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Comment History  (0 - 30 of 207)
kaviarmackan
kaviarmackan @ Prof.Existentials Tomtefars Extension+EWM V 3.1 //UPDATE 39 - 17/2/2020

Can you make the Revolver reload a little faster?

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kaviarmackan
kaviarmackan @ BD21 XVME 1.3.1 brutal doom 21 monsters addon /// UPDATE #58_9.2.20

Bug: When you shoot the arm off a black zombie scientist and goes to critical mode the arm is a black Imp arm.

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kaviarmackan
kaviarmackan @ BD21 XVME 1.3.1 brutal doom 21 monsters addon /// UPDATE #58_9.2.20

The brown Imp variant that was added has a bug where it does the leaping attack and the sprites turn to a regular Imp during it. You should disable the shared leaping attack code for the brown imp variant so the bug does not happen. Or if you want the brown imp variant to do a leaping attack with the correct appearance you should create sprites for it.

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kaviarmackan
kaviarmackan @ VietDoom Weapons v1.5

Are you still gonna make the FG42 with scope?

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kaviarmackan
kaviarmackan @ Old DoomNukem SSG

Nice skin.

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kaviarmackan
kaviarmackan @ Prof.Existentials Tomtefars Extension+EWM V 3.1 //UPDATE 39 - 17/2/2020

About the sprites they are fine but if the tomtefars silenced pistol sprites are be kept then the normal reload sprites should also be changed so it matches.
You said you could add the silencer to the standard pistol sprites so do what you think is best.

Reply Good karma+1 vote
kaviarmackan
kaviarmackan @ Prof.Existentials Tomtefars Extension+EWM V 3.1 //UPDATE 39 - 17/2/2020

Maybe the silencer can be equipped by pressing the reload key when having a full magazine.

Reply Good karma+1 vote
kaviarmackan
kaviarmackan @ Prof.Existentials Tomtefars Extension+EWM V 3.1 //UPDATE 39 - 17/2/2020

Can you maybe add a silencer upgrade to the pistol? The Combat MG already has a silencer that can be attached but what I said is just an idea.

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kaviarmackan
kaviarmackan @ Prof.Existentials Tomtefars Extension+EWM V 3.1 //UPDATE 39 - 17/2/2020

I like the new updates but I don't like how the rocket launcher is sequential reloaded so I changed it back to the magazine reload.

Reply Good karma+1 vote
kaviarmackan
kaviarmackan @ Prof.Existentials Tomtefars Extension+EWM V 3.1 //UPDATE 39 - 17/2/2020

For some reason im not getting the dry reload animation on the Compact MG.

Reply Good karma+1 vote
kaviarmackan
kaviarmackan @ Prof.Existentials Tomtefars Extension+EWM V 3.1 //UPDATE 39 - 17/2/2020

Can you add the frag rounds for the assault shotgun from Enhanced Weapons Mutator v2.1?
Moddb.com

Reply Good karma+1 vote
kaviarmackan
kaviarmackan @ Prof.Existentials Tomtefars Extension+EWM V 3.1 //UPDATE 39 - 17/2/2020

The flicker still covers all the walls and floors in a large room even if i'm a fair distance from a specific area in the room it will still flicker.

Reply Good karma+1 vote
kaviarmackan
kaviarmackan @ Prof.Existentials Tomtefars Extension+EWM V 3.1 //UPDATE 39 - 17/2/2020

It lights up entire rooms and thus does not look right. It should only be a flickering light close to the player when using the flamethrower.

Reply Good karma+1 vote
kaviarmackan
kaviarmackan @ Prof.Existentials Tomtefars Extension+EWM V 3.1 //UPDATE 39 - 17/2/2020

Having the Flamethrower equipped will cause the screen to start flashing.
The Compact MG uses the normal BD pistol shell casing and not the new ones from the addon.

Reply Good karma+1 vote
kaviarmackan
kaviarmackan @ Prof.Existentials Tomtefars Extension+EWM V 3.1 //UPDATE 39 - 17/2/2020

You can shoot during the charging handle animation of the Assault Rifle when reloading. The Tactical Rifle uses the normal reload sound immediately when reloading it doesn't match with the animation at all.

