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Comment History  (0 - 30 of 231)
HartstokITA
HartstokITA - - 231 comments @ Company of Heroes: IMMERSION 1944

Ok, the mod visually is very nice, but it needs improvements under the balacing point of you: i'm playng the US campaing and i can't believe how much tough the germans troops are compared to allied ones.

I was doing the mission "red ball esxpress" and i could't believe how hard was to kill anything, little french tanks that manage to be shot down from 3 shermans, plus 2 AT guns at least 6 direct hits! Not realistic at all.

The german tank hunter tank is fast as heck and deadly, it managed to one shot my Greyhounds and it needed al least 8 shots to be destroyed by sherman tanks.

Please, fix this issues because play this mod is pretty frustrating.

That said the work you made for the skins and the historical accuracy is impressive, good job!

Good karma+1 vote
HartstokITA
HartstokITA - - 231 comments @ Back2Fronts Mod

Are you guys actually thinking of "activate" allied npc? i find frustrating that allied npc have no use at all: enemy npc just target the player and allied npc makes no kills at all. i wouldl ike to see some allied npc kills too

Good karma+2 votes
HartstokITA
HartstokITA - - 231 comments @ Back2Fronts Mod

I'm a huge fan of this mod since its birth back at the time and since then it makes very huge progresses with no doubt and i love it to play with it. The only issue that really makes me think is that allied IA are not usefull at all! They do not throw nades, do not kill enemeies and do not help the player go trough the levels at all! I was wondering if for you guys were possible to improve the allied IA in order to be aggressive as the enemy one and that also the allies around the player can attract enemy IA fire. After a bit became frustrating like the original COD2 where your player make an actuall massacre and the others entities do litteraly nothing.
Thank you for your time and i hope that this tips can help to improve an already quality mod :D

Good karma+2 votes
HartstokITA
HartstokITA - - 231 comments @ BSP Realism Mod 1.1

Quick question about the factor realism: can you do something about the ugly feature that the bombs will authomatically recharge themselfs? Meaning: in the regular game there is the option that allows you to disable this unrealistic feature but you cannot change the plane in the squadron after the release of the bomb, can you make something like a key for change plane in the same squadron? Thank you for ur time and let me tell ya: this mod is awesome!

Good karma+1 vote
HartstokITA
HartstokITA - - 231 comments @ CoD2 Back2Fronts patch 1.1 - Hill400 medic

from original documents and paper works. Medics start using weapons offically in vietnam war with the birth of the "combat medic" meaning a specialist rifleman with first aid knowledge and more medic stuff for help and stabilize wounded soldiers and let them go back alive to the field hospital

Good karma+1 vote
HartstokITA
HartstokITA - - 231 comments @ CoD2 Back2Fronts patch 1.1 - Hill400 medic

(buried)

Medics in ww2 do not carry weapons, only medic stuff in teir bags

Good karma-6 votes
HartstokITA
HartstokITA - - 231 comments @ 1897 Field Gun (Oficial Version)

can you do the same with the m2 artilley? i mean the AT and Artillery mode

Good karma+1 vote
HartstokITA
HartstokITA - - 231 comments @ California Megamod

Ok, i don't know why this mod do not want to start! it crashes just after the rockstar logo! it is a special way to operate it if i have GTA:SA on Steam?

Good karma+2 votes
HartstokITA
HartstokITA - - 231 comments @ California Megamod

i see a lot of stuff in here but can i choose to do not able some of this features?

Good karma+1 vote
HartstokITA
HartstokITA - - 231 comments @ CoD2 Back2Fronts patch 1.1 LOG

the us forces will spawn with the trenchgun?

Good karma+1 vote
HartstokITA
HartstokITA - - 231 comments @ Reweisat Ridge (4)

you should remove the thompsons m1a1 from the desert troops. in that period there were m1928's model ;)

Good karma+3 votes
HartstokITA
HartstokITA - - 231 comments @ CoD2 Moscow Nagant training

due how much we will wait the download of this cool mod??? XDDD i can't wait to play it *^*

Good karma+1 vote
HartstokITA
HartstokITA - - 231 comments @ CoD2 King Tiger in radiant

more steel to knock out with zookas ;)

Good karma+2 votes
HartstokITA
HartstokITA - - 231 comments @ Assault engineer

they re cool for smash nazi's *****! XDDDD

Good karma+1 vote
HartstokITA
HartstokITA - - 231 comments @ Assault engineers

NIIIIIICE! :D

Good karma+1 vote
HartstokITA
HartstokITA - - 231 comments @ CoD2 Konigstiger concept

nooo wait a sec, what insane idea have you got here???? the tiger was enough! now you want add the king? im hating you!!! XDDDDD btw excellent job :P

Good karma+5 votes
HartstokITA
HartstokITA - - 231 comments @ CoD2 uniforms - more German heads

this remind me a kriegsmarine uboot commander :) very excellent job dude :)

Good karma+1 vote
HartstokITA
HartstokITA - - 231 comments @ CoD2 Decoytown mission changes

that is an m1 zooka not a panzershrek dude

Good karma0 votes
HartstokITA
HartstokITA - - 231 comments @ CoD2 AI deploy support for DP28 and Lewis

a brits with DP28? wat? XDD btw nice :D

Good karma0 votes
HartstokITA
HartstokITA - - 231 comments @ New Enhanced Combat Leader Beta Released

you are right, i try to download but there is no way to end it... -______-

Good karma+1 vote
HartstokITA
HartstokITA - - 231 comments @ New Enhanced Combat Leader Beta Released

YEEEEEEEEEEEEEEEEEEEEEEAAAAAAAAH!!!!!!!! YES!

Good karma+1 vote
HartstokITA
HartstokITA - - 231 comments @ Pistols

can you please pur this guns in the right hand? ok some can use left but... NOT EVERYONE! XD anyway fantastic job i can0t wait the relise day :))))

Good karma+1 vote
HartstokITA
HartstokITA - - 231 comments @ M1 Garand Preview

where is the "CLING"? D:

Good karma0 votes
HartstokITA
HartstokITA - - 231 comments @ CoD2 Beretta 38 and BAR fire mode switch

dude... i love with all my self this mod but the bar model is really ugly D: if i can give you a tip: change it >_<

Good karma-1 votes
HartstokITA
HartstokITA - - 231 comments @ CoD2 Smith and Wesson 1917 animation

can u make that our character hold the pistol with 2 hands like the 1911? the revolver have a huge recoil ;) anyway fantastic work... i love this pistol ^^

Good karma+1 vote
HartstokITA
HartstokITA - - 231 comments @ CoD2 weapons update (M1 Bazooka)

WOOOOOOOOOOOO! FINALLY THE M1 ZOOKA! i bet that utake it from brothers in arms! I LOVE IT!!!!

Good karma+1 vote
HartstokITA
HartstokITA - - 231 comments @ M9 Bazooka

why not the m1? is quite better than this...

Good karma0 votes
HartstokITA
HartstokITA - - 231 comments @ New Beta Build 03142014 available for download

is not clear: where i can download this mod? D:

Good karma+1 vote
HartstokITA
HartstokITA - - 231 comments @ us marine

the hider is wrong! note the right one in this pic Safarasoftair.com

Good karma0 votes