I am only myself, nothing less.

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AlfredG
AlfredG @ Party of Sin Release Dated

Here's the official Steam page: Store.steampowered.com

We'll also be up on Desura soon: Indiedb.com

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AlfredG
AlfredG @ Party of Sin Release Dated

So excited, can hardly wait!

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AlfredG
AlfredG @ Party of Sin Trailer (New!)

It will, with lots of variations to keep it fresh. :)

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AlfredG
AlfredG @ Figuring Out Our Progression: Giant Post-it Wall

Huh, hadn't really thought of it as a college thing. Would love that for a couple of my classes. The syllabus changes every class it seems.

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AlfredG
AlfredG @ Party of Sin Debuts Trailer at MAGFest

Sound track was custom made by our sound guy, Blake Allen. You can find him on Soundcloud.com

And you can pre-order the game and get the game's sound track on our Kickstarter page: Kickstarter.com

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AlfredG
AlfredG @ Party of Sin Development Update: Sounds and Design

Nice catch! Fixed now. :)

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AlfredG
AlfredG @ My True Identity!

And now I've revealed my true identity, making this post entirely obsolete.

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AlfredG
AlfredG @ My True Identity!

I am quite jealous...

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AlfredG
AlfredG @ Spindoc

Well said, I definitely feel the same. We're starting to become an actual development team, not just a community group.

BTW, this is the time to get on the team if you want to be a part of this. We can promise: it's about to get really awesome and right now we're still recruiting.

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AlfredG
AlfredG @ Stepping Down

I'm gonna miss your ***... five years? Best of luck man. I hope we still see you around. :)

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AlfredG
AlfredG @ Ignition-Point Entertainment

Love working with all of you guys.

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AlfredG
AlfredG @ So... A blog

Sick work! I like how this sounds, awesome that you recorded a violin for it rather than just using oscillation.

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AlfredG
AlfredG @ Making Roads in Outerra

Looks great! I got worried when you clipped with those trees, but not only did it compensate for that, it even kept the road level by editing the ground surface!

I'm impressed.

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AlfredG
AlfredG @ Cessna in Himalayas

What software was used in this filming (besides the engine)? If you don't mind me asking. :)

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AlfredG
AlfredG @ Outerra Engine

How do you anticipate conventional game level-editing will conjoin with this engine? Or will it?

Looking great! I can't wait to see the finished product!

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AlfredG
AlfredG @ Under New Management, pt. 1

Precise phrasing :)

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AlfredG
AlfredG @ Eternal Silence

You shouldn't have any trouble finding servers. Here's a link that shows all of them.

Tzann.idafeld-games.de

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AlfredG
AlfredG @ It's Not Easy, Being a Greasy Emo Vampire

Hooray Hooray!

He came through on his promise and I am soooo happy. This is exactly the kind of thing that lifts me up as a vampire in today's world.

PS: This is ES development at its finest.

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AlfredG
AlfredG @ Under New Management, pt. 1

Looks great man! I'm looking forward to those releases. :D

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AlfredG
AlfredG @ The Derelict

This is a hardcore mode map. That means that it includes both control point combat and space combat as opposed to cp maps that only have control point combat.

The old UTF eagle is accurate. The NTSS Phoenix (the derelict ship) belongs to the UTF but has been lost in space for some time. The symbol is outdated because the ship is outdated as well.

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AlfredG
AlfredG @ The Derelict

Ooooh, pretty.

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AlfredG
AlfredG @ Mapping Special!

Yeah, NoX knows mapping like the back of his hand.

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AlfredG
AlfredG @ The Derelict

I want to fight for control of that ship ASAP!

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AlfredG
AlfredG @ The Arlon

Beam of death! The lighting looks great.

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AlfredG
AlfredG @ Vertigo

I can see myself taking this exact position many times to cover that walkway.

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AlfredG
AlfredG @ Vertigo

I love the space atmosphere. It looks just like how I imagine it.

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AlfredG
AlfredG @ Dear Esther Level 2 Progress

:D I love the skeletal look.

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AlfredG
AlfredG @ Dear Esther Level 2 Progress

I like the blue tint of the lighting, it looks unreal. Good placement above the hole as an attention drawer as well.

It would be interesting to see some type of residue on the walls/around the hole: slime, blood, cave fungus, etc. Maybe something far enough back in the shadows that you can't tell anything about it other than that it's an organic residue.

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AlfredG
AlfredG @ Eternal Silence

People definitely still play it. Get on 'bout 7p.m. (GMT -5) and you'll easily find another 15-20 players.

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