hear music by Chevelle, I think of this map, because I was listening to their music all day while creating this :)