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Comment History  (0 - 30 of 37)
Chimto
Chimto - - 37 comments @ Hyrule: Total War 4.4

That bit has long been retconned.

The story of this mod does not follow the official canon. In HTW, Hylia and Zelda are different people. The leader of the Wizzrobes is not a resurrected soulless abomination, she is the same Hylia who led the Kingdom of Hyrule 5 millennia ago, and she never died at the first place to be able to reincarnate.

Good karma+1 vote
Chimto
Chimto - - 37 comments @ Foehn Infantry Apriil 2016

Is there any reason that the Lancer's upgrade is called 'Railguneer' instead of the more grammatically correct 'Railgunner'?

Good karma+1 vote
Chimto
Chimto - - 37 comments @ More of Joazzz's tex work - Today the Great Gargat

How big would it be in-game though?

Good karma+2 votes
Chimto
Chimto - - 37 comments @ Ultimate Apocalypse Mod (DOW SS)

Will the IG get renamed to 'Astra Militarum' as per the newest codex?

Good karma+1 vote
Chimto
Chimto - - 37 comments @ Call of Warhammer: Total War. (Warhammer FB)

Did you rename the mod folder?

Good karma+1 vote
Chimto
Chimto - - 37 comments @ Dawn of Coalescence

Well, I guess that answers all of my concerns.

Good karma+3 votes
Chimto
Chimto - - 37 comments @ Dawn of Coalescence

"For us and for the purposes of DoC no given version of a codex or piece of canon automatically "invalidates" any PART of another simply because it is newer."
This is NOT what I was implying AT ALL. By 'invalidate', I meant that in the 40k GAME, when the 5E GK codex was announced, it automatically superseded the 3E DH codex (which also become out of stock in the GW store) in official tournaments, which implies that Grey Knights and Daemonhunters are two different names of the same army (and thus I asked why they are included in the mod as two separate armies). When Zeidra answered:
"GK are a specific part of the "group" Daemonhunters."
I asked WHY the GK are included as a separate army if they are part of the Daemonhunters (ie the Daemonhunters have access to all of their units/techs/stuff alongside the Inquisition's). Clear enough?
Bah. I bet that there'll be at least one team member who'll interpret this comment as an insult, furiously bash me and give me bad karma simply for being curious.

Good karma+3 votes
Chimto
Chimto - - 37 comments @ Dawn of Coalescence

1. So, through what you've said, these rosters should look like this:
- Grey Knights: GK
- Daemonhunters: GK + Inquisition
- Sisters of Battle: SoB
- Witch Hunters: SoB + Inquisition
Then what's the point of playing GK/SoB if the rosters are essentially inferior to the ones of the Daemonhunters/Witch Hunters?
4. No, the Codex mod is obviously not source material. Perhaps you used some units from it, but I'm talking about stuff published by GW here.

Good karma0 votes
Chimto
Chimto - - 37 comments @ Dawn of Coalescence

1. Actually, GK and Daemonhunters are two different names for the same army; same for Sisters of Battle/Adepta Sororitas and Witch Hunters. Weren't the 3E Daemonhunters/Witch Hunters codices invalidated when the 5E GK/SoB codices were released?
2. If the 'Eldar' army is supposed to represent the Exodites, then it should be labelled as such to prevent confusion, since the Craftworld Eldar are what most people think of about the Eldar.
3. Yes, all those chapters/regiments/etc... definitely do exist in fluff, I'm just saying that most of them do not possess an official published army list/supplement like the armies I mentioned.
4. So what is the source material for the Adeptus Mechanicus army?
5. Why is it necessary to include the generic SM/IG armies? Or are they artefacts from vanilla Soulstorm?

Good karma+1 vote
Chimto
Chimto - - 37 comments @ Dawn of Coalescence

1. What are the differences between these factions:
- Eldar vs Craftworld Eldar
- Grey Knights vs Daemonhunters
- Sisters of Battle vs Witch Hunters
- Generic SM/IG vs individual chapters/regiments
2. Is there any plans to add the Siege Assault Vanguard, Tyrant's Legion, Eldar Corsairs and Necron Maynarkh Dynasty from IA9-12? These armies actually have variant army lists, unlike the ones mentioned in question #1.
3. What is the 'Chaos' faction supposed to represent? CSM, Daemons, the Lost and the Damned, or an amalgamation of these three?
4. Does any army come from the Horus Heresy books?

Good karma+3 votes
Chimto
Chimto - - 37 comments @ What We Did This Weekend

I was referring to Necron units, not SM.

Good karma+2 votes
Chimto
Chimto - - 37 comments @ What We Did This Weekend

Have any new units from Apocalypse and IA13 been added?

Good karma+2 votes
Chimto
Chimto - - 37 comments @ Codex

Do you intend to add the GK Dreadknight? If yes, will the model be changed?

