I live for this shit.
Raising the Bar: Salvation absolutely wrecked me, and that's perfectly fine. This is a high-difficulty mod, and with it's short length, absolutely rewards replays. After my second playthrough, I'd trained myself to make every bullet count, and to pick my encounters carefully.
Salvation felt like not only a love letter to things like Return to Ravenholm, but to Father Grigori's character as a whole. You see the town through his eyes, you see his frail grip on reality, and you experience all of this through an atmospheric & high intensity onslaught through the burning wreckage of Ravenholm. I've walked away with a greater appreciation for him as a character then I ever had before.
Would absolutely recommend for anybody looking for a challenge, and for more insight on RTBR's take on Ravenholm. Wonderful job!
Entropy: Zero 2 is the closest feeling thing to a proper expansion of the series that I have ever played, every inch of this mod is packed full of character, sass, and passion. There are so many reasons for you to play Entropy: Zero 2 if you're wanting something that feels like it belongs in, and respects Half-Life's universe, but to go further would be to spoil the experience.
PLAY. THIS. MOD.
It would be a disservice to modding as a whole for this project to not win MOTY 2022. Absolutely amazing job, and congratulations on the release!
I'm chasin' that purple dragon.
always loved this mod, constant improvement with every update ever since the first release years ago, excellent job & i hope you keep on going with it :)
this is the beta
Fake accounts leaving scores of 10.
Gyazo.com
lol
Good stuff here.
Congratulations on the release! :)
Perfectly captures the atmosphere pictured in early HL2 in a beautiful way, the terminal & the trainstation had to be my favorite areas. I enjoyed the puzzles aswell, how the solution isn't always obvious, it makes the player search around for ways to solve them. Looking forward to future releases!