Maybe you could leave out the bad voice and head desking? I'd actually like a tutorial for getting this to work that's a little more in depth than "put things where they need to go, and, install accordingly"
Maybe you could leave out the bad voice and head desking? I'd actually like a tutorial for getting this to work that's a little more in depth than "put things where they need to go, and, install accordingly"
Well then it just doesn't work at all.
Waiting for available slot. Or something along those lines. Kind of annoying when the yard has never been used, I have what I need researched, and more than enough crew and ship supply available if its needed.
This mod is amazing otherwise.
So, I have everything in the military tree researched, maxed fleet supply, and more money than Palpatine. But I still can't get the Executor to build?
I know it's supposed to be an automagic ability acording to the readme, but its not very automagic.
Is there any reason why a single spear levy unit can zerg rush 3 units of imperial infantry using kneel fire, and make it into melee with minimal casualties?
I love the mod, but even fully upgraded foreign marines miss 90% of their shots, thus allowing melee units to swamp them.
Is this a bug? *also worth mentioning that enemy formations have a nasty habit of getting stuck and just shuddering in place while my units waste all their ammo trying to hit them.
So Arma 2 CO only? I can't even find the downloads for the old Arma 2 only version anymore.
I have the old version that works with just Arma 2, but it's full of bugs; triangle in the commander sight, allied tank crew abandoning their vehicle at the sight of germans, unfinished models...and I was hoping for there to be a patch.
I think I'm just going to go cry in the corner now.
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