Hey guys Pesudogiants seem to be either de-spawning when i kill them or disappearing, that and possibly crashing my game any patches or work around?
Hey guys Pesudogiants seem to be either de-spawning when i kill them or disappearing, that and possibly crashing my game any patches or work around?
Dont know why but the red forest crashes a lot for me anyway I can check the logs or were they are located at to post it or send it in?
a very awesome idea right here i hope it goes well!
was the stalker t pose error fixed?
i have a goodwill of 750 and no free stalker trader is selling a seva whats the reputation or goodwill do you need for a seva to pop up?
i fixed spawn rates before i even made a game and if i have to start a new game man imma be a bit sad.
has anybody else's rostock become a graveyard swarmed by mutants and doggos?
anybody know where to get an seva?
é construído por chamada da miséria, então sim, é muito mais difícil ganhar dinheiro, os bandidos gostam de tirar suas calças e gritar cheeki breeki para você, também armas que estão prestes a quebrar podem explodir e outras merdas
playing this mod makes my everything hurt especially my feels
probably a stupid question but do i need to install this over call of prypiat or is this just a standalone by itself?
just got a new bug here:
expression:_valid(start pos)
function:cphactivationshape::create
file:phactivationshape.cpp
line:177
descreption: assertion failed
stack trace:
0023:02b57113 xrcore.dll, xrdebugfail()
0023:08b1738 xrphysics.dll, activationboxdynamic
0023:08b0428 xrphysics.dll
activateshapecharacterphysicsupport[)
just add further onto my posted problem with my crashes im finding that it may be related to when for some reason stalkers die and than go into a t-pose for whatever reason thus making saves whether they are hard or not and for the most part some areas completely unplayable as you cannot access them due to this problem. I've also encountered lua errors that crash the game but havent taken a pic as of yet of the bug report yet ill post it if i ever get it again.
new mutants dont work currently it hasnt been updated to work with the current version of 0.4.2 loot money and the other addons seem to work but i have not tried faction master myself
dont get cheeki breekied out there kid
Also is there a debug menu by chance if so i would like to use it to give myself money after some corrupt saves if possible. I dont want to go fight the cheeki breeki ***** gang again and or play the game of jumping into anomaly casino to see if i live.
did you delete the ur_si_teleport.script? this causes crashes when moving to a new area it has to be deleted you can do this by going into youre stalker_call of prypiat folder/gamedata/scripts i believe
Hey rh got a weird bug when entering from garbage to cordon expression:_valid(start_pos)
function:CPHactivationshape:create
file:PHActivationshape.cpp
line:177
descreption:assertion failed
stack trace:
0023:02b67113 xrcore.dll, xrDebug::fail()
0023:08ac173 xrphysics.dll, activationboxdynamics()
023:08aco428 xrphysics.dll
Activate shape character physics support
So would this fall under some form of corruption within just that area? ive also went back to some older hard saves and was able to load into cordorn via the swamp, i will try to do this in my current game via agroprom,swamp, and than cordon or is just a waste of time?
i was wondering how to add new mutants to the game as currently when i do put the folders into the gamedata folder it seems to just crash the game when i try to start a new game with stalker call of prypiat/gamedata/scripts/sim_squad_scripted .script:658 wrong number of arguments to "inset". I know for sure im installing it wrong but im unsure how im installing it wrong as i have read the read me file but still cant seem to install it correctly.
holy moly thank you so much man
hazard58
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