The scent of Valerian root used to be considered pleasant and harmless, an intoxicating delicacy. Now, it haunts the nightmares of the cat nobility. It's the signature of the assassins of the Bright Tapestry, a mysterious cult said to smoke a dangerous Muridaen drug cocktail that makes them impossible to defeat or escape.
The Bright Tapestry was created by Alshain De Carbonel, a royal duelist who refined killing to such a deadly art that the other cats would rather endure his heinous insults than face him in battle. Deprived the primal rush he felt from dueling, he sought a substitute, and found it in Muridaen drugs. He lost himself in a haze of Valerian smoke and Acacia Berlandieri, weaving the threads of his duels into what his detractors called "some kind of obscene dance." As the years passed, he started to accumulate followers: disgraced, drug-addicted duelists eager to learn his techniques, and unable to find such a potent cocktail anywhere else.
Alshain grew to hate himself for what he was doing to his body and mind, and the despicable company he kept. His mind felt muddy, confused, and sluggish. His body was still strong, but unrecognizable to his former friends. The lustrous brown fur that he was so proud of had faded to a matted, filthy tan, and his famous green eyes were sunken and blood-red from smoke damage. Finally, as the sun rose after a long night of smoking, Alshain had his vision. The gods showed him how cat society was a tapestry, corrupted, soiled and torn by endless unresolved feuds. He saw that the only solution was the threat of death, and only he and his followers could deliver it.(permalink)
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Hookah cat is watching you make video games!
Hookah cat is hookah.
I want one.
Is that a "peace pipe"?
It's no peace pipe. That is a genuine death pipe.
looks like an Argili Coco-nara.us
I love this art! Yet... It's kind of annoying as well. Seeing as you can really see what the artist did, because of the style of art, and it's really not anything to do with fancy brushwork or filters, just a really good artistic eye and hand.
So in theory, I could do this too. But I can't. xD
Awesome art. <3
What are you saying? Good art is a combination of cheap filters and custom brushes?
If that's what you're saying; I dislike it.
I say good art is combination of talent, skill, and dedication (+ passion and drive). If the composition as a whole turns out well, then you have good art. No amount of filters and fancy brushes will bring about good art without effort or skill. Whilst the composition might turn out well; it'll still be dwarfed by the work of masters.
Aubrey has a lot of techniques, this is just one of them. He is mainly a 3d artist, but I think his 2d art is pretty badass. You should check out some of his speed drawing time lapses.
(buried)
Fur ****.
Pardon me?
You know, anything with animals in it that act like humans makes it for 'furrys'.
You know, like Winnie the Pooh, Yogi Bear, etc.
Definitely not for entertainment or anything of that type. ;)
See jeff! You HAVE been called furries.
(buried)
If I'm a fur ***, then that makes you a ****** ***
Great back story.
I wouldn't want a doped up assassin after me. Then again, I wouldn't want any kind of assassin after me regardless if they were on drugs. Still, I'd prefer the latter over the former. Interesting back story as well. ;)
Taking some inspiration from Hashshashin?
Mew ^^
Nice art!
Will the Hookah be included as a weapon? It'd be pretty cool to hit one of those Cats in the back of the head with one, and as the Hookah breaks smoke gets everywhere.
Haha, that is an awesome idea! It would be good for at least one hit and have an awesome shattering effect.
did you ever read Brian Jacques' redwall novels? If not, you should with writing like that you might appreciate it. Maybe a few neat ideas too - theyre cool beans.
Incredible novels, and they were utilized to make quite a nice TV-show as I remember.
Imagine how horrible enemies a hawk, or even just a crow, would be in this game! O.o
Meow! I like cats. I thought I liked dogs, until my family got a cat. Cats rule!
Nice backstory and concept art guys, keep it up!
Also interesting to see you aren't putting up a massive vote button in your news post. I think you're gonna get tons of votes even without "reminding" people to vote for you :P
You got my vote on the very first day that the votings started.
I hope you win in a spot in the top 5 upcoming indie's.
Thanks! A vote button is not a bad idea ;)
This story makes me feel sad. I feel sorry for the assassin... :(
Sad story indeed. And great concept.
wtf it looks like a cat ninja =)
Hookah Cat FTW
That story is awesome.
Glad you like it! My brother wrote it :)
"He lost himself in a haze of Valerian smoke and Acacia Berlandieri, weaving the threads of his duels into what his detractors called "some kind of obscene dance." As the years passed, he started to accumulate followers: disgraced, drug-addicted duelists eager to learn his techniques, and unable to find such a potent cocktail anywhere else."
I just realized that the "Obscene dance" suggestion makes it sound like these cats use some sort of fighting style like the fictional "Drunken Fist" style you see in movies (see Crackle.com for "drunken master" a movie that uses this fictional style) ... would be interesting to see a technique like this in a game if this really was the basis of their inspiration.
Agreed with assaultman, I pictured exactly the same thing =] So anyhow, this also triggered a thought that accurred to me earlier the week...
Ive been playing Laguru, and honestly I can criticise alot, However I quite enjoy it... Seeing as I got on the topic of fighting, im wondering what you guys have in mind for the combat? Quite honestly, the combat system in Laguru is not as simplistic or favourible to me =\ and yes I admit i suck at it, its too hard to realy see whats going on with the camera angle, and also too annoying to not be able to switch targets (who your fighting with when combatting more than one opponent... and also too fast to realy be able to react (I know I suck) So, Id like to see a feature covering your combat system, how its going to work, and if like Laguru but refined, to emphisise exactly how to make up for the frustration that me (and probably many other players are experiancing)
and Id like to add some ideas aswell to be taken into consideration if thats OK with you guys