Founder and Executive Producer at HEROIC Studios. I have advanced skill in XML coding as well as Age of Mythology, StarCraft II, and Empire Earth II mapping. My mod team HEROIC Studios is currently working on Elite's Conflict Mod for Star Wars: Empire at War: Forces of Corruption. Previously I worked on the NHC Mod for Company of Heroes.

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New ECM v1.2 Demo #2 Teaser

{HEROIC}Elite Blog

Aimed at providing a modern gaming experience, Elite's Conflict Mod gives players that great feeling they had when they watched a Star Wars movie or played a Star Wars game for the first time.

Focusing on the conflict between the Rebel Alliance and the Galactic Empire, ECM features new galactic campaigns, units, models and textures, compositions, effects and particles, and so much more!

Our mission is to create a memorable and fun experience for everyone who enjoys strategy games or simply loves Star Wars, just like us. Our teams love and care for this game has only grown and we want to share this fantastic adventure with you.

We look forward to seeing you on the front lines.

HEROIC Studios

Elite's Conflict Mod Update - 03/15/17

{HEROIC}Elite Blog

Hello everyone,

HEROIC Studios has nearly completed Elite's Conflict Mod v1.2 for Star Wars: Empire at War: Forces of Corruption. Cumulatively our team has nearly 10,000 hours of game time and mod work already invested into our next release!

Myself, {HEROIC}Doci, Delta730, Sergeant Barlex, and {HEROIC}Yeti currently comprise our team. This is the best group of modders I have ever worked with. Their hard work, dedication, and knowledge have allowed us to do what was once impossible for Elite's Conflict Mod. I again want to thank each of them for everything that they have contributed to this mod.

In v1.2 of Elite's Conflict Mod, players will be able to fight against the tyrannical Galactic Empire, slay Rebel Alliance scum, and even break free from both of these factions and start their own government under the Corporate Sector Authority. It will also feature new units, maps, planets, models, textures, particles, music, and so much more!

If you haven't checked it out, please take a look and tell us what you think. The link and latest video will be linked below!

You can view the mod here: Elite's Conflict Mod

Thank you for reading and have a nice day,

{HEROIC}Elite

Elite's Conflict Mod v1.2 Upcoming Release

{HEROIC}Elite Blog

Hello everyone,

My mod team, {HEROIC}, is working tirelessly on Elite's Conflict Mod v1.2 for Star Wars: Empire at War Forces of Corruption. After 900+ hours of game play and 1500+ hours of mod work per team member, we have created an amazing mod that only continues to leave me in awe.

{HEROIC}Doci, Delta730, {HEROIC}Hunter, {HEROIC}Yeti, and I make up our mod team. This is a fantastic group of skilled and dedicated players who are spectacular at what the do. Thank you so much to them for all of their hard work.

So far, the mod focuses on the Rebel Alliance vs. Galactic Empire conflict, The Galactic Civil War, and gets away from the Zann Consortium. Along with that, units that were apart of the game but hidden or unbuildable, are buildable units. We have added new planets, maps, models, textures, units, music, and so much more!

If you haven't checked it out, please take a look and tell us what you think!

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Acclamator SKFB

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You can view the mod here: Elite's Conflict Mod

Thank you for reading and have a nice day,

{HEROIC}Elite

Elite's Conflict Mod v1.0 Upcoming Release

{HEROIC}Elite Blog

Hello everyone,

I am now going public with the mod work I have been doing for Star Wars: Empire at War Forces of Corruption. With 750+ hours of game play and 1000+ hours of mod work, I have been creating one of the best mods for SW: EAW FOC out there.

So far it has only been me creating this mod which is why progress was slow, but that is why I have waited so long to begin advertising it. The mods first release, titled Elite's Conflict Mod v1.0 will be quite soon and I'd love for everyone to give it a try and tell me what they think.

The mod focuses on the Rebel vs. Empire conflict and gets away from the Zann Consortium which in my opinion destroyed game mechanics and ruined the balance of the force. The Z.C. will still be present but it will be optional.

Along with that, units that were apart of the game but hidden or unbuildable, will be buildable units.

There are many more exciting features in this mod that I will show you soon. I hope you are as excited as I am.

You can view the mod here: Elite's Conflict Mod

Thank you for reading and have a nice day,

{HEROIC}Elite

Mod DB - Recommend Mods 03/01/14

{HEROIC}Elite Blog

Hello everyone,

I just thought I would recommend some game mods for some of my favorite games! Many of these are still in development so please go and support them! The versions are current or the best of that Mod as of now.

---------------------------------
Games - Mods:
---------------------------------

Battlefield 1942: Desert Combat 0.7 Mod
Battlefield 2: Global Warfront 0.4 Mod
Company Of Heroes: NHC v2.700b Mod
Command And Conquer Generals Zero Hour: VGO v2.1 Mod
Star Wars Empire At War F.O.C.: Star Wars - Clone Wars Mod v3.0 or v4.0

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Find Them Here!:
--------------------------------

Desert Combat Moddb.com
Global Warfront Moddb.com
NHC Mod Moddb.com
VGO Mod Moddb.com
Clone Wars Mod Moddb.com

There you go! Here are upcoming Mods that I believe are going to be spectacular upon release, please show them support as well and hopefully we'll get to play them soon!

--------------------------------
Games - Mods:
--------------------------------

Command And Conquer Generals Zero Hour: Earth Conflict Mod
Company Of Heroes: Vietnam 67' Mod
Company Of Heroes: Zombie Mod
Command And Conquer 3: Generals Universe Mod
Star Wars Empire At War F.O.C.: Yuuzhan Vong At War Mod

-------------------------------
Find Them Here!:
-------------------------------

Earth Conflict Mod Moddb.com
Vietnam 67' Mod Moddb.com
Zombie Mod Moddb.com
Generals Universe Mod Moddb.com
Yuuzhan Vong at War Moddb.com

I will slowly add more as I find them!

Thank you everyone for showing your support for Mods on Mod DB and have a nice day!

{HEROIC}Elite

NHC Mod v2.700a Release Soon

{HEROIC}Elite Blog

Hello everyone,

The NHC Mod v2.700a will be released within the next week or two. There are many changes that will be featured in this release and I would like to share some of them with you.

In this v2.700a, you should expect to see:

- T26E4 Super Pershing
- Sherman Tulip
- Panzer I
- M3 Stuart with Quad .50 cal
- Any faction versus any faction bug fix
- The soon release of a combiner for the Ostheer version of the Eastern Front mod.
- Other vehicles
- Some other changes to costs and maps
- Multiple bug fixes along with glitches
- The Maus VIII will be nerfed slightly to keep the terms more even
- And More!

===============================================================================

- You can check the mod out here:
NHC Mod
- As of 08.26.13, the NHC Mod is 31 of 20006 on Mod DB
- As of 08.27.13, the NHC Mod is 9 of 20006 on Mod DB
===============================================================================

-Thank you again everyone for the support over the years and the wait for the last few months while we are producing the NHC Mod v2.700a. We hope you can't wait for the next release of the NHC Mod v2.700a!

{HEROIC}Elite