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Comment History
mrendler
mrendler - - 16 comments @ The road to Edain 4.6: Moria

I have a question about Angmar:

I know the team created some heroes to give Angmar more depth, since they lack in that area, but did the team ever consider creating Agandaur or Mordirith as potential hero units?

I know they aren't canon, but since other heroes were created, I figured it would make more sense to use characters that have been used in other LOTR works, plus they are really badass and more consistent with the faction. Just a thought!

Good karma+2 votes
mrendler
mrendler - - 16 comments @ The road to Edain 4.6: Moria

What do you recommend to run Edain smoothly? I can download it and play, but it lags quite a bit, and I don't get that with the vanilla BFME games.

Also, love the work

Good karma+1 vote
mrendler
mrendler - - 16 comments @ Age of the Ring Version 4.0: The Horse Lords

I installed the 4.0 version and when I try to run it, my game crashes with this error:

Invalid sound "Haradrimvoiceattack"

How do you fix this?

Good karma+2 votes
mrendler
mrendler - - 16 comments @ Age of the Ring Version 4.1 Standalone

I keep getting "file skipped unknown compression method" error when I am trying to extract the files? Does anyone know how to get past this?

Good karma+1 vote
mrendler
mrendler - - 16 comments @ Age of the Ring Version 4.1 Standalone

I am having trouble extracting the zip files. I downloaded the file but when I go to extract them, it is just frozen without doing anything. Did I do something wrong?

Good karma+1 vote
mrendler
mrendler - - 16 comments @ Kmogon

Are you saying I should uninstall the launcher as well?

Good karma+1 vote
mrendler
mrendler - - 16 comments @ Edain 4.5 released!

When I start the game from the launcher, it says it on the main screen. I don't think that it fully updated in the launcher, as it freezes just before it finishes, so I am not sure what I should do.

Good karma+1 vote
mrendler
mrendler - - 16 comments @ Edain 4.5 released!

I have downloaded 4.5, extracted the files and tried to run the installer, and it still comes up as Edain 4.4.1. I got it to update on the launcher, but it freezes after it gets to the 15th file.

Good karma+1 vote
mrendler
mrendler - - 16 comments @ Edain 4.5 released!

For some reason, it won't let me update in the launcher. It keeps saying it's either down for maintenance or the server is overcrowded. Is anyone else getting this issue?

Good karma+1 vote
mrendler
mrendler - - 16 comments @ Edain 4.5 released!

I forget, to update from 4.3 to 4.5, after I download the file and extract all, do I need to run an update in the launcher? It's been a while since I've done it, and I'm a little rusty

Good karma+1 vote
mrendler
mrendler - - 16 comments @ The Battle for Middle-Earth: Reforged

Ok cool, and is there a plan to add more or go really in depth like the Edain Mod, or is that too far ahead?

Good karma+2 votes
mrendler
mrendler - - 16 comments @ The Battle for Middle-Earth: Reforged

Just curious, how many factions are planned for this mod?

Good karma+2 votes
mrendler
mrendler - - 16 comments @ The Road to Edain 4.5: Dwarven Battlewagons

Awesome work on the battlewagons. Are there other changes that you are making/adding to other factions?

Good karma+1 vote
mrendler
mrendler - - 16 comments @ Kêshik Guard (Khan's Guardsmen)

Just looked through all the images. Amazing work.

Just a few questions:

1. Do you have any idea when this will be finished?
2. Will this run on the Edain launcher?

Good karma+1 vote
mrendler
mrendler - - 16 comments @ Age of the Ring

I have a question not related to this mod. Do you know if the Dagor Dagorath mod still works, and if so, how do you download it?

Good karma+1 vote
mrendler
mrendler - - 16 comments @ Age of the Ring

When I try to upload the mod (3.1) I get the error:

Expected floating point value, math op, or predefined macro, but found 'MEN_FORTRESS_NUMENORIAN_STONEWORK_BUILDTIME'

Error parsing field 'Build Time' in block 'Upgrade' in file
'Data\INI\includes\upgrade.inc', line 79.

Error parsing INI block ' BuildTime' in file
'Data\INI\Upgrade.ini'.
7 addresses:
(unknown) (0): game.dat+239838 Debug::PostStaticInit+3390
(unknown) (0): game.dat+2346667
etc...

Is there a fix to this problem that anyone knows of? I used v7 and v8 on the switcher and got the same result.

Good karma+1 vote