Avid Python & C++ programmer, 2 & 3 dimensional artist, and designer. Has developed a small collection of scratch 2d games in the past, as well as mods of Warcraft.

Comment History  (0 - 30 of 37)
-Kwah-
-Kwah- - - 37 comments @ Character Screen

What's the deal with the circles at the top? I'd think they'd make more sense swtiched.

Good karma+1 vote
-Kwah-
-Kwah- - - 37 comments @ Recent Work

Now that is nifty. Lighting and grain could use work, but the concept is entertaining.

Good karma+1 vote
-Kwah-
-Kwah- - - 37 comments @ Arcadia - Rise and Fall

I'm assuming you've played some industry level, 'point and click' control games. If you haven't played them, I highly recommend the Myst series.

This is hawk900, btw.

Good karma+1 vote
-Kwah-
-Kwah- - - 37 comments @ Tristram Concepts

Mostly ...

I've totally forgotten his name. Chubby boss in D2.

Good karma+1 vote
-Kwah-
-Kwah- - - 37 comments @ Jailbreak Christmas Giveaway!

Multiple haiku!?! O.o

Nice work tho!

Good karma+1 vote
-Kwah-
-Kwah- - - 37 comments @ Assassins of the Bright Tapestry (concept art)

See jeff! You HAVE been called furries.

Good karma+1 vote
-Kwah-
-Kwah- - - 37 comments @ Assassins of the Bright Tapestry (concept art)

It's no peace pipe. That is a genuine death pipe.

Good karma+2 votes
-Kwah-
-Kwah- - - 37 comments @ Jailbreak Christmas Giveaway!

For now take the second one. Hopefully more will follow.

Good karma+1 vote
-Kwah-
-Kwah- - - 37 comments @ The trigger Challenge

Above description is senseless.

Good karma0 votes
-Kwah-
-Kwah- - - 37 comments @ Blenderheads

Go to the modifier panel (in 2.5 & 2.49), and Add Modifier > Mirror. For most cases you want the options of Do Clipping, and X set, so that it mirrors around the x-axis and forces the vertices to stay on their side/merge at center.

Hope this helps.

Good karma+2 votes
-Kwah-
-Kwah- - - 37 comments @ Jailbreak Christmas Giveaway!

Dinosaurs oppose
The future protects its own
Welcome to Jailbreak

Escape is wanted
The wanted are escaping
Want to play Jailbreak?
--------------------------------
I'll decide which one I want later, or maybe write a new one.

Good karma+1 vote
-Kwah-
-Kwah- - - 37 comments @ -Kwah-

Lul, missed post. Hey.

Good karma+1 vote
-Kwah-
-Kwah- - - 37 comments @ TheOneKnownAsMe

Death?

Good karma+1 vote
-Kwah-
-Kwah- - - 37 comments @ Terrain Environment Revised

Destructible environment shouldn't be overly difficult, no?

Good karma+2 votes
-Kwah-
-Kwah- - - 37 comments @ Blending land and sky

Fffffuuuuuu-

If it's the polish that counts (Which at least in part, it is), you guys've got this set.

Good karma+1 vote
-Kwah-
-Kwah- - - 37 comments @ Valley of Trials

Tile a tad repetitive, but better than previously.

Good karma0 votes
-Kwah-
-Kwah- - - 37 comments @ Pine tree asset

Say, looks awesome. Perhaps add some dynamically generated undergrowth for forests?

Good karma+1 vote
-Kwah-
-Kwah- - - 37 comments @ Screenshot

I have to say. I <3 the cursor.

Good karma+1 vote
-Kwah-
-Kwah- - - 37 comments @ Skill Tree Preview

From the screen, I'm seeing that the game is still running while this is open.

That going to be the case in the final?

Also, a brief complaint about the screenie. It'd be cool to have the bridge model(s)not have that gap down at the bottom of the supports.

Good karma+1 vote
-Kwah-
-Kwah- - - 37 comments @ Overgrowth

I have to say, that this thing is simply mind boggling. I have a serious lack of money, so can't pre-order it, but I'll do my best to get a copy once it's released.

The way you did the decals is pretty cool, I have to admit. What is the deal if you project onto an animated surface? Do they deform with the poly that they are placed on, or is this impossible? >.>

Good karma+1 vote
-Kwah-
-Kwah- - - 37 comments @ New Unit Preview

Erm. Overpowah'ed much?

The shadow is totally wtfbbq awesomely rigged.

Good karma+1 vote
-Kwah-
-Kwah- - - 37 comments @ deviantART

Hawkzor.deviantart.com

rarely updated. :)

Good karma+1 vote
-Kwah-
-Kwah- - - 37 comments @ OffTheGrid terrain: terrain mesh simplification revisited

But anyhow. I'm impressed.

Good karma+1 vote
-Kwah-
-Kwah- - - 37 comments @ Bloodstone Isles

Mine screens look awesome. <3 the lighting.

Good karma+1 vote
-Kwah-
-Kwah- - - 37 comments @ The Battle for Wesnoth 1.6 Impressions

Seeing as I use it on a 7 year old Ubuntu laptop, without lag something strange is certainly going on.

It could be a compatibility issue with your OS, for sure.

Good karma+2 votes
-Kwah-
-Kwah- - - 37 comments @ The Battle for Wesnoth 1.6 Impressions

The first time I looked at it, I kinda shrugged it off due to the graphics.

But, you find yourself getting used to the sprites, and really getting into the game.

I've gotten dozens of hours of entertainment out of this without even stretching it.

Good karma+3 votes
-Kwah-
-Kwah- - - 37 comments @ Environmental "Depth "

I'm not sure about having the fog this light blue. The black really looked better to me.

Good karma+1 vote
-Kwah-
-Kwah- - - 37 comments @ Screenshot

Ah. Define . . . every unit.

Lights get reallly messed once you have enough.

Good karma+1 vote
-Kwah-
-Kwah- - - 37 comments @ Screenshot

Can it just be that tiiiiny bit brighter?

Good karma+1 vote