Hoping someone can update this mod for 1.5.1
Wow! Great menu mod by far. Unfortunately, its incompatible with MCM since MCM adds a new menu section. I guess a workaround would be to just change what settings you want on MCM then uninstall it to have these backgrounds.
Any clue why its like that? Im guessing the arms look weird on most weapons??
Weapons seem to be stuck at a specific fov no matter what I change my settings to :/
holy sh** thanks for mentioning this mod! I just got back into playing stalker again and finished Lost Alpha which was great. Can wait to play this next
I honestly could live without the dragonborn stuff. Would make you too unique and overpowered.
yeah that was disappointing lol
Not trolling. I Alt+Tabbed out of the game then Alt+Tabbed back in on the faction selection screen when starting a new game and it gave me the option to play as the Zombie Faction. I misclicked and now I dont know how to go back to play as Zombies :( The description said braiiiiiins lol if anyone knows how to play as them send me a reply.
You're gonna have trouble finding him because moves between those 3 locations. Really annoying but nothing I can do about it :(
Imgur.com Posted by the creator himself when I asked this question a few months back.
Could be a hardware issue on your end. Try using a different mouse and keyboard for testing.
You should also be able to check your notes and go back 7 seven days to see who you started the quest with(I think).
Maybe try finding a prisoner buyer in case your companion Saathos got captured.
Yeah I hate that. Once the Stormlands take Kings Landing both the Riverlands and the North stop fighting the Westerlands despite them being weakened. Makes even less sense when Dragonstone and the Reach are at war with the Westerlands.
You should spawn with a weapon. I think you're talking about the quest inside the Vale? Try using the mouse wheel maybe the weapon isn't drawn for you but you should have a sword I believe.
maaaan pls dont mention archers. forest bandits or whatever are a damn menace to me q.q
Nice to see you re-uploaded this to ModDB :) I hope this time it gets finished.
Can you provide more info about this mod? It looks very interesting(I think I saw pyramid head from silent hill?)! Is this mod single player/multiplayer and does it have english support? Definitely worth following!:)
I just now noticed a few companions like Carver, Ser Titus Harper, and Lyneria don't have an option export/import. Would love to edit them at some point.
Actually, it's random.
If you can't figure it out it might be a corrupt download. I had a corrupt download with 3.0 to were my game would CTD when I tried to make a new game. Re-downloaded the mod and everything worked fine.
Do you have your game updated to the newest version? Did extract the mod inside it's mod folder into the module folder within the warband directory or did you go into the ACoK mod folder and extract its contents into your module folder? I think what I had done was simply extract the mod onto my actual warband directory and overwrite whatever came up as a conflict. I didn't know that's not what you're supposed to do but I've been doing that for ages lol
Where are the hammermen? Can you tell me the troop tree to get them or are they recruitable from the Weeping Town?
oh wow it works thanks :D
IDK I usually just do missions from cities and open up enterprises to generate an income. I almost always find Bandits/Dothraki/Slavers/ect near The Weeping Town, Fairmarket, and Myr. Unfortunately, with the new update he got rid of Stormland Hammermen so being a slaver is next to impossible for me :(
Trying to do the Stick and Stone:Part 4, but Maester Loren is not present at Strongsong :o
Tried waiting for both night/day time and he never appears ;_;
Actually, the lack of Wildlings most likely comes from the now roaming vassals of the Night's Watch. I miss farming them as well :/
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