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Comment History
desnell92
desnell92 - - 19 comments @ [DLTX REQUIRED] Dynamic Mutants Slightly Remastered (UPDATE 7)

The problem still persists. Ibb.co

I already have the required mods installed beforehand

Edit: I'll check if the issue is being derived from elsewhere.

Good karma+1 vote
desnell92
desnell92 - - 19 comments @ [DLTX REQUIRED] Dynamic Mutants Slightly Remastered (UPDATE 7)

I got this error Ibb.co

And here's my mod load order Ibb.co

Good karma+1 vote
desnell92
desnell92 - - 19 comments @ Unreal Tournament: 2341

May I know where I could get that Lilian skin found in the Launch Trailer?

Good karma+1 vote
desnell92
desnell92 - - 19 comments @ The "Rat" On the Run

Yes, specifically his Hitman II model. His model x texture files were freely available for use in the Hitman II CD, in which enabled modders to add his model for games like Unreal Tournament 2003/2004.

Good karma+2 votes
desnell92
desnell92 - - 19 comments @ The AMC Squad

I see. Understood. Thanks for the response!

Good karma+2 votes
desnell92
desnell92 - - 19 comments @ The AMC Squad

James, have you ever considered an optional mission for any of the future Episodes (4-5), in which the AMC faces the Rigelatins from Duke Nukem II? Duke II was the first Duke Nukem game I've ever played and they've left quite an impression on me (and they're hardly being talked about in the fandom too). I'd love to see them being homaged or something.

The thought of Rigelatins in Duke 3D style sprites/models has been lingering on my head ever since played Duke3D way back in the 90's. Duke3D was in a way, was the "Witcher 3" of its time, in the sense that it was the first Duke game that got many people into the series, making Duke a household name in the videogaming world.

Good karma+2 votes
desnell92
desnell92 - - 19 comments @ The AMC Squad

I see, thanks!

Also, excellent work (you and the gang) on the TC. The entire thing just oozes with creativity and passion. The amount of content you guys made just puts a lot of AAA titles to shame. I've been playing Duke3d since the year it came out. It has a fun factor that's uniquely it's own.

edit: I can't seem to bring the MIA gun or any optional weapon in Highwire's mission. Also, for some reason, the Heat Seeking upgrade prerequisite for the New Transport Craft isn't registered even though I already bought the Heat Seeking upgrade.

Good karma+2 votes
desnell92
desnell92 - - 19 comments @ The AMC Squad

For some reason, personnel researches 1-3 (Troop Laser Gun, Carapace Armor, etc.) don't show up in the research terminal. Though they'd randomly appear whenever I access the terminal from time to time when I highlight the personnel tab, but they are unable to be researched. I revisited the levels where they can be found, but they no longer appear.

Good karma+1 vote
desnell92
desnell92 - - 19 comments @ Ultimate Apocalypse Mod (DOW SS)

Something that's been bugging me a bit, though I know its a minor issue;

I attached the Librarian to a squad of Assault Marines and have them attack, then I let the librarian use a spell/ability, the Assault Marines just stand still for the spell/ability's casting duration. Can that be fixed somehow? I want them to continue attacking whilst a spell/ability is being used.

Good karma+1 vote
desnell92
desnell92 - - 19 comments @ (OUTDATED) Ultimate Apocalypse - Full (1.86)

I've been playing my games with vehicles restricted lately. I'd like to ask something about what's on the latest changelog. The squad size research for the Space Marines, is that for the Attack Bikes?

Good karma+1 vote
desnell92
desnell92 - - 19 comments @ Ultimate Apocalypse Mod (DOW SS)

Since you mentioned Chaos Daemons. That faction is tough as heck, especially when in mid-late games. I played different factions against them in different sessions and they truly are frightening.

The Inquisition, while not really an easy faction to use (too specialized)deals with them the best.

Good karma+1 vote
desnell92
desnell92 - - 19 comments @ Ultimate Apocalypse Mod (DOW SS)

The range of the Deepstrike Beacon's ability to detect infiltrated units is pretty short or may not be working. Is the detection range supposedly 50m? In a battle, I built a Deepstrike Beacon near my AI ally's base and the forces I stationed there (and a few turrets and my Deepstrike Beacon)
got clobbered by a bunch of Tau Stealth Suits. I had to use my Librarian or Skull Probes to reveal them.

Good karma0 votes
desnell92
desnell92 - - 19 comments @ Ultimate Apocalypse Mod (DOW SS)

missile launchers and assault cannons at the same time = awesome.

Good karma+1 vote
desnell92
desnell92 - - 19 comments @ Old Good STALKER Evolution

May I know if there's a way to get a companion to ride with me in a vehicle?

Good karma+1 vote
desnell92
desnell92 - - 19 comments @ OGSE features and changes

Got a question; How do I make a companion ride along with me in a vehicle?

Good karma+1 vote
desnell92
desnell92 - - 19 comments @ Ultimate Apocalypse Mod (DOW SS)

Just curious, is it the original UA campaign or the Kaurava campaign? I really want to play the Kaurava campaign with the news stuff the mod has.

Good karma+1 vote
desnell92
desnell92 - - 19 comments @ Ultimate Apocalypse Mod (DOW SS)

Sorry for the late response.

It's only the Necron Tombstalker.

Good karma+1 vote
desnell92
desnell92 - - 19 comments @ Ultimate Apocalypse Mod (DOW SS)

I'll go for a few matches then. Will notify later on.

Good karma+1 vote
desnell92
desnell92 - - 19 comments @ Ultimate Apocalypse Mod (DOW SS)

So strange, during a skirmish match, I restricted the use of vehicles. However, some of my enemies, like the Orks and Dark Eldar were able to access some of theirs. Thus kicking everybody else's butts.

Good karma+2 votes