Reply Good karma+2 votes
kaviarmackan
kaviarmackan @ Prof.Existentials Tomtefars Extension+EWM V 3.1 //UPDATE 39 - 17/2/2020

I can't seem to find a silencer for the Compact MG and unable to spawn the silencer in the console. Can you check on this?

Reply Good karma+2 votes
kaviarmackan
kaviarmackan @ BD21 XVME 1.3.1 brutal doom 21 monsters addon /// UPDATE #58_9.2.20

The SSG zombie has an issue with the death animation where the helmet falls off, if you kick the helmet it will turn into a zombieman head.

Reply Good karma+1 vote
kaviarmackan
kaviarmackan @ Prof.Existentials Tomtefars Extension+EWM V 3.1 //UPDATE 39 - 17/2/2020

Can you add the feature from Tomtefars Extension where the cocking handle of the Assault Rifle and MP40 is pulled when performing a dry reload?

Reply Good karma+2 votes
kaviarmackan
kaviarmackan @ Custom Weapons Pack for Brutal Doom v21

The AK-47 is glitched it dosen't need to reload when you have fired all rounds in the clip.

Reply Good karma+1 vote
kaviarmackan
kaviarmackan @ BD21 XVME 1.3.1 brutal doom 21 monsters addon /// UPDATE #58_9.2.20

You should add a fatality to the super shotgun zombie.
Idea: Doomguy takes the super shotgun from the zombie and kicks the zombie down and shoots its head off.

Reply Good karma+1 vote
kaviarmackan
kaviarmackan @ BD21 XVME 1.3.1 brutal doom 21 monsters addon /// UPDATE #58_9.2.20

Ok I'll just spawn the weapons with the console. One question what do I type to spawn a quad barrel shotgun in the console?

Reply Good karma+1 vote
kaviarmackan
kaviarmackan @ BD21 XVME 1.3.1 brutal doom 21 monsters addon /// UPDATE #58_9.2.20

I have an issue running this with Enhanced Weapons Mutator v1.1
Moddb.com
If I load the weapons mutator first with the monster expansion the new weapons will not be usable/selectable but will spawn and dropped by enemies, If I load the weapons mutator after the monster expansion the new weapons will be usable/selectable but won't spawn anywhere in game or dropped by enemies and can only be spawned with the console. Can you fix this issue?

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kaviarmackan
kaviarmackan @ My BD21 Addon (Now with Grappling Hook)

Can this addon be made compatible with Enhanced Weapons Mutator v1.1?

Reply Good karma+2 votes
kaviarmackan
kaviarmackan @ BD21 XVME 1.3.1 brutal doom 21 monsters addon /// UPDATE #58_9.2.20

I suggest the female fire death sound from Max Payne.

Reply Good karma+1 vote
kaviarmackan
kaviarmackan @ BD21 XVME 1.3.1 brutal doom 21 monsters addon /// UPDATE #58_9.2.20

Kicking a female zombie scientist crashes the game. The female zombie scientist could also use a female scream for it's fire death.

Reply Good karma+1 vote
kaviarmackan
kaviarmackan @ Shotgun reskin with slug rounds Update2

I like this Shotgun reskin but can you include a version that has a strap?

Reply Good karma+1 vote
kaviarmackan
kaviarmackan @ BD21 XVME 1.3.1 brutal doom 21 monsters addon /// UPDATE #58_9.2.20

The Z-Spec Ops tactical smg is usable if you use this addon Moddb.com It is called the compactmg and if you find a silencer you can equip it on the weapon.

Reply Good karma+1 vote
kaviarmackan
kaviarmackan @ BD21 XVME 1.3.1 brutal doom 21 monsters addon /// UPDATE #58_9.2.20

I agree what you said. It would be better if you replaced the rifle zombie with the helmeted version then it would be more visually distinct. Like you said adding a helmet SG guy would remove the streamlined threat identification and adding a non-helmet SSG guy would require a lot of work.

Reply Good karma+1 vote
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