This is so cool, awesome work!
This is so cool, awesome work!
I seem to have no reload sound for the M4A1 tactical after the last update. No other mods should be affecting this
I cannot seem to get it to work. Does this mod need to be before Beef's NVGs or after in load order?
*NEW UPDATE HAS CHANGED THE INSTALL PATH, PLACE IN FOLDER ENDING 7427*
*NEW UPDATE HAS CHANGED THE INSTALL PATH, PLACE IN FOLDER ENDING 7427*
*NEW UPDATE HAS CHANGED THE INSTALL PATH, PLACE IN FOLDER ENDING 7427*
*NEW UPDATE HAS CHANGED THE INSTALL PATH, PLACE IN FOLDER ENDING 7427*
*NEW UPDATE HAS CHANGED THE INSTALL PATH, PLACE IN FOLDER ENDING 7427*
Incremental releases incoming! US and USSR coming first!
Having a weird bug with German captured Yak-1b guns
Love the mod but the gun sounds an engine sounds cut out for me relatively often. I dont know why they do it and I have reinstalled the mod multiple times. Could it be my surround sound?
please refer to news update 2017 article, currently in the process of redoing the WHOLE mod. Now with 1700 units having to be modded, along with work and college, I don't have the time to work on it in as much as I would like. However the project is moving soooo... Patience. It builds character.
Seems that there is no sound for the low tier german 20mm guns. (Pz II and SdKfz 140/1)
Hey everyone, running into big problems trying to update old versionof mod to new game version. Seems i have to redo teh whole thing and add the DLC units to make it work again. SOOOOOOOO progress begins! I will try to post playable version as quick as possible!
Yes it does :) Unfortunately people are having mixed results getting it to work because of the new DLC. I'm currently in the middle of finals at school and I'll update it when I can. Cheers
Needs an update because of the yugo/finland pack. Will get to it ASAP, finals are about to start and I will do it when I can.
Just place the same NDF in the folder ending in xxxxxx3208.
Cheers!
You're on windows PC correct? If so I'd recommend validating the integrity of game cache on steam then try install of mod again. hope it helps!
yeah its that one, the 88 was a typo. And thats all you should have to do.
yeah the NDF_win.dat goes in that folder
No problem, thanks for the support! There's a news article up about the status of israeli/dlc nations and the future!
Technically possible. I can change the stats of certain weapons (in this case a bomb) and i might be able to make a US 4000kg. HOWEVER I cannot change the model of the weapon at all. A bomb with the payload size of the MOAB? I believe I'm not the only one who would not like to see something so blatantly overpowered in game. Yeah it could get shot down, but what if you spent 500 points and wiped out 4000 points worth of Units? Thats not really fun.
I can't argue with that! Leopard 2 is one badass machine.
1. It is not possible to add new units to the game.
2. Canada did not have access to either of those units during teh time frame of the game/mod.
1. That sounds like something not caused by the mod.
2. If it is, it is most likely either caused by either placing the mod in the wrong folder or having an israeli or netherlands deck (both of which are unsupported)
MY CURRENT BUG LIST
posting here so they don't get repeated.
Leclerc and Kyu-maru need to be same price at 165.
LvKv 90 needs 9km range, instead of 12km (new data source).
fix Shilka vs biryusa discrepancy.
Infantry transport availability.
jts3579
James joined
Modder of Wargame: Red Dragon, consumer of mods for CoH, Arma 3, Men of War AS2, and many others.