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Comment History
GadenKerensky
GadenKerensky - - 27 comments @ TB's RF Receiver Hidden Package Sidequests v1.8

I have encountered an issue looking for a package in Wild Territory. The message suggested the Western Part, but the beeping was actually at the corner near the small trailer with the bed, leading to the anomaly tunnel on the way to Yantar.

However, there is nothing nearby. I as yet have been unable to find the package, and until I can resolve the issue, I effectively cannot continue RF quests. Is there a solution to this issue?

Good karma+1 vote
GadenKerensky
GadenKerensky - - 27 comments @ Beef's NPCs die in Anomalies v1.1

It'd be good if they had better awareness of anomalies so it wasn't completely stupid at times, but I've come to understand that's a rather difficult thing to achieve.

Good karma+1 vote
GadenKerensky
GadenKerensky - - 27 comments @ Mora's AI more covered (1.0) for 1.5.2

I wonder if this could pave the way for factional and rank-based behaviours.

Good karma+3 votes
GadenKerensky
GadenKerensky - - 27 comments @ Damien's Animation Compedium [Unmaintained]

Thank you for the clarification.

Good karma+1 vote
GadenKerensky
GadenKerensky - - 27 comments @ Damien's Animation Compedium [Unmaintained]

So, looking at the mod in MO2, it seems to have optional patches that do not appear in the BAIN installer (which MO2 gives a message that it's not sure it is a proper one).

Do I need to manually install, or do I just tick which of the two boxes I'm presented with and leave the files alone?

Good karma+1 vote
GadenKerensky
GadenKerensky - - 27 comments @ Headlamp and Handheld torch 50m

Using MO2, it shows up as having two gamedata folders. Are they identical?

Good karma+1 vote
GadenKerensky
GadenKerensky - - 27 comments @ [1.5.1] Boxes loot redone

Ever thought about adding an additional/optional component that increases the amount of 'crafting' materials you can get from boxes? Like, not broken radios or the like, but the base components, like scrap metal, transistors, empty syringes, stuff like that. Feel like it would improve the crafting if boxes offered a good source of certain basic crafting materials.

Good karma+1 vote
GadenKerensky
GadenKerensky - - 27 comments @ Basic_Icons 2.1 (OUTDATED)

How come the Glue Tubes don't have Chevrons?

Good karma+2 votes
GadenKerensky
GadenKerensky - - 27 comments @ Arszi's Mutant Bleeding 2.0.1 for Anomaly 1.5.1

How much does it affect Chimeras? Supposedly they are less affected by bleeding due to duplicated organ sets and a highly distributed cardiovascular network.

Good karma+3 votes
GadenKerensky
GadenKerensky - - 27 comments @ Artifact Redux v1.3.1

To be honest, I'd rather Junk Artefacts be left alone completely. Let them be nice loot items without being 'hot potatoes' so to speak.

Just nice lumps of money. Not a lot, but good loot.

Good karma+2 votes
GadenKerensky
GadenKerensky - - 27 comments @ New mutant icon parts and meat 1.5.1

I think the icons would be better if they better reflected their weights and original look; for instance, the Pseudogiant Hand looks like the whole arm, but it was really just the hand. And the Snork Mask looks like the entire snork's head, when it was just the fractured GP-5 mask.

Good karma+1 vote
GadenKerensky
GadenKerensky - - 27 comments @ Ambient Music Pack v2.9[1.5.2 Compatible!]

Which is the track that adds the distant roaring?

Good karma+1 vote
GadenKerensky
GadenKerensky - - 27 comments @ Kompendium

Is there any way to remove the Tarkov Icon Reskins?

Good karma+1 vote
GadenKerensky
GadenKerensky - - 27 comments @ Kompendium

Is it available to download from this page, or just the One Drive?

Good karma+1 vote
GadenKerensky
GadenKerensky - - 27 comments @ Kompendium

Got it. Just getting together the mods that are said to work with this repack, listed by the other guy.

Good karma+1 vote
GadenKerensky
GadenKerensky - - 27 comments @ Kompendium

I think that's part of Boomsticks and Sharpsticks.

Good karma+1 vote
GadenKerensky
GadenKerensky - - 27 comments @ Kompendium

Something else I've noticed, one of the sound mods appears to use a mismatched sound for climbing wooden ladders (walking on sheet metal sound).

I don't know if this is something that can be fixed since it may be an issue with the standalone mod, or something that can't be changed at all between all ladder types.

Good karma+1 vote
GadenKerensky
GadenKerensky - - 27 comments @ Kompendium

Will do. But it must be a bug somewhere because I had the music volume slider at Zero and music was playing... maybe it was dynamic music?

Good karma+1 vote
GadenKerensky
GadenKerensky - - 27 comments @ Kompendium

Well, the pack appears to work with JSGME, so reverting changes shouldn't be hard. Still, I would like to make those changes if possible, even if I have to be walked through some of the finer ones, like removing the Cinema VFX changes since I don't really like what it does to anomalies, particularly gravitational anomalies.

Good karma+1 vote
GadenKerensky
GadenKerensky - - 27 comments @ Kompendium

Is there a way to disable certain mods in the pack?

For instance, I want to disable the Bandit Voice Actor, Sleep Restores Health, and I think the Ambient Music Pack because it doesn't seem affected by the volume slider in the settings menu.

Good karma+2 votes
GadenKerensky
GadenKerensky - - 27 comments @ Weapon Parts Overhaul for 1.5.1

Parts for the P90 and Protecta might be nice, but probably eschew the Gauss Rifle; It wouldn't be immersive since 'failure to extract' is impossible with a weapon that discharges the entire cartridge (or appears to) since round has no part with it. It's also battery operated.

Also, it'd probably make no sense to repair a gauss rifle with a multitool.

Good karma+2 votes
GadenKerensky
GadenKerensky - - 27 comments @ Boomsticks and Sharpsticks

So, if you download that other mod, you can use this alongside base weaponry?

Good karma+1 vote
GadenKerensky
GadenKerensky - - 27 comments @ Ultimate DoomVisor HUD v2.13 ** 2019-06-07**

Could you put installation instructions elsewhere? The site you use requires sign-up.

Good karma+1 vote
GadenKerensky
GadenKerensky - - 27 comments @ Half-Life 2 : MMod

What are some good/recommended mods that go well with this one?

Good karma+1 vote
GadenKerensky
GadenKerensky - - 27 comments @ More Equipment+

Is there anyway to decrease the quick-attack damage to be more balanced? It doesn't have to do a lot of damage, as long as it can stagger enemies.

Good karma+1 vote
GadenKerensky
GadenKerensky - - 27 comments @ Small Tweaks and Stuff V1

Will this come to 1.4?

Good karma+1 vote
GadenKerensky
GadenKerensky - - 27 comments @ S.T.A.L.K.E.R. Anomaly Repack Minimap

How'd you get it to work?

Good karma+2 votes