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Comment History  (0 - 30 of 66)
csontfey
csontfey - - 66 comments @ S.T.A.L.K.E.R. Anomaly

Hello. I have got two questions, maybe someone has encountered these problems already.

One: I have to rescue a Loner guy for Wolf, but he is in an unapproachable area, right in the building bethween Rostok and Wild Territory. The game always wants me to change map, and if I click "no", it pushes me backwards.

Two: I have a package to be delivered to a guy, but I do not have the option to talk to him.

Any ideas would be appreciated. Thank you :)

Good karma+1 vote
csontfey
csontfey - - 66 comments @ Radiation and food adjustment

Hmm interesting point of view. I think it is really imersive I mean, you can't live without pure water right? And where would it be hard to get some fresh water if not in the zone?:) I accept your opinion though. I still hope it will catch someone's attention :) Merry Christmas!

Good karma+1 vote
csontfey
csontfey - - 66 comments @ Dead Air: English Translation

Hey, did anyone experience that upon exiting and restarting the game, the language resets to russian?

Good karma+1 vote
csontfey
csontfey - - 66 comments @ Radiation and food adjustment

Hello, I have no idea where to put this comment but I feel like it has some potential to be written here...is there any possibility you or anybody can port the thirst system from Last day? Or is it included in the game I just did not find the appropriate option?

Good karma+3 votes
csontfey
csontfey - - 66 comments @ TRX: Fixes 'n' Tweaks (7.1) [LD 1.3 +Patch]

Hello. I wonder if "Gameplay - Disable Brain Scorcher on new game" optional tweak works on old 1.3 version?

Good karma+1 vote
csontfey
csontfey - - 66 comments @ S.T.A.L.K.E.R.: Last Day

Thanks a lot dude!

Good karma+1 vote
csontfey
csontfey - - 66 comments @ S.T.A.L.K.E.R.: Last Day

Hey everyone, I do remember there's an addon that disables the brain scorcher allowing you to literally wander anywhere in the Zone as you like. I was looking for it in the old comments but could not find it anywhere. Can someone please link it here? Thanks in advance.

Good karma+1 vote
csontfey
csontfey - - 66 comments @ S.T.A.L.K.E.R.: Last Day

I only found one solution. Use debug mode, type "demo_record 1" in the console and literally just "fly" in, then hit enter so that you can interact with ppl inside. You have to talk to Sakharov I suppose. Once you're done, leave tha same way you got in.

Good karma+1 vote
csontfey
csontfey - - 66 comments @ S.T.A.L.K.E.R.: Last Day

Oh right, thanks for the help anyway. Take your time, you guys did a load of miracles already.

Good karma+1 vote
csontfey
csontfey - - 66 comments @ S.T.A.L.K.E.R.: Last Day

It is called "Clear Sky heavy armor". Maybe in the old 1.3 it simply can not be repaired?

I bought it to disable the brain scorcher and if I can not repair it while fighting the monolith guys it wasn't really worth it. I just hope there's a small fix for it from the old days when 1.3 was the latest version.

Good karma+1 vote
csontfey
csontfey - - 66 comments @ S.T.A.L.K.E.R.: Last Day

Since I still got no answer I'm gonna keep asking and eventually someone MAYBE will notice it, bc it gets out of the first page of comments very fast. Using 1.3, can not repair CS heavy armor with any type of repair kits. Any solutions?

Good karma+1 vote
csontfey
csontfey - - 66 comments @ S.T.A.L.K.E.R.: Last Day

I'm playing old 1.3 version. I've just bought a "clear sky heavy armor" and noticed, that none of the repair kits (duct tape, sewing kit, heavy armor repair kit etc.) can be used to repair it. Any ideas?

Good karma+1 vote
csontfey
csontfey - - 66 comments @ S.T.A.L.K.E.R.: Last Day

Do you use dynamic anomalies or hazardous anomalies addon?

Good karma+1 vote
csontfey
csontfey - - 66 comments @ S.T.A.L.K.E.R.: Last Day

Hmm...never seen that. I guess you better reload and buy a new stash coordinate. Sorry mate, I have no better idea.

Good karma+1 vote
csontfey
csontfey - - 66 comments @ S.T.A.L.K.E.R.: Last Day

Where is that stash? Some backpacks are bugged and therefore can not be opened. I encountered this once in the northern area of great swamp, there was a backpack which I could not open. As for a way to fix it, I unfortunately have no idea what to do.

Good karma+2 votes
csontfey
csontfey - - 66 comments @ S.T.A.L.K.E.R.: Last Day

Hello guys. I'm playing old 1.3 version. I've just bought a "clear sky heavy armor" and noticed, that none of the repair kits (duct tape, sewing kit, heavy armor repair kit etc.) can be used to repair it. Any ideas?

Good karma+1 vote
csontfey
csontfey - - 66 comments @ S.T.A.L.K.E.R.: Last Day

It took me more than 1 hour to find it. I will not write it, since ppl who want to find it on their own will see my answer, but here's a youtube video about it. :) You will see where, and how to go from 4:30.

Good karma+1 vote
csontfey
csontfey - - 66 comments @ [1.3]trader supplies fix v5

I don't think so, as far as I know, it is perfectly fixed in 1.3+. Can't be sure tho, never played it. I prefer sticking to the old 1.3 for various reasons.

Good karma+1 vote
csontfey
csontfey - - 66 comments @ S.T.A.L.K.E.R.: Last Day

Worked perfectly thank you again! Only thing, it has to be "demo_record 1", and have to hit enter instead of using mouse button. You're my hero m8 :D

Good karma+1 vote
csontfey
csontfey - - 66 comments @ S.T.A.L.K.E.R.: Last Day

please..any ways to make a character disappear/to disable story mode? I'm stuck I can not enter to yantar ecologist base bc door is stuck...

Good karma0 votes
csontfey
csontfey - - 66 comments @ S.T.A.L.K.E.R.: Last Day

could someone pls explain how do I despawn a character? I'm stuck AF in the story mode bc I can not make it into the Yantar bunker...The trader guy who is supposed to be outside (he is not applied in vanilla game) is stuck inside the bunker so I can not enter bc the door can not be opened...

Good karma+1 vote
csontfey
csontfey - - 66 comments @ S.T.A.L.K.E.R.: Last Day

Small issue: Damn trader in Yantar had made a freakin' run into the bunker, due to some zombie attack, but did not came out. Door won't move, shows "You must wait for the door to become airtight." I used some command I had found on the internet tryin' to fly inside, and I've managed to notice that this trader guy stands in front of the door, making it impossible to be opened. I am listening to any ideas that might solve this problem.

Good karma+1 vote
csontfey
csontfey - - 66 comments @ TRX: Global Weather (2.2)

Thanks for your repy, sadly it definetly was the 2.1 version. I doubt the responsible was your mod tho....I think 1.3 is just too unstable to be compatible with smtn like this.

Good karma+1 vote
csontfey
csontfey - - 66 comments @ TRX: Global Weather (2.2)

I guess I have to add that after disabling the mod in the Generic Mod Enabler, I get fatal errors on all of my savings I made while it was enabled. Thank god it was only about an hour. Any idea?

Good karma+1 vote
csontfey
csontfey - - 66 comments @ TRX: Global Weather (2.2)

I'm playing 1.3 too, and the weather did not change a bit even after 2 days (in the game ofc), does weather change in your game? I tried to set "rainy" weather type to "none" appearance, and yet, it is still raining. Kinda weird.

Good karma+1 vote
csontfey
csontfey - - 66 comments @ TRX: Global Weather (2.2)

It says this works with LD, so...will it also work with the old 1.3 LD version?

Good karma+1 vote
csontfey
csontfey - - 66 comments @ S.T.A.L.K.E.R.: Last Day

Maybe a controller has spawned into the area?

Good karma+1 vote
csontfey
csontfey - - 66 comments @ S.T.A.L.K.E.R.: Last Day

It is. As it breaks, it explodes, and hurts your caracter. It's like a micro frag grenade that explodes in your own hands. I suggest you to drop or at least unuse weapons in very low condition.

Good karma+1 vote
csontfey
csontfey - - 66 comments @ TRX: Fixes 'n' Tweaks (7.1) [LD 1.3 +Patch]

No probs it's fine mate I can see how many questions you've got to answer daily.
Wow I did'nt actually know that, I should probably finally give it a chance then. I feel like that mode is something that makes the Zone really that dangereous (or almost) as it should be, I just hate when fellows are walking around without any problems while I'm being roasted by some fire stuff, that's why I decided waiting until the TRX option allows AI to die and the addon is also usable. Looks like waiting has got to it's end then.

Good karma+1 vote
csontfey
csontfey - - 66 comments @ TRX: Fixes 'n' Tweaks (7.1) [LD 1.3 +Patch]

Hello! There are a few questions i'd like to ask. First of all, I wonder if the Eugenium Hazardous Anomalies addon is compatible with the newest version of LD and this addon, and if it is, am I able to use it with the TRX option: AI dies in anomalies? Thank you.

Good karma+1 vote