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Comment History
Kahooters
Kahooters - - 10 comments @ 1.0.0 Release Details: NATO Overview & Introduction to New General Power's Set

I read past that, and it starts with a "recap" section on why NATO bad and "neo liberal curriculum" and other far right nonsense about stealing Libya's gold reserves and "Anglo-Americanism".

It's irrelevant geopolitical waffle that takes up about an A4 page of information instead of actual mod relevant content, which even then cannot escape the petty complaints about Neo-Colonialism and interventionism. Keep the modern politics out of modding unless you actively *want* to alienate potential fans.

Good karma+5 votes
Kahooters
Kahooters - - 10 comments @ 1.0.0 Release Details: NATO Overview & Introduction to New General Power's Set

I came here for an interesting mod and instead there's paragraphs upon paragraphs of needless whining about NATO's existence.

You are a mod developer, not Tucker Carlson. If you can't work on a fictional project set in a parody of 2000s geopolitics without waffling on endlessly about current events then please stop posting unless it's mod related. No one enjoys it and it just turns people away from your mod due to the ranting.

Good karma+3 votes
Kahooters
Kahooters - - 10 comments @ Expanding Fronts 1.4 Released!

Hi all, I just discovered this mod recently and am delighted that it's got such a recent update. As such I'm curious as to how to install it, as there doesn't seem to be any guide to do so. Would love to play this mod and make a good game even better.

Many thanks in advance.

Good karma+1 vote
Kahooters
Kahooters - - 10 comments @ Mental Omega

I added the 7 files, but the game says I'm missing a syringe executable, no idea what this means. Anyway to fix?

Good karma+1 vote
Kahooters
Kahooters - - 10 comments @ Rise of the Reds

Thanks for the link, only problem is that there's no download button. Anyone know how fix this?

Good karma0 votes
Kahooters
Kahooters - - 10 comments @ Rise of the Reds

Does this still work for the version off Origin from TUC? if not, is there a way to circumvent it?

Good karma+2 votes
Kahooters
Kahooters - - 10 comments @ WarZone 7

Okay, the problem is that there aren't any of the new features, units or effects. I was wondering if this is a common issue. Any ideas how to fix it?

Good karma+2 votes
Kahooters
Kahooters - - 10 comments @ C&C Tiberian Sun True Power

Is this mod dead? if so then I'm sure many people would like to assets to be released. It could benefit the modding community greatly, you're work won't go unappreciated

Good karma+2 votes
Kahooters
Kahooters - - 10 comments @ WarZone 7

So for some reason, whenever I try to download this mod it just gives me a version of the regular CnC.Net client for TS. Do I need Rampastring's TS client or is it a regular issue?

Good karma+2 votes
Kahooters
Kahooters - - 10 comments @ The Second Tiberium War

Hi, I'm trying to play Ver 2.1 but it doesn't run if not on Windows 98 XP service pack 2, and it doesn't run no matter the renderer. TS-DDRAW is the furthest I get but it minimises the client, then pops back up again. This didn't occur in Ver 2.0 which annoys me since this new update is amazing. Is there anyway I could fix the issue. Thanks
P.S the newest update it receives just turns it into normal TS client so you may want to get that fixed.

Good karma+2 votes