Good karma+1 vote
Chimto
Chimto - - 37 comments @ Mental Omega

Because you're playing MO 2.0.

Good karma+5 votes
Chimto
Chimto - - 37 comments @ [DC] Veteran Mod

The Creed meme is invoked whenever some overpowered superweapon would be hidden behind, say, a lamppost or outhose without anyone ever seeing them. The story has many variations, all ending with some poor schmuck lamenting Creed's tactical genius and releasing a scream.
But I reckon your explanation is reasonable enough.
(Devilfish are not stealth vehicles BTW)

Good karma+1 vote
Chimto
Chimto - - 37 comments @ [DC] Veteran Mod

But all Necrons are veterans (they have all participated in numerous wars before entering stasis), so a Necron Veteran unit would be redundant. You can take a name from the actual tabletop game, it's not going to hurt anyway.
As for the Vindicator... you obviously can't hide a 5 metre long tank into the terrain as opposed to, say, an infantryman. Perhaps I should just believe that every single commander of the Lost Chapter is a tactical geni- CREEEEEEED!

Good karma+1 vote
Chimto
Chimto - - 37 comments @ [DC] Veteran Mod

Is there too many Veterans in this mod? Guardsmen Veterans, Kroot Veterans, even Necron Veterans...
About the Vindicator: I wonder how you can infiltrate a tank into the battlefield? Infiltration (at least in 40k) means hiding into the terrain. It makes sense for infantry, but... I don't think it's possible for vehi- CREEEEEEED!
1d4chan.org

Good karma+1 vote
Chimto
Chimto - - 37 comments @ Kroot Veteran Concept

Shapers are the Kroot equivalent of sergeants, not commanders. Kroot commanders are called Master Shapers (source: Chapter Approved 2004).

Good karma+1 vote
Chimto
Chimto - - 37 comments @ Stealthed Vindicator

A STEALTHED heavy tank? I wonder how many will notice that the hill they just attempted to take cover in was in fact a Vindicator, leading them to curse the tactical genius of their enemy with cries of 'CREEEEEEEEEEEEEEED!'. Even though Creed is an IG general. Oh well.

Good karma+1 vote
Chimto
Chimto - - 37 comments @ Call of Warhammer: Total War. (Warhammer FB)

Not really, the roster is severely lacking compared to canon, at least for the Chaos Dwarfs part: read Tamurkhan and see for yourself. The Greenskins part, on the other hand, seem exaggerated: the Greenskins are slaves, not trained soldiers. I can't see why they could even be on par with normal Greenskins.

Good karma+1 vote
Chimto
Chimto - - 37 comments @ Ultimate Apocalypse Mod (DOW SS)

That's impractical - you'll hardly be able to see a Warlord's legs in the DoW scale, and for the Emperor, it's the size of a small MAP. Yes. A whole map.

Good karma+4 votes
Chimto
Chimto - - 37 comments @ Mental Omega

Is it Blizzard soon (http://www.wowpedia.org/Soon)?

Good karma+1 vote
Chimto
Chimto - - 37 comments @ Ultimate Apocalypse Mod (DOW SS)

No, they have all been given to the Imperial Guard and converted into other types of superheavy tanks.
But whatever. They don't exist anymore in the battlefields in M41.

Good karma+1 vote
Chimto
Chimto - - 37 comments @ Ultimate Apocalypse Mod (DOW SS)

Keep in mind that Glaives are units for the Space Marine LEGIONS (ie Horus Heresy). They don't exist anymore by the timespan of 40K.

Good karma+1 vote
Chimto
Chimto - - 37 comments @ Codex

These Wraithknights are only monstrous creatures (albeit a really big one, ie Monolith-sized), not titan-sized. Plus, it's also in the new Eldar dex.

Good karma+1 vote
Chimto
Chimto - - 37 comments @ Codex

Will the next version incorporate content from the new DA codex?

Good karma+1 vote
Chimto
Chimto - - 37 comments @ Hyrule: Total War Art Contest

I have a question: How are you going to make the Oocca and Church of Majora playable if they're emergent?

Good karma+1 vote
Chimto
Chimto - - 37 comments @ Codex

Ah, damn! I totally didn't realise that. I had no idea why WinRAR extracted that module in the codex folder instead of the main SS folder.
Thanks.

Good karma+1 vote
Chimto
Chimto - - 37 comments @ Codex

So I have managed to download all the mod files.
But now, there's yet another problem...
I extracted all the main files and the 3.2 fix (not the badge and banner pack) to the SS folder. But when I open the game manager, I don't see the mod there.
Odd.
I have also installed the Tyranid, BT and UA mods, and they work perfectly. But not this one.
Another question: will the new units in the recent WD updates appear in the mod?

Good karma+1 vote
Chimto
Chimto - - 37 comments @ Codex

I'd prefer it if you'd make it available via torrents - such a popular mod will never have its army of seeders depleted!
Your choice anyway.

Good karma+3 votes