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Comment History
Greymane~
Greymane~ - - 28 comments @ Galactic Conflict

DEAD MOD

Good karma0 votes
Greymane~
Greymane~ - - 28 comments @ RoN WW I-II 1.03 (Extended editions)

build rate are too slow? everything was good already

Good karma+1 vote
Greymane~
Greymane~ - - 28 comments @ Extreme Fortification 3.0

if you're not satisfied with walls hp you can actually edit its stats from datay.xml open or use it with notepad then CTRL+F find this stuff

-WallConnector
-WallStraight 1,2,4,5,

you will noticed its resistance (siege) its 0.0000 change it in your will (I'm still figuring out to be super tough) due to sometimes its glitches/bug if the wall is 100% HP it will suddenly turns to 10% hp when hit by infantry/cavalry even artillery its super annoying somehow

Good karma+1 vote
Greymane~
Greymane~ - - 28 comments @ Napoleonic Era

Can you change the standard thin wall into Fortified Wall like in the Campaign , they can be change through downloadable mods when you play vanilla game also you can change their hit points and resistantance so they can't be easily destroyed like they made of cardboard box through protoy for TA, proton for NE , I hope this is not a dead mod

Good karma+1 vote
Greymane~
Greymane~ - - 28 comments @ Wars of Middle-Earth

DEAD MOD :(

Good karma+1 vote
Greymane~
Greymane~ - - 28 comments @ GalacticCivilWar - Alpha 0 Demo (OUTDATED)

Never mind this comment , I actually find out how to install but I need the Dev shorcut on the steam , because I accidentally delete it

Good karma+1 vote
Greymane~
Greymane~ - - 28 comments @ Blitzkrieg Mod

hmmm .. I see your point , my apologies, thanks

Good karma+2 votes
Greymane~
Greymane~ - - 28 comments @ Blitzkrieg Mod

do you have any source or links of download ? its too slow to download in drive why don't you just upload in here? btw I'm using IDM to download it faster seems it won't work when copying link in Google Drive , thanks

Good karma+2 votes
Greymane~
Greymane~ - - 28 comments @ NHC Powell mini mod v1.0 (Steam version)

When I install this , Does Powell appears in other mods like BK mod?

Good karma+1 vote
Greymane~
Greymane~ - - 28 comments @ D-Day June 1944 & Afrika 43 for Blitzkrieg Mod

yah, I wonder , apologies for some sort of stupid question , yeah anyways

- I wonder if if you will put Italian and French voice overs for foreign factions
- I hope there will be separate factions for Italy, French and Canada
- I hope the BK mod will have General/Heroes like Rommel and Montgomery, who might be ? Hitler for the axis? lol that would be awesome
- can you make export on those desert maps? Unfortunately I want to use them in BK mod getting tired of the old same maps

Good karma+1 vote
Greymane~
Greymane~ - - 28 comments @ Blitzkrieg Mod 5.0.0 Full Release

can you make the no color version of the tiger ace? at least in the Tiger 181 in the Terror Doctrine , ?

Good karma+1 vote
Greymane~
Greymane~ - - 28 comments @ Minas Tirith 1.0

Allies can't build anything on that side , Great Map btw

Good karma+1 vote
Greymane~
Greymane~ - - 28 comments @ Bugs?

I don't know if its bug or not , but the tank traps are made in china ,

they can be crushed so easily, even by SMALL tanks , what are they purpose anyway?

Good karma+1 vote
Greymane~
Greymane~ - - 28 comments @ Blitzkrieg Mod 5.0.0 Full Release

Where are the Knight's Cross ???? Did you remove them?

Good karma+1 vote
Greymane~
Greymane~ - - 28 comments @ NHCmod v2.700d (outdated, Please use newer version)

My Suggestions : (IT WILL UPDATE IF I NOTICE MORE)

-Can you reinforce the Tank Traps/Road Blocks can be crushed so easily by any tanks they're just ramming them over like barbed wires lol , what are their purpose anyways

-can you make barbed wires, tanktraps/roablocks, sandbags make them neutral after building it ? the enemies shooting it for no reason because it appears as I still own them too

-since the Germans can be veteran or elite without getting them into fight by just upgrading them while in base can you do that in allies too?

-Remove the colors please make them neutral, I don't why they still have blue colors even I click the remove colors

-did you remove the smoke from the Stuka/Newbelwefer they're firing rockets without smoke ?

-Fix the tanks offensive/defensive system , Tiger Tanks can be damage easily or almost killing them by normal Sherman even at fighting them front to front ? same as Pershing vs small/medium panzers

-Tank Destroyers Allies/Axis should be tough against rifle bullets

-Half tracks armors can be so easily crushed by single bolt rifles even pistols as if they made out of plastics

-Fixed the artillery range of both forces why only German artillery capable of firing at entire map?

-Add more HEROES/OFFICERS , if you can :) the others mod have Customized General E.Rommel and General Montgomery, Wehrmacht have no hero , putting Hitler as officer would be freaking awesome

Overall its awesome due to its realistic artillery style any many more :)

Good karma+1 vote
Greymane~
Greymane~ - - 28 comments @ HISTORICAL ADD-ON V2.4.6. (for BK V5 Steam store)

My Suggestions :

-Why they are no TANK TRAPS/ROADBLOCKS?

Good karma+1 vote
Greymane~
Greymane~ - - 28 comments @ GalacticCivilWar - Alpha 0 Demo (OUTDATED)

I tried to follow the readme instructions but its too complicated for me , maybe can you just do an at least one click installation , to create another executable app just like the other mods or at least put an executable file (ex. Type "Windows Batch file")its working just change the icon and its ready to play , thanks :)

Good karma+1 vote
Greymane~
Greymane~ - - 28 comments @ D-Day June 1944 & Afrika 43 for Blitzkrieg Mod

Some suggestions , (I will edit it if I noticed more)

-Where are Tank Traps/Roadblocks? (I'm getting murdered by tanks within 5-10 mins of game play)
-Can you make General Rommel a tank commander? so he can ride tanks , that would me awesome

Good karma+1 vote
Greymane~
Greymane~ - - 28 comments @ Motter's New Nations and Campaign Mods Combined

Why Pulitore his title named Chicken Rider lol , its kinda bit annoying its supposed to be Ex-Soldier his Protection ability somehow not included in the Skirmish

Good karma+1 vote
Greymane~
Greymane~ - - 28 comments @ 1939-1945 Second Great War mod

En.wikipedia.org

Japanese doesn't have heavy tanks ?

why the French Tanks are super slow and fragile ? I seen some of their in videos are fast

Good karma+2 votes
Greymane~
Greymane~ - - 28 comments @ 1939-1945 Second Great War mod

you can change it through Program files > Microsoft Games > Rise of Nations > Thrones and Patriots > Data > Unitrules.xml if you're not lazy enough change them manually :)

Good karma+1 vote
Greymane~
Greymane~ - - 28 comments @ Modern Times - WIC 1950-2020 [REPACK] v3.0 (T&P)

My unofficial reports to this game (I will add more or edit this reports after I play another nation)

- SPIKE units seems to be overpowered , it can almost one hit everything just 5 of them can wiped out the entire squad/army
- How this "Deploy Units" works? Armored Car / Vehicle , Choppers have them seems it does nothing when I use them anyway
- I can wipe several cities using a squadron of Anti-Tank Vehicle, Tanks are their specialty not entire cities lol , lets just say it, its overpowered too :)
- I get the logic of some choppers have limited time or "mana" , it should be balanced right now , they shouldn't fly around the entire map forever , oh, no more nightmare for Main Battle Tanks at least,
- Russian Thermobaric Units supposed to be have maximum range of 25? they have complete set of weapons, its like Special Forces but cheaper have longer range and higher damage never tested them against Special Forces, Delta, Alpha , Hezbolah

Good karma+2 votes
Greymane~
Greymane~ - - 28 comments @ WIC_UPDATE v2.0_FINAL

description of all units were gone "(help.txt)is missing" it shows error before start of game , but the game still running fine, why the supply truck doesn't heal units sometimes it doesn't remove the attrition damage it still appearing in the unit status as "1" damage

Good karma+1 vote
Greymane~
Greymane~ - - 28 comments @ Update 02

Overall its totally awesome, I just wait for the next updates and more .. and there's one thing i would like to suggest, can you make the buildings tougher than usual ? for example (anti-tank defense) "can take so much damage even with Artillery + Tanks" is more tougher than the Fort and Bunkers itself , I noticed the Red Fort easily get destroyed within just 5-10 shots of artillery , can you make them tougher just like the buildings in the WW2 Mod, I really appreciate your works here :) thanks

Good karma+1 vote
Greymane~
Greymane~ - - 28 comments @ Update 02

Sweden doesn't appear , what nation did replaced anyways?

Good karma+1 vote
Greymane~
Greymane~ - - 28 comments @ Modern Times World In Conlict Mod

I really do love this mod , I was nearly satisfied but where are the description of the units?
- can you change the texture of the infantry units of ISIS, they just look like regular indian units , or just change them look like the partisan's texture they more look like real terrorist to me or add some blackish textures , plus change the AT specialist to Mujaeddin , did ISIS have tanks? Choppers? They have more vehicles than tanks (not sure about it) can you create a truck with a mounted gun? "Technical" in C&C Generals/Zero Hour
- Dont forget about Afghanistan, Vietnam ,Philippines they have powerful military back in around 70-90's(search about Siege of Marawi)2017 I noticed the Despot in North Korea was look Kim Jon Un II , i was kinda amazed, I hope you can create Saddam Hussain too that would be freaking awesome
- I hope you can separate the bikes to individual units that would be awesome
- Can you nerf "Special Forces" they are almost invincible , I don't doubt that but they can destroy Tanks in few shots lol even they almost take choppers alone
-They have almost the same tanks in every nation except Major Powers

I wish you all the best , I hope you can create more awesome Mods like this :)

Good karma+1 vote
Greymane~
Greymane~ - - 28 comments @ Age of Dynasties

Overall its a Great MOD , but why do you have to upgrade everything from the start (some sort of glitch from the market, Arsenal, Capitol, church, and Dock?) even you're already in the Age V (Imperial Age) and another thing the population seems kinda broken you need still to upgrade the "Immigration" thing because the Population is 0/10 even at start of Age V

Good karma+2 votes
Greymane~
Greymane~ - - 28 comments @ Napoleonic Era

Hi , I love your mod but there's one thing , on the game that I don't like regarding about "FACTORY GUILD & CANNON ARMY" that ****** me off Everytime I battle those European nations they always relying on their god damn "Heavy Cannons" instead of creating of army of units and cavalry I always end fight an Army of Cannons I'm really really tired of fighting the same nation like asians and natives because they dont have those kind of Artillery and factories , I want that Units vs Units , Cavalry vs Cavalry not Units & Cavalry vs Cannons , thank you if you read this -

Good karma+1 vote