Big file, but it's not death animations? The enemies disappear before falling! otherwise everything is very good.
Big file, but it's not death animations? The enemies disappear before falling! otherwise everything is very good.
Better performance when looking at glass windows, but the previous version, had problems when getting close to the windows, the frames would fall, but now it's normal as it should be.
Other think, UI (hud, loading screens, main menu) do not show in HD, after last update in D3, in RoE i'll never see the HD UI.
Why don't you put a subversion designation with every update?
What's news in 07/11 update?
It was what i needed!
I'm downloading now...
Gzdoom 4.8 is incompatible.
I received 14 errors messages about decorate scripts.
Any idea how to solve this?
I have problems with Gzdoom 4.71 too, is about inconsistence frame rate, one time is 30fps, other time is 3fps. Other day is normal 60fps, and i do nothing only restart system linux!
Hi!
Where put the load order?
My gzdoom.ini is clean, run full mod of the doom64ce without any load lines!
This episode 1, Knee Deep In The Dead, does not appear in the game selection, and the contents is in the directory.
HRRP (HD weapons and sprites decorations) was included? Any chance hd monsters version in future?
Ok, i skipped to map03 and i never see this problem again! Is possible to play with these mods, i guess, maybe not is totally incompatible, but anyway, i don't see, for example, issues with the monsters replacements.
D64D2 have issues, for me, ui mod and music mod are criticals, but you can play normally except for this issue in map02.
Thanks your reply.
Classical mode is ok, but tactical mode the stamina going to 1 and frame rate drops and stop to unplayable. Only in second stage "terraformer" from D64D2.wad! GZdoom 4.3.3 linux 64 bits.
D64D2.wad have the same issue with this mod, low frame rate and stamina. Is possible to solve this?
Do you incorporated HRRP beautifuldoom in this version like a compatible version 632 stuff addon?
There is near to be perfect, but before that, you have to have the girls!!!
Any version updates for new beautiful doom 2019?
Monsters in HD is a priority for me, it's the only thing missing for this mod to be perfect! If you can, you deserve to have a reward from the fans...
Monsters hd is the impossible dream?
Object lights (helmet) improved for me!
Music hq mods don't work like a PSX or Metal or Doom64ost!
Look if you used this mod "HRRP Beautifuldoom v0.12"!
Perfect with doom hd weapons and objects, congratulations!
Any plan to improving these mods together?
Very good work! You did something that is difficult to find in other mods. Congratulations my friend!!
I selected some interesting files like textures, liquid, fog and flashlight and started separate from the mod and it worked perfectly. Maybe the full mod is not ideal for everyone!
One suggestion is to work on this one version mod with all sprites in hd, in my opinion, it would be the definitive version of the improved classic doom.
Excelent work!
The feeling is that it could have been implemented in the original game without exaggerations of other mods combined.
Keep updating this mod has a solid and fun base
Good work. I liked it and i'm waiting for the next updates. It was very good with Butaldoomv21, but the only thing i could see, or what I could not see, was the lack of texture on the exit door! (Better translation)
Good work, i liked and waiting for the next update. Great with brutaldoomv21, only thing i can see, or can't see, the texture of the exit door is missing!
Now hd textures please! if not abuse!!
Does not run in combination with other mods.
(V1cqfix) Updates valid even if it is to restart!
Forgot, is approved for future versions...beta, gama, delta...it has the potential to incorporate more things!
Good work, the steps have different noise according to the surface, and i like all others doom 3 sounds incorporated!
msds2016
marcio joined
biologist worker and gamer when in stand by.