Borg Unimatrices will protect planets from bombardment but only once they have been upgraded to Tier 3 or 4.
Borg Unimatrices will protect planets from bombardment but only once they have been upgraded to Tier 3 or 4.
It absolutely will be implemented.
It's gonna be a good day tater!
Got dem shuttle bearing hips...
I just noticed that on the Klingon/Pirate turrets some of the model disappears when you look at it from the front. Maybe a texture glitch? Anyone else see this?
If you ask me (and you haven't). You could have AOTF 2 be largely TOS era with the beginning of TMP era stuff like the Connie refit and Excelsior. Then AOTF 3 be more TMP to "Lost Era" opening up titan spots for the Yamato and SoK. Either way you guys are killing it! I am excited to see what you have in store and thanks for the reply.
Are you going to make use of the Klingon Academy ships down the line? Maybe of AOTF 2 or 3. How likely is it that we'll see the Yamato-class or the Sword of Kahless? Maybe with them big ole assault phasers Or is that too far in the future?
Just another little minor detail thing I found.
When the Romulan Partisan random event occurs, or whatever it is called. The one where you are attacked by roving Romulan ships. They all have the auto-generated names for Federation ships. I don't know how in depth that is to fix but I'm just letting you know.
I know you guys are messing around a bit with STA3 again and I just wanted to point out a couple of errors I've noticed when playing.
For the Maquis raiding fleet random event it comes up as 'Marquis' raiding fleet
Also the Covert Evasives ability of the Romulan Lenora-class has the same visual effect as Evasive Maneuvers for the Federation Saber-class. It doesn't quite fit.
This may seem pedantic but I'm just a detail minded person who has been very impressed with your work. If you don't get around to these changes it is understandable and will in no way diminish my excitement for AOTF.
Keep it up!
Is there somewhere (maybe on the Discord) where we can post constructive criticism? Not things we want to be added but to point out errors? Misspellings, incorrect effects and the like.
You guys do such a GREAT job and I'm sure you can understand that a lot of us just want to help you make things as perfect as possible.
It may just be me. But do those random "storms" appear for anyone anymore? The ones that move from planet to planet and disable weapons or strike craft and the like. Anyone but me?
Will the Connies start off looking like Enterprise from The Cage?
Copy and paste/overwrite the gameplay.constants file from NEM Core to TFF. That will bring it back.I LOVE this mod but this final release is the only time I've ever had problems playing it.
Whats up with the Romulan Phoenix? It shows up as the Klingon Shockwave ship in buttons, icons and descriptions. Is it just mine?
You should just be able to Copy & Paste it into the game folders and overwrite. Alternatively redowload the full thing, they said the fixed it in the main file. Let me know if you have problems because it worked for me.
Also (I'm sorry) Have the neutral/capturable shipyards that inhabited some gravity wells in TFF been taken out? It could just been I haven't run across any yet.
I hate to be picky. This really is probably the best Star Trek game I've played. I really love the mod, maybe thats why I'm investing the time to ask questions. Probably should have done this during beta. But the Romulan Phoenix superweapon/titan shows up as the Klingon Shockwave ship in the build screen and the icon. Is this a known issue? Also is there a better place I can post stuff like this?
They can be summoned using the Comm Satelite Logistical Structure.
Is Outlaw Sectors disabled or is it just me?
Is is just me or does Outlaw Sectors no longer work?
Question: Did something change and I'm not aware? Quick Start doesn't work for me (Not a huge Deal). And HQ structures wont show up on game start (Huge Deal since that means no heroes). As I posted elsewhere. Aside from that I've loved this mod for years. Can't wait for AOTF!
Did something change and I'm not aware? Quick Start doesn't work for me (Not a huge Deal). And HQ structures wont show up on game start (Huge Deal since that means no heroes). Aside from that I've loved this mod for years. Can't wait for AOTF!
Farbicus